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Old 06-16-2009, 11:03 AM   #21
hmatthias
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I found a slight issue with this file. It told me that "<player> is out 2-3 weeks with a 3." Seems like a parsing issue?
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Old 06-16-2009, 11:33 AM   #22
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Originally Posted by hmatthias View Post
I found a slight issue with this file. It told me that "<player> is out 2-3 weeks with a 3." Seems like a parsing issue?
I also noticed this, so I think it will be corrected, I also think its great that people care enough about this game to do mods....
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Old 06-16-2009, 04:16 PM   #23
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One single team losing three starting pitchers in 2-3 weeks for months is probably very rare, but it's definitely possible.
I lost all five starters once under the old injury system.
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Old 06-16-2009, 04:58 PM   #24
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Can I import this in the middle of a season? Or should I wait until the start of the next season? I did a test and it changed all the injuries that players currently had.
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Old 06-16-2009, 07:09 PM   #25
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Can I import this in the middle of a season? Or should I wait until the start of the next season? I did a test and it changed all the injuries that players currently had.
You can import this in the middle of the season.
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Old 06-17-2009, 12:53 PM   #26
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Can someone point me to where I should extract this file to?

~Thanks in advance
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Old 06-17-2009, 12:56 PM   #27
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OK...I have uploaded another new injury file which contains even more updates than the original. This one is about 40% done. Have begun separating the various injuries with huge timeframes into smaller segments such as a sprain---have begun breaking them into Grade I, Grade II, Grade III
or in some cases mild, moderate, severe, and severe requiring surgery(out longer usually than normal severe) when appropriate....

So for example there might be a Grade I sprain which is the least severe, keeping a player out 3-4 weeks, a Grade II 4-6 weeks and a Grade III 6-10 weeks or something like that. The frequency might be Grade I 5, Grade II 3, Grade I 1 or something like that, which means the least severe of them will be the most common followed by the next most severe, etc...

I will also be breaking the file down into more descriptive injuries like you would find on any of the injury reports, such as Sprained Right Ankle or Fracture of the Right Ring finger. So basically I will be adding both left and right to the various body parts and then the additional descriptors for all fingers, toes, etc...

First tho I am going to make sure I finish correcting the injury lengths. I will also be adding additional injuries I have seen listed on reports which are not in the injury file(intracostal strain for example) and some new illnesses and off field injuries...
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Last edited by Matter2003; 06-17-2009 at 12:59 PM.
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Old 06-17-2009, 01:07 PM   #28
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Originally Posted by Broth32 View Post
Can someone point me to where I should extract this file to?

~Thanks in advance
Yep, this goes into:

My Documents/OOTP Developments/OOTP Baseball 10/Database

if you want you can backup or rename the old file first, then extract this into and overwrite
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Old 06-17-2009, 01:30 PM   #29
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Originally Posted by Matter2003 View Post
Yep, this goes into:

My Documents/OOTP Developments/OOTP Baseball 10/Database

if you want you can backup or rename the old file first, then extract this into and overwrite
thanks...
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Old 06-17-2009, 02:12 PM   #30
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Where is this file uploaded? Is it still the link on the first page?
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Old 06-17-2009, 02:14 PM   #31
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Where is this file uploaded? Is it still the link on the first page?
yes, i uploaded the new file to that link
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Old 06-17-2009, 06:50 PM   #32
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The injury file in the game now includes every diagnosis from the 2007 MLB season that occurred at least twice, and most that occurred once. The lone diagnosis I know that is off is the 'broken hand' diagnosis; no player was sidelined for more than 80 days with a fractured hand in 2007, and that line should be deleted from injuries.txt. The duration ranges in injuries.txt now are based on the actual times players missed in the 2007 season from each injury, so I don't understand the claim earlier in this thread that the durations are unrealistic - they are based on real life data.

Pitchers do not, in real life, get injured more frequently than batters - that's a myth. They do, however, get injured for longer durations than batters when they do get injured - pitcher injuries last, on average, about three times longer than batter injuries. OOTP-X did not model that correctly in the release version, though I'm hoping things will be closer to reality in the first patch.
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Old 06-17-2009, 07:16 PM   #33
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The injury file in the game now includes every diagnosis from the 2007 MLB season that occurred at least twice, and most that occurred once. The lone diagnosis I know that is off is the 'broken hand' diagnosis; no player was sidelined for more than 80 days with a fractured hand in 2007, and that line should be deleted from injuries.txt. The duration ranges in injuries.txt now are based on the actual times players missed in the 2007 season from each injury, so I don't understand the claim earlier in this thread that the durations are unrealistic - they are based on real life data.

Pitchers do not, in real life, get injured more frequently than batters - that's a myth. They do, however, get injured for longer durations than batters when they do get injured - pitcher injuries last, on average, about three times longer than batter injuries. OOTP-X did not model that correctly in the release version, though I'm hoping things will be closer to reality in the first patch.
The hamstring strain is also broken. Remember, its a strain..not a tear. But it is cool that there are such a wide range of injuries. I wish there was a way to alphabetize the injury file.
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Old 06-17-2009, 07:46 PM   #34
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The 1985 Cubs come to mind.

Or the 2008 Atlanta Braves......
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Old 06-17-2009, 08:31 PM   #35
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Originally Posted by injury log View Post
The injury file in the game now includes every diagnosis from the 2007 MLB season that occurred at least twice, and most that occurred once. The lone diagnosis I know that is off is the 'broken hand' diagnosis; no player was sidelined for more than 80 days with a fractured hand in 2007, and that line should be deleted from injuries.txt. The duration ranges in injuries.txt now are based on the actual times players missed in the 2007 season from each injury, so I don't understand the claim earlier in this thread that the durations are unrealistic - they are based on real life data.

Pitchers do not, in real life, get injured more frequently than batters - that's a myth. They do, however, get injured for longer durations than batters when they do get injured - pitcher injuries last, on average, about three times longer than batter injuries. OOTP-X did not model that correctly in the release version, though I'm hoping things will be closer to reality in the first patch.
I can appreciate the work that was put into this, but I think what might the issue here is sample size. For instance, just because 2 people were sidelined with a forearm inflammation for 120 days does not mean that all people that have this injury will be sidelined for this long. I just came across a case involving a pitcher who missed only his next start with forearm inflammation. I am going thru each one and basically searching out each injury one by one in the search engine to get recovery times and usually it pulls up between 5-10 cases in baseball where a player had this injury. Usually the recovery times vary pretty significantly based on the extent of the injury. There are many injuries in the file that has min/max times that are too close together, IMHO.

In most cases, when I see the average recovery time suggested by doctors for normal people, the baseball players are sometimes shaving 2 weeks or more off the minimum recovery time, which is likely due to them receiving top notch medical care at team facilities and undergoing lengthy daily rehab/physical therapy sessions that the average person just either doesn't have time for, can't afford, or can't tolerate. Then again, there are times that they need much longer to recover than a normal person because of the added daily strain they are putting on their body parts(usually pitchers). I also have found some injuries that haven't been included such as intracostal strains(have found numerous players out with this diagnosis). Also things like cancer surgery don't appear to be included, although several players have had this as well...

For instance, in the default file, kidney stones is listed as a min 5/max 5 injury. There is no wiggle room here. From my experiences actually having kidney stones, I can tell you this is completely not true. While it may be true in THAT instance in baseball, I had excrutiating pain in the middle of the night, went to the emergency room almost in tears it hurt so bad, and then after they gave me a bunch of drugs I was pretty much fine after about 10 hours or so. I went to work the next day, and felt completely normal. If I was a baseball player, I could have played baseball that night with no issues. So in my case, the recovery time was only 1 day. I knew a friend at work that had them and said he was in the hospital for 3 days because they found multiple stones and was still in pain for another week after that before the medicine really kicked in to dissolve them. He would have likely been out for at least 10-12 days. I have also found some injuries where there are currently examples of much "worse case" scenarios in the MLB than what is in the injury file. Again, I am in no way trying to disparage the work that was done on the file, but at the same time, many of the injuries are just too static in nature, and others either overextend the min recovery time or under extend the max recovery time based on injuries that players have had or are having right now... Another example is a player who had been out over 18 months recovering from Post concussion Syndrome and has no timetable for a return still...this far exceeds the 365 day length listed as the max time in the injury file... I am not only looking at the current lengths of players injuries, but I am also looking at best case scenarios from various years and also worst case scenarios from other years as well...

just my 2 cents...

EDIT:

Another example---hyperextended knee. Default min/max was 4/5 days. However, there are varying degrees of severeness. I have found a player out for more than a few weeks with a hyperextended knee and also depending on how bad it is, a hyperextended knee can tear ligaments and require surgery, which would basically be like having an ACL/MCL/PCL operation. So I broke down this one category into 4---Mild hyperextension, moderate hyperextension, severe hyperextension, severe hyperextension resulting in ligament tears requiring surgery...

Also I would love to know what player came back from a ruptured achilles tendon in 2 months because I would like to send him a superman cape since he is not of this planet...
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Old 06-17-2009, 08:33 PM   #36
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The hamstring strain is also broken. Remember, its a strain..not a tear. But it is cool that there are such a wide range of injuries. I wish there was a way to alphabetize the injury file.

technically a Grade III strain is a tear...

"Grade III Strain: This is a severe injury with a complete rupture of a muscle. This typically requires a surgical repair of the muscle; the healing period can be up to three months."

However, I am in the process of providing more detail with either/both Mild/Moderate/Severe/Severe Requiring Surgery(longer recovery than severe) or Grade I/Grade II/Grade III/Grade III requiring surgery definitions...
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Old 06-18-2009, 12:10 AM   #37
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All I have to say is THANK YOU even for what you have all ready updated, if you look at the orginal injurie file at least mine its completly messed up from not having a duration number after the name of the injurie to having higher min then max, Maybe some how I got a corupted file but it doesnt matter cause ill be using yours because even taking a quick glance at the file its way more accurate


one thing I wish could be changed that you have no way of changing is I wish the rarity scale was more like 1-10 instead of 1 - 5

thanks again hopfully by the time the patch comes out there will be even more progress to this file
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Old 06-18-2009, 12:14 AM   #38
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technically a Grade III strain is a tear...

"Grade III Strain: This is a severe injury with a complete rupture of a muscle. This typically requires a surgical repair of the muscle; the healing period can be up to three months."

However, I am in the process of providing more detail with either/both Mild/Moderate/Severe/Severe Requiring Surgery(longer recovery than severe) or Grade I/Grade II/Grade III/Grade III requiring surgery definitions...
There is already a hamstring tear in the injury db making this redundant. The injury file is so disorganized that it is very difficult to make a clear and coherent injury file.
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Old 06-18-2009, 12:46 AM   #39
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Does the career ending set back thing work if the injury isn'tcareer ending? I like the idea of doing that, but I'm guessing there has to be a possibility of the injury being career ending for that to happen. Markus or someone else is free to prove me wrong though
I just had a guy have a set back to an injury for FOOD POISONING that resulted in a CEI. Musta been those clams he thought smelled a little funny.

This occured with the injury file before today's update, so dunno if that was something addressed in the updated file or not, but it did make me laugh.
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Old 06-18-2009, 01:04 AM   #40
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There is already a hamstring tear in the injury db making this redundant. The injury file is so disorganized that it is very difficult to make a clear and coherent injury file.
there are numerous redundant injuries in the file, but this is done to allow the same injury to be expressed in various ways---for example if you were to look at a story in the paper about a player who tore their ACL, ti could have one of about 5 or 6 different descriptions which in the end mean the same thing...
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