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Old 06-06-2009, 12:22 AM   #1
BeachBum
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Stealing Bases

When you are managing a game and tell a baserunner steal, why doesn't he? Sometimes he "hesitates" or "doen't get a good jump". When the manager tells you to go, you either go or get fined.

I have an above average (60 out of 100) on first, a pitcher who is below average (48 out of 100) holding the runner and a catcher with a 1out 100 throwing arm. I don't see why he doesn't go when told.
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Old 06-06-2009, 11:55 AM   #2
fredandres
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Originally Posted by BeachBum View Post
When you are managing a game and tell a baserunner steal, why doesn't he? Sometimes he "hesitates" or "doen't get a good jump". When the manager tells you to go, you either go or get fined.

I have an above average (60 out of 100) on first, a pitcher who is below average (48 out of 100) holding the runner and a catcher with a 1out 100 throwing arm. I don't see why he doesn't go when told.
That's not quite how baseball works. Managers don't fine players for not going on a pitch. Generally speaking, the steal is up to player and not the manager. I think if he never went when you put the steal on, you might have a problem.
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Old 06-06-2009, 12:01 PM   #3
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Quote:
Originally Posted by BeachBum View Post
When you are managing a game and tell a baserunner steal, why doesn't he? Sometimes he "hesitates" or "doen't get a good jump". When the manager tells you to go, you either go or get fined.

I have an above average (60 out of 100) on first, a pitcher who is below average (48 out of 100) holding the runner and a catcher with a 1out 100 throwing arm. I don't see why he doesn't go when told.
People can get the steal sign but unless he can get a decent jump he is probably not going to go. The steal sign is basically a green light. It is up to the player to decide if it is a good choice. Hit and run is different.
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Old 06-06-2009, 12:28 PM   #4
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I disagree. If the manager gives you the green light to steal when you want/can fine. In the game, I believe that is what the player strategy settings are for. You can give players the green light by adjusting the setting to more aggressive.

However, when told to steal, the player should attempt to steal. This is a "play" just like hit and run or the sacrifice. It is the manager's call and the manager takes responsibility if he is thrown out.
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Old 06-06-2009, 12:36 PM   #5
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"Send forced" is what you want. That tells the baserunner they have to steal. "Steal" on the other hand tells them to try and steal but retreat if they don't get a good jump.

Personally I always go with steal as I'd prefer a higher % of success to forcing the guy to go when he doesn't get a good jump. The only time I force a guy to go is with 1 or more strikes, and I use run and hit then because I don't want to force the batter to take another strike.
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Old 06-06-2009, 02:33 PM   #6
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"Send forced" is what you want. That tells the baserunner they have to steal. "Steal" on the other hand tells them to try and steal but retreat if they don't get a good jump.

Personally I always go with steal as I'd prefer a higher % of success to forcing the guy to go when he doesn't get a good jump. The only time I force a guy to go is with 1 or more strikes, and I use run and hit then because I don't want to force the batter to take another strike.

This may be a really dumb question but if the batter has a full count and you choose Hit and Run, that doesn't make the batter automatically swing does it? Can he still just take the walk?

I haven't tried it yet because I would hate to have the batter swing at a terrible pitch and strike out just because I told him to.
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Old 06-06-2009, 02:40 PM   #7
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This may be a really dumb question but if the batter has a full count and you choose Hit and Run, that doesn't make the batter automatically swing does it? Can he still just take the walk?

I haven't tried it yet because I would hate to have the batter swing at a terrible pitch and strike out just because I told him to.
If you choose hit and run the batter will always swing.
Run and hit allows the batter to swing if he wants, or he'll take a ball.
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Old 06-06-2009, 02:41 PM   #8
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I disagree. If the manager gives you the green light to steal when you want/can fine. In the game, I believe that is what the player strategy settings are for. You can give players the green light by adjusting the setting to more aggressive.

However, when told to steal, the player should attempt to steal. This is a "play" just like hit and run or the sacrifice. It is the manager's call and the manager takes responsibility if he is thrown out.
The strategy sliders are there for simming games. A player will never steal a base when you're managing the game (unless you tell it to sim the half inning or something).

When you're managing batter to batter it's up to you to make the call on whether he has a "green light".
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Old 06-06-2009, 06:59 PM   #9
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The strategy sliders are there for simming games. A player will never steal a base when you're managing the game (unless you tell it to sim the half inning or something).

When you're managing batter to batter it's up to you to make the call on whether he has a "green light".
That is a little confusing though. The strategy slider for aggressive baserunninig (when he'll tag up, or try for an extra base) is used for when you're managing as well as for simming games. But the strategy slider for stealing bases is only used for simming games. I would be confused.
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I firmly believe that any man's finest hour... is that moment when he has worked his heart out in a good cause and lies exhausted on the field of battle - victorious. (Vince Lombardi)

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Old 06-06-2009, 07:04 PM   #10
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That is a little confusing though. The strategy slider for aggressive baserunninig (when he'll tag up, or try for an extra base) is used for when you're managing as well as for simming games. But the strategy slider for stealing bases is only used for simming games. I would be confused.
You have got it right. The strategy slider for aggressive baserunning is only thing that controls baserunning behavior. The stealing slider is pre-empted when you call your own plays.
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Old 06-10-2009, 07:17 PM   #11
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As we have seen no reply from the original poster in three days, this thread will be closed for housekeeping reasons. If you need any further assistance with this matter, please post once more in Tech Support with a link to this thread and we will do our best to help you figure out a solution.
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