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Earlier versions of OOTP: Technical Support Do you have a copy of OOTP Baseball 2006? Are you in need of help and assistance in running the game or do you have errors that you need help in resolving? This is your place!

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Old 06-04-2009, 02:30 PM   #1
naterg1
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Join Date: May 2009
Location: Peoria, AZ
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Sim Freezing

Problem Description
Version: 10.0.7
PC/MAC: Mac
What were you doing?
I set up a universe including 3 leagues:
1. Fictional Major American League 2 sub leagues 3 divisions each with 4 teams per division. 3 minor leagues (AAA, AA, A) and 2 feeders leagues (1 COL and 1 HS)
2. Standard Mexican League
3. Standard Japanese League
I generated fictional players for the COL and HS teams as well as all Mexican and Japanese teams. The American League was set to have an inaugural draft. I imported settings from 2000. I was running a test sim from January 1, 2000 to November 1, 2008.
What happened? The sim was running fine until May 28, 2000. Then it simply stopped simming. The top of the sim screen said Simulating...May 28, 2000 (100%). The last game simmed was the Mexican League All-Star Game. The screen stayed like that for many minutes-I don't recall how long I waited, but it was definitely quite a while. I had to manually stop simulation. The first time this happened, I was unable to get it to move on until I deleted all interational leagues. The second time it happened, I stopped simulation, hit simulate today, and it did. After that, I was able to resume simulation from May 29, forward. (I am still
Reproducible? Yes-I created a new game from the template I had set up (with the previously described universe) and attempted another test sim with the same date range and it happened exactly the same way on exactly the same date.
Problem occurs with other leagues? I have only noticed the problem in this one particular set up. I have not tried a lot of other set ups yet though. I'll let you know if it occurs in any other situations.
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Old 06-04-2009, 02:59 PM   #2
SteveP
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Speculation: memory problem? How much ram?
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Old 06-04-2009, 03:09 PM   #3
naterg1
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I have 1G of ram in the machine. I was able to sim bigger universes than this one in OOTP9 without problem so I wouldn't think that's the issue. It does take a while to sim, but I've never experienced anything like the freeze that happened here.
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Old 06-04-2009, 03:35 PM   #4
SteveP
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Since it is happening at exactly the same point in the sim, there is probably something broken there. It's a good idea to try some variations, to see if you can figure anything out by process of elimination.
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Old 06-05-2009, 02:43 PM   #5
naterg1
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I have tried just about every variable I can think of. (Load template then take out COL feeder, take out COL and HS feeder, take out Mexican League, take out Japanese League, take out Mexican and Japanese League.) It always freezes on May 28, 2000. I can hit the finish today button, let it take a second to switch over to May 29, and then sim for the next 8 years without any problem at all. I also tried a very similar league (the only difference was that I didn't go in and customize cities and nicknames on the Major American League) and it ran just fine simming through the same date range. No freezing on 5/28/00. Apparently it has something to do with that particular template that I created. I can't figure out what though.

Nathan
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Old 06-09-2009, 05:53 AM   #6
Tony M
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Can you save the game just before the 28th May and zip up the .dat files and FTP them to us as per the instructions in http://www.ootpdevelopments.com/boar...-files-us.html and that'll allow us to have a look at what's going on.
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Old 06-09-2009, 08:26 AM   #7
f.montoya
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Does it begin to slow down first before eventually freezing? If so, the solution is to turn off "Save Replays" completely. It's a known bug that Markus is working on for the next patch.
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Old 06-12-2009, 06:46 PM   #8
Nutlaw
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As we have seen no reply from the original poster in three days, this thread will be closed for housekeeping reasons. If you need any further assistance with this matter, please post once more in Tech Support with a link to this thread and we will do our best to help you figure out a solution.
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