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#81 |
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Minors (Double A)
Join Date: Dec 2001
Location: Wooster, Ohio
Posts: 135
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I understand flanjoe. I played OOTP from the beginning and while liking the game immensely I just couldn't get completely into it until I started using fictional players 2 years ago. I have carried over my universe from 9 to 10 to 11.
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#82 | |
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Hall Of Famer
Join Date: Mar 2002
Location: Oklahoma
Posts: 2,388
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You'd be surprised to know that the "Card Creators" took a lot of what "should happen" rather than "what this causes" when developing ratings. They often tweak rating and numbers so players to avoid players seeing the issues in the results. If you broke down the numbers you'd see that stars will more often out perform their real stats while above average players would under perform in their best seasons. It evened out in the end so people wouldn't notice with the final team and league numbers but players are not actually evenly balanced against their team stats. For APBA after 50 years they got real good at it.
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Give me league evolution with historical imports!!! OOTP MODS: Historical Face Gen Project, Spritze/Gambo Database, OOTP Stadium Chart and Ballpark Images, MLB Compiled Uniform & Logo Pack available at... http://www.ootpmods.com |
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#83 | |
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All Star Reserve
Join Date: Dec 2002
Posts: 792
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Thinking about it, I guess APBAs approach (what SHOULD happen versus What Causes This) is right out there in the open to see, considering how defensive plays are determined, by a "team rating" rather than an individual one. At least, that's how APBA worked when I played it. Last edited by knockahoma; 06-13-2010 at 01:43 PM. |
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#84 | |
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All Star Reserve
Join Date: Dec 2002
Posts: 792
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On a related note, that very reason is why I wonder if scouts suffer from too much variation. in OOTP? Most scouts can easily see a player's tools. The mental aspect of a player's game usually accounts for over-achieving, or under-achieving. Look at players with year long slumps. Look at pitchers afraid to throw inside. Look at runners who learn to get a great jump and become fine base stealers. I tend to think that playing without scouts may better mirror the real-life scouting situation versus playing with scouting on. I have a business associate who played in the minors and did some spring training coaching with the Brewers. I asked him once, what percentage of guys in A had the physical talent to play in the majors. I think he said somewhere between 10-20%. AA? Maybe 50% (the jump from single A to double A is the biggest in organized baseball, he claimed). AAA? Probably 80% had the physical tools. Last edited by knockahoma; 06-13-2010 at 01:54 PM. |
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#85 | |
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All Star Reserve
Join Date: Dec 2001
Location: LA (Lower Alabama)
Posts: 926
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#86 | |
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All Star Starter
Join Date: Jan 2008
Posts: 1,481
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There was a 52 gamer in my current league, from the career BA leader (.365), the next closest is 35. A draftee of mine had a 47 game streak in A-ball right after getting drafted. |
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#87 | |
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All Star Reserve
Join Date: Dec 2002
Posts: 792
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Here it is: I had posted this interview with a former minor leaguer/infield coach for the Brewers about a year ago. His name is Jamie Hamilton and you can look him up.
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#88 | |
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Hall Of Famer
Join Date: Feb 2004
Location: Somerset, NJ via Brooklyn, NY
Posts: 2,305
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__________________
"I'm not concerned with your liking or disliking me... All I ask is that you respect me as a human being." -Jackie Robinson, #42 Brooklyn Dodgers "Hitting is better than sex." - Reggie Jackson |
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#89 | |
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Hall Of Famer
Join Date: Dec 2004
Location: Victoria, Texas
Posts: 3,136
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I've mentioned a number, though not all, of the major players who ended off with fictional results. 1969 Camilo Pascual should not be among the best pitchers in the league while Seaver, Stottlemyre, Phil Niekro, Killebrew, and Gaylord Perry, to name a few, are among the worst. Montreal should not be winning the World Series. As I also said in the past, it isn't necessarily the stats that bother me as much as where players and teams are ranked at the end. I had no problem with Mike Epstein hitting 42 HR's. I looked at where he ranked in the league compared to where he ranked in real life and that was acceptable. Simply put, I expect the best players to be among the best and the worst to be among the worst regardless of the stats they put up. I do have to admit I haven't tested 11. I blame/credit Action for that. I really have no desire to go to any other game for historical play. Action is pretty much what I have always wanted in a PC replay game. I have two fictional leagues in OOTP, one I created with OOTP 5 which is 100% fictional and one I created in OOTP 10 which is historical teams with fictional players and I enjoy playing these leagues greatly. The overall league stats each season mirror real life stats for those seasons but since real players aren't involved there are no expectations on where a player should rank in the grand scheme. Last edited by StyxNCa; 06-23-2010 at 10:31 AM. |
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#90 | |
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Hall Of Famer
Join Date: Aug 2008
Posts: 2,095
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#91 | |
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Hall Of Famer
Join Date: Dec 2004
Location: Victoria, Texas
Posts: 3,136
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I only play individual season replays, not "career" replays so how their game "career stats" accuracy looks is irrelevant to me. I am only playing one season and the argument that in that one season such and such could be possible is also irrelevant since IRL it didn't really happen. I look at a game like Action and see how much better it reproduces a single season so rationalizing the OOTP system with me when I have something better to compare it to is pointless. I play two separate games and those two are very good for what they do best. For the way I replay seasons, OOTP has not been good for me but that is not a slight against OOTP because obviously, for the majority of replayers on here, it works fine for them. Everyone has their own expectations. I'm certainly not saying that those people are wrong in what they think because I don't believe they are. They just play different than I do. So what if they way I play is the bestest way.
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#92 |
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Minors (Single A)
Join Date: Dec 2007
Posts: 91
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OOTP is a simulation of a baseball world. Even with real player names I do not expect a player to do exactly what he did/does in real life....if you play before 2010 as soon as you play a game your changing history and the way a player performs unless you can exacxtly reproduce what the manager and GM did that year for all teams. As for going past 2010....who knows Pujols can suddenly not hit fastball, or Lincecum not find the strike zone.
OOTP simulates not emulates a baseball world we create. I love this game and any results that come from it. |
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#93 | |
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Hall Of Famer
Join Date: Dec 2004
Location: Victoria, Texas
Posts: 3,136
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#94 |
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Hall Of Famer
Join Date: Dec 2001
Location: Union City, TN
Posts: 6,383
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#95 |
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Hall Of Famer
Join Date: Dec 2004
Location: Victoria, Texas
Posts: 3,136
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#96 |
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All Star Starter
Join Date: Mar 2003
Posts: 1,590
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#97 |
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Minors (Single A)
Join Date: Dec 2007
Posts: 91
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I like starting from whatever year OOTP has as far as MLB startup as it is with players I know. In about 10-15 seasons it turns into a fictional league anyway....players of today are mostly gone, players in the low minors are veterans and the players from your feeder leagues, if you have them are filtering in and turning it into a fictional league.
I started my simulation hobby way back with Microleague Baseball and kept what stats I could on paper. I had only dreamed of the things that are in this game then...Minors, salary, contract negotiations. My guess there would be someone that would say the game is broken if Jason Bay performed in OOTP like he is doing now....only 4 hr's this year and this time last year he had like 14.....once you throw that first pitch in OOTP, ya just never know what will happen....I LOVE IT! |
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#98 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,689
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I love the game for the same reason you do, the "ya never know" factor. Even playing with real players I have no real preconceived idea of what a player will do. Like real life, I know what they have done and so have hopes and expectations of what they will do but ,as you said, once the first pitch is thrown "ya just never know what will happen". This also goes for fictional players. They too develop a history and in doing so create expectations that they either live up to or fall short of. OOTP is not a perfect game, no game is, but it is the best bang for the buck game on the market IMHO. |
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#99 | |
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Hall Of Famer
Join Date: Dec 2004
Location: Victoria, Texas
Posts: 3,136
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You said yourself, we know what really happened and for a lot of replayers it's that knowledge that is used to base how good a game is at a replay. I know it's how I have always tested a game. I use the same season for every game I try to see just how accurate it is or how the game engine works. The "you never know" mindset is not a mindset that is actually attempting a replay at all. The only way to see what I'm talking about is for people to check on Action BB. I didn't say they have to buy it and play it, though it would certainly clarify what my idea of a replay is, but just to read up on it. I do believe that what some people are calling "historical replay" compared to what others such as me are calling "historical replay" is where the confusion in this entire replay discussion is coming from. It's just the definition of "historical replay" which seems to be the crux of the issue here. Saying OOTP is a "what if" or an "anything can happen" type of game is not my definition of a "replay" type of game. To me those are the definitions of a "fantasy" game. |
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#100 |
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Minors (Single A)
Join Date: Dec 2007
Posts: 91
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I get what your saying, but isn't a replay of a season somewhat of a fantasy....also I don't think OOTP calls itself a replay game. It's a simulation game which simulates what happens in a baseball world.
But to each his own...we may all have differant opinion's on this game on what it should but we can all agree it is a great game and the best out there. |
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