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#21 |
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Hall Of Famer
Join Date: Dec 2002
Location: BC, CANADA
Posts: 2,994
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i first scan the image then use photoshop to do any neccessary altering.
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#22 |
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Minors (Triple A)
Join Date: Jan 2002
Location: Georgetown, MA
Posts: 287
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How do you "trace" the image to get it sharper than the hand drawing would be? Once scanned are you working on it as a vector or bitmapped image?
Thanks for answering so quickly. |
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#23 |
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Hall Of Famer
Join Date: Dec 2002
Location: BC, CANADA
Posts: 2,994
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well, there's a lot of ways to make an image sharper, play around with the lighting and contrast, or sharpen edges or posterize it....After it's scanned, i usually work on it as a bitmapped image, but i was told for logos, vector images are better.
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#24 |
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Minors (Triple A)
Join Date: Jan 2002
Location: Georgetown, MA
Posts: 287
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Very true, vector is much better, vectors images are based off of mathematical coordinates rather than pixel based. Because of this images can be resized without any loss of clarity.
I though maybe you were scanning it in using Adobe Streamline (which will pull a scan into vector format) and modifying it that way. I am in the process of learning Freehand which is very similar to Adobe's Illustrator program. These are very good programs for drawing vector based objects. As far as actually drawing original artwork (on paper), this is where I need some work. |
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#25 |
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Hall Of Famer
Join Date: Dec 2002
Location: BC, CANADA
Posts: 2,994
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looking forward in seeing those.
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#26 |
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Minors (Single A)
Join Date: Mar 2003
Location: KY
Posts: 59
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Thanks cuss!
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#27 |
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Hall Of Famer
Join Date: Dec 2002
Location: BC, CANADA
Posts: 2,994
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Bump
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