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Old 06-15-2009, 01:48 AM   #1
Matter2003
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Thumbs up More realistic injury file

UPDATE 6/21/09:

this contains a major update to the injury file to address balancing issues and also the addition of many new illnesses/injuries. I am pretty pleased by the outcome, but of course everyone's opinion will vary. Personally I recommend to play on very high injuries to get the proper number of injuries(with this file it is currently between 1300-1400, which is quite realistic compared to injury log's study that came up with 1353). The high(modern realistic setting) only produces around 1000-1100 injuries, which is still too low. However, use whatever setting you feel comfortable with.

Please let me know if anything seems out of whack, I will work on any further fixes/rebalancing issues over the next few days. I actually am going to play the game now...

To install, simply go into the game setup screen and re-import the injury database...
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File Type: zip injuriesnew.zip (12.1 KB, 601 views)
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Last edited by Matter2003; 06-21-2009 at 11:01 PM.
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Old 06-15-2009, 02:00 AM   #2
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Thank you. I'll use it.
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Please don't beat the dead graphics horse.
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Old 06-15-2009, 02:06 AM   #3
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Awesome, thanks!
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Old 06-15-2009, 09:27 AM   #4
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Yeah, thanks! I will download tonight.
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Old 06-15-2009, 11:40 AM   #5
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I'm looking forward to the completed version of this.
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Old 06-15-2009, 02:48 PM   #6
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I'm looking forward to the completed version of this.
Me too! It would be cool to still see quite a few injuries, but have them not be for 3+ months too often.
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Old 06-15-2009, 03:05 PM   #7
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Thanks for your work on this.
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Old 06-15-2009, 03:24 PM   #8
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Excellent job. Thanks for putting in the time to do it.
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Old 06-15-2009, 04:49 PM   #9
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Does the career ending set back thing work if the injury isn'tcareer ending? I like the idea of doing that, but I'm guessing there has to be a possibility of the injury being career ending for that to happen. Markus or someone else is free to prove me wrong though
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Old 06-15-2009, 05:46 PM   #10
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Does the career ending set back thing work if the injury isn'tcareer ending? I like the idea of doing that, but I'm guessing there has to be a possibility of the injury being career ending for that to happen.
That makes sense to me.

One of the suggestions made for CEIs in Version 9 was to change them to 500 day injuries. This seems reasonable to me. A player could easily be out for the rest of one season and all of the next, and he would have a long time (and considerable severity) with which to suffer setbacks.
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Old 06-15-2009, 09:44 PM   #11
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Does the career ending set back thing work if the injury isn'tcareer ending? I like the idea of doing that, but I'm guessing there has to be a possibility of the injury being career ending for that to happen. Markus or someone else is free to prove me wrong though
Yes it can, because one of the players who I looked up that had this happen to him was out with a torn finger tendon, which has no possibility of being a CEI...

In fact there needs to be some tweaking to this setback-retirement system, because although it is great to have it, the player I referenced above was a 26 year old LF stud who was batting .323 in 137 games that year, was to be a free agent after the season, and the setback was only 2 weeks. With his whole career in front of him, and a huge payday on the line, there is no way this player would have decided that 2 more weeks of rehab weren't worth it and to retire instead... This type of thing should happen to players who are out with serious injuries and/or are past their prime so they realize rehabbing that long might not be worth it to them...
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Old 06-15-2009, 10:35 PM   #12
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Speaking of injuries, I'm 17 games into the season as the Yankees and Sabathia, Chamberlain, and Burnett are all out with multi-month injuries. Is this normal?
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Old 06-15-2009, 10:42 PM   #13
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Speaking of injuries, I'm 17 games into the season as the Yankees and Sabathia, Chamberlain, and Burnett are all out with multi-month injuries. Is this normal?
One single team losing three starting pitchers in 2-3 weeks for months is probably very rare, but it's definitely possible.
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Old 06-15-2009, 10:55 PM   #14
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One single team losing three starting pitchers in 2-3 weeks for months is probably very rare, but it's definitely possible.
I mean is this a bug? Has anyone else had this happen?
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Old 06-15-2009, 10:57 PM   #15
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One single team losing three starting pitchers in 2-3 weeks for months is probably very rare, but it's definitely possible.
I mean is this a bug? Has anyone else had this happen?
I am sure it has happened many times over the course of all the MLB seasons...I really don't see any chance it is a bug as there really is no way to determine an "appropriate" timetable for each injury to occur, as the events leading up the injuries are in no way inter-related. None of the injuries have any relation to the other injuries, and just like IRL, you could have 3 people injured in the same game and then noone injured again for a month or more...
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Old 06-15-2009, 11:16 PM   #16
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Yes it can, because one of the players who I looked up that had this happen to him was out with a torn finger tendon, which has no possibility of being a CEI...

In fact there needs to be some tweaking to this setback-retirement system, because although it is great to have it, the player I referenced above was a 26 year old LF stud who was batting .323 in 137 games that year, was to be a free agent after the season, and the setback was only 2 weeks. With his whole career in front of him, and a huge payday on the line, there is no way this player would have decided that 2 more weeks of rehab weren't worth it and to retire instead... This type of thing should happen to players who are out with serious injuries and/or are past their prime so they realize rehabbing that long might not be worth it to them...
I can just about see how a finger tendon injury could be career ending for a pitcher, which brings back my point that some injuries should be different between pitchers and hitters.
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Old 06-15-2009, 11:30 PM   #17
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I am sure it has happened many times over the course of all the MLB seasons...I really don't see any chance it is a bug as there really is no way to determine an "appropriate" timetable for each injury to occur, as the events leading up the injuries are in no way inter-related. None of the injuries have any relation to the other injuries, and just like IRL, you could have 3 people injured in the same game and then noone injured again for a month or more...
Alright just making sure. I bought the game yesterday and I'm addicted already!
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Old 06-16-2009, 01:24 AM   #18
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One single team losing three starting pitchers in 2-3 weeks for months is probably very rare, but it's definitely possible.
The 1985 Cubs come to mind.
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Old 06-16-2009, 01:37 AM   #19
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Im playing with your corrected injury file and playing on normal. Through the first 16 days of the season I lost my #2 starter in his first start for 8 weeks and a minor leaguer for a month. And with appropriate injuries and injury duration. I might go to modern day if things keep going this well.
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Old 06-16-2009, 02:31 AM   #20
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Some interesting results in a test league I am running. I initially ran with injuries on high and determined there were not enough injuries(there were roughly 1100 or so with illnesses included, still short of the 1350 or so injury log determined is about normal during the season from opening day to the last day of the year.) I reran with injuries on very high and liked what I saw(other than pitchers not being injured enough)

First of all the injury type breakdown:

While Pitching: 411(31.8%)
Running the Bases: 289(22.4%)
Defensive Play: 159(12.3%)
Collision: 134(10.4%)
While Throwing: 106(8.2%)
Hit by Pitch: 100(7.7%)
Illness: 83(6.4%)
Other: 9(0.7%)

Total: 1291

Setbacks: 94

Now the duration of the injuries:

DTD: 452
Day or Days: 541(a lot of these were DTD also)
Week or Weeks: 632
Months: 190

Notice the pitching injuries are still very light in comparison to the overall total...also appear to be too many weekly injuries and not enough day injuries
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