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Old 04-17-2010, 01:11 PM   #1
Mattymo
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Current MLB-pitchers staying in too long?

Is it me or is the AI leaving pitchers in longer than in a normal MLB environment (whether or not you think they SHOULD stay in longer).

I'm playing with the Royals vs. Minnesota. Right now I'm in the 7th and I have the bases loaded in a game I'm losing 5-3. Liriano has thrown 104 pitches. He would never be allowed to get the next batter at this point.

I've noticed this quite a few times. My top minor league pitcher, in A ball, has thrown between 95-115 pitches in his 3 starts. He's 20. He'd never be allowed to go past 85 pitches, especially in April.

However, that's my ONE gripe so far. What a game
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Old 04-17-2010, 01:23 PM   #2
md5423
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If you have problems with your players, you can go to strategy and drag them in the box and it has a slider you can tweak for each players pitch count i think
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Old 04-17-2010, 01:25 PM   #3
philsgm7790
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This is actually pretty interesting, considering I am playing with Minnesota as my franchise team. I can't tell you how many times I have seen a line of my pitcher be 7 IP, 10 H, 5 ER, 2 BB, 3 K or something of the sort. It happens a lot. And I'm not sure why. I have it set to take them out early. Of course, this is when I am simming, but all the other teams I have played against seem to work pretty normally.
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Old 04-17-2010, 01:32 PM   #4
SteveP
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The AI leaves pitchers in the game until one of the following happens:

1. He is tired.
2. He gets tagged for too many runs (the "too many" being decided by the "Hook Starter" or "Hook Reliever" in team strategies).
3. He gets taken out for a PH.

The AI does not set pitch count limits on pitchers.
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Old 04-17-2010, 02:58 PM   #5
Mattymo
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Quote:
Originally Posted by SteveP View Post
The AI leaves pitchers in the game until one of the following happens:

1. He is tired.
2. He gets tagged for too many runs (the "too many" being decided by the "Hook Starter" or "Hook Reliever" in team strategies).
3. He gets taken out for a PH.

The AI does not set pitch count limits on pitchers.
I get that. However, I do think the game should maybe then make guys get tired earlier.

In the situation above, Liriano ended up giving up a bases loaded double to tie the game at 5. He then faced a right hander, got him out AND came out for the 8th and finally got taken out after a walk and a base hit. That would NEVER happen in today's game.

I know that I can go in and change the strategies for individual players in my own organization, but it's kind of tedious that I'd have to change it for every player. It'd be great if there was a general toggle where I could say "pitchers under the age of x should not throw more than x amount of pitches in a game/innings in a season".
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Old 04-17-2010, 03:04 PM   #6
SteveP
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Quote:
Originally Posted by Mattymo View Post
I get that. However, I do think the game should maybe then make guys get tired earlier.
Easily done. Just go to the Strategy Page in League Setup, and where you see the League Totals Modifiers for SP stamina, just reduce that number by whatever you want (think of it in terms of percentages). They will tire sooner.

You would have to do that every pre-season, because the game has no way to make your adjustment "sticky".

Be careful, though. There can be unintended consequences for any type of adjustment you make to these things.
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Old 04-17-2010, 03:40 PM   #7
robc
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Quote:
Originally Posted by SteveP View Post
Easily done. Just go to the Strategy Page in League Setup, and where you see the League Totals Modifiers for SP stamina, just reduce that number by whatever you want (think of it in terms of percentages). They will tire sooner.

You would have to do that every pre-season, because the game has no way to make your adjustment "sticky".

Be careful, though. There can be unintended consequences for any type of adjustment you make to these things.
I'm not so sure he wants him to tire earlier, because his performance will just drop sooner. I think he wants the AI to yank guys before they start performing worse. I've kind of noticed this too. Picthers staying in the game with 120-130 pitches thrown, close game, putting runners on base and they don't get taken out.

Isn't there a default league wide strategy for yanking pitchers? Maybe if that is tweaked towards faster hook a little bit would that work?
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Old 04-17-2010, 03:48 PM   #8
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Isn't there a default league wide strategy for yanking pitchers? Maybe if that is tweaked towards faster hook a little bit would that work?
My previous post explained what the "hook" slider in team strategies does. You can adjust that slider for all of the teams in the league toward a faster hook. It will be "sticky" (the AI won't change it). With that, you can get something that may look a bit more like what you see on TV -- that is, pitchers may get taken out after they've given up a certain number of runs, plus get into trouble during an inning. But, as I said, the AI doesn't dictate pitch count limits, which is a big factor in what happens IRL, in today's game.

Edit: I should have added this: make sure you understand how the team strategy sliders work, if you haven't used them, before you try to do that.

Last edited by SteveP; 04-17-2010 at 04:03 PM.
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