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Old 03-28-2010, 10:02 PM   #21
Cryomaniac
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Originally Posted by Jeffy25 View Post
I would LOVE it.

and have asked for it before
I think I've actually been asking for it since before I'd heard of Pat Venditte lol.
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Old 03-28-2010, 10:02 PM   #22
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Two things:

1. Can we edit the owners?

2. How do the new HS/College feature work when you're using the option to stock draft with Feeder Leagues and additional players?
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Old 03-28-2010, 10:47 PM   #23
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I think I've actually been asking for it since before I'd heard of Pat Venditte lol.
I didn't ask for it, but I did mention it:

http://www.ootpdevelopments.com/boar...80-post32.html
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Old 03-28-2010, 10:53 PM   #24
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Nice to see owners with team spirit, wearing the uniforms and hats and all. Probably would be a little more realistic to have them in suits
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Old 03-28-2010, 11:24 PM   #25
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Will there be a way to send an injured player to the minor leagues? Like if someone gets hurt for 6 months in spring training and you don't want to use up service time while he is hurt.
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Old 03-28-2010, 11:46 PM   #26
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I feel like a kid on about December 23rd, knowing Christmas is right around the corner. Marcus, I'll leave the milk and cookies out for you, just hurry up and get here!
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Old 03-28-2010, 11:51 PM   #27
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Nice features, all of them.

I however would like more info on how this dynamically evolving league works, is it totally random, how is it customizable, does it use a database as well to keep it in line with historical evcents, etc.

PS, I am quite glad I pre-ordered this game. I dont think I have been this excited about a new OOTP release since the 2006 re-write.
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Old 03-29-2010, 12:09 AM   #28
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Originally Posted by Cras View Post
Nice features, all of them.

I however would like more info on how this dynamically evolving league works, is it totally random, how is it customizable, does it use a database as well to keep it in line with historical evcents, etc.

PS, I am quite glad I pre-ordered this game. I dont think I have been this excited about a new OOTP release since the 2006 re-write.
Same here, I am very excited but I really would like to know more about how it is going to work...
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Old 03-29-2010, 12:18 AM   #29
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I think I've actually been asking for it since before I'd heard of Pat Venditte lol.

Odd note - I used to play baseball with (and later against) that kid...

Will it be possible for the two-way players to start the game as a DH then be moved to the mound thereby eliminating the DH or will the DH not be able to pitch as well....
is a Pitcher/DH possible where the guy is the starting Pitcher as well as "DH" and then when he is done pitching remains in the game as the Dh
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Old 03-29-2010, 01:31 AM   #30
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I just hope all these new features are being play tested well by the beta testers. These tease posts are making me want to start a game right away!

Love all the new features by the way. I wasn't going to buy the new version until I read some of these "tease" posts. Now, just like every year, I'm hooked again. (But this is the last one dang it!)

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Old 03-29-2010, 01:55 AM   #31
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I think I've actually been asking for it since before I'd heard of Pat Venditte lol.
I can't imagine it would be that difficult to implement.

You would of course, make it a very rare occassion that a player would become such a thing, much less an effective pitcher, but I believe when you sim into the future, especially over a hundred years out, it might become something slightly frequent.

I have been working on my sons ability to kick with both legs already.....he may be right handed, but you can still teach effectiveness from the left side.

I think it should be something like one in every 3000 players haha, and as you head more toward the future, slightly more often.

And maybe a player can do both, but is really only any good with one arm....a slew of options, but I would love it to be implemented as a possibility.

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Old 03-29-2010, 02:08 AM   #32
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Will there be a way to send an injured player to the minor leagues? Like if someone gets hurt for 6 months in spring training and you don't want to use up service time while he is hurt.
You can't do that in real life (leaving aside a few small technicalities). If the player is on the 40-man roster in spring training and is injured, he goes onto the major league club's DL.
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Old 03-29-2010, 03:16 AM   #33
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"Dynamically Evolving Leagues. When you start a league with this option selected..."

Does this mean you have to start a new league or will the option work with a current league?
This option will work with imported leagues from OOTP 10 as well
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Old 03-29-2010, 03:18 AM   #34
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Originally Posted by Cras View Post
I however would like more info on how this dynamically evolving league works, is it totally random, how is it customizable, does it use a database as well to keep it in line with historical evcents, etc.
The frequency is not customizable, but they are based on how often an event occured in real life. So you will not see an expansion or DH-introduction every 3 years
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Old 03-29-2010, 03:19 AM   #35
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Originally Posted by silvam14 View Post
Nice to see owners with team spirit, wearing the uniforms and hats and all. Probably would be a little more realistic to have them in suits
Yes. We'll have a suit done for patch #1 hopefully. However, I saw a Cubs Spring Training game the other day, and one of the new owners watched the game, and guess what he wore? Right, a cubs uniform and a hat, and of course he had a bottle of beer in his hand too

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Old 03-29-2010, 03:21 AM   #36
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Originally Posted by Dark Horse View Post
Two things:

1. Can we edit the owners?

2. How do the new HS/College feature work when you're using the option to stock draft with Feeder Leagues and additional players?
1. Yes.
2. The additonal players will get a real college/HS assigned, those from the feeders not of course.
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Old 03-29-2010, 06:14 AM   #37
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Will the players that become coaches/managers be randomly selected, or will they be based on ability to some extent? It seems that elite players don't tend to become coaches that often these days. They tend to take a broadcasting job, or just walk away completely as they don't need the money. Or, maybe it's just random anyway, as there aren't many elite players, after all.

But, I'd at least make catchers more likely to do this, as there seems to be a lot of catchers-turned-managers.
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Old 03-29-2010, 07:21 AM   #38
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I have been working on my sons ability to kick with both legs already.....he may be right handed, but you can still teach effectiveness from the left side.

I think it should be something like one in every 3000 players haha, and as you head more toward the future, slightly more often.
I think it's probably rarer than 1 in 3000 right now. My idea would be to not create switch-pitchers by default, but allow us to create them using the editor. I've created mock ups of what the screen would look like somewhere, and I'll post them again later.

I taught myself to play darts with both hands at the age of about 19, so I know it's possible lol.

From a game point of view, the AI is basically identical to that for switch hitters, with the addition that if the batter is a switch hitter then pitch from the side he's worst against.
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Old 03-29-2010, 07:57 AM   #39
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Originally Posted by Jeffy25 View Post
I can't imagine it would be that difficult to implement.

You would of course, make it a very rare occassion that a player would become such a thing, much less an effective pitcher, but I believe when you sim into the future, especially over a hundred years out, it might become something slightly frequent.

I have been working on my sons ability to kick with both legs already.....he may be right handed, but you can still teach effectiveness from the left side.

I think it should be something like one in every 3000 players haha, and as you head more toward the future, slightly more often.

And maybe a player can do both, but is really only any good with one arm....a slew of options, but I would love it to be implemented as a possibility.
Quote:
Originally Posted by Cryomaniac View Post
I think it's probably rarer than 1 in 3000 right now. My idea would be to not create switch-pitchers by default, but allow us to create them using the editor. I've created mock ups of what the screen would look like somewhere, and I'll post them again later.

I taught myself to play darts with both hands at the age of about 19, so I know it's possible lol.

From a game point of view, the AI is basically identical to that for switch hitters, with the addition that if the batter is a switch hitter then pitch from the side he's worst against.
I know many want every little thing that might be possible put in the game and that's fine. But please make (I hate to say it) an option we can turn off.
Being able to edit a player to do it is fine by me. If you want these guys for your fictional baseball world fine by me but having the game force these players on me, I don't like.

I play a MLB type setup. How many of these guys have ever pitched on the pro level? I can't think of any and yet we throw out the number 1 in 3000 with a higher frequency in the future. Where does that come from? To throw out numbers of my own, if 1 in 3000 can do it and then 1 in a million of those has a chance of making it to the Majors then maybe it's ok, but only maybe. My 2 cents.
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Old 03-29-2010, 08:09 AM   #40
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I know many want every little thing that might be possible put in the game and that's fine. But please make (I hate to say it) an option we can turn off.
I think as many things as possible should be options, so I'm not going to disagree.
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