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#61 | |
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Hall Of Famer
Join Date: Jul 2002
Location: Detroit, MI
Posts: 3,498
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Quote:
I want any of the above suggestions that were not in OOTP 9. After all, when I made these suggestions for OOTP 9, you said they would have to wait until V.10 http://www.ootpdevelopments.com/boar...ml#post2475939 Last edited by fantom1979; 02-14-2009 at 03:40 AM. |
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#62 |
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FHM Moderator
Join Date: Jul 2008
Location: Brantford, ON
Posts: 2,906
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- More Awards!!!! The awards in this game are one of the only things that aren't up to par (or beyond) with other games. Please, Please, add more custom awards -with drop screens
- make the Hall of Fame for Managers and GMs too. - lastly keep record of not only managers history, but GMs, hitting coaches, pitching coaches etc etc. I don't know why you don't do that already. thanks.
__________________
IN 1964 THE LEAFS WON THE STANLEY CUP :: IT'S ALSO THE YEAR THE CANADIAN FLAG WAS DESIGNED...coincidence? |
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#63 |
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Minors (Double A)
Join Date: Mar 2002
Location: Morgantown, West Virginia, USA
Posts: 104
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As part of pitcher records, I'd like to see pitcher's records against individual teams. I'd love to look back and see what franchises veteran pitchers did well against and which ones they struggled with... What teams do they have the most lifetime wins against? Which teams have beaten them the most?
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#64 | |
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All Star Reserve
Join Date: Mar 2005
Location: those blue remembered hills
Posts: 955
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#65 | |
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All Star Reserve
Join Date: Jun 2008
Posts: 543
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Quote:
2) Would LOVE to see the game generate budgets, market sizes, etc. for each team BEFORE the draft, not after. Naturally the AI would have to take these elements into account when drafting, as would the human player. There would hopefully also be a toggle whereby all teams could start with equal market sizes and budgets at a level input by the user. |
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#66 |
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Minors (Triple A)
Join Date: Oct 2004
Posts: 261
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I want a draft history page similar to the one in Catobase (not the per team one)
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#67 | |
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Major Leagues
Join Date: Mar 2005
Location: Minneapolis
Posts: 464
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Quote:
Also, I think I suggest this every year...for online leagues, bring back the way off-season free agency was handled in 6.5. The way it is now just does not work well...for online leagues. |
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#68 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,183
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Online FA works just fine, what exactly are you experiencing to makes you say that? |
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#69 | |
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All Star Starter
Join Date: Jun 2002
Location: Grand Island, NE
Posts: 1,117
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Quote:
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#70 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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I want it all. Now.
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#71 |
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Hall Of Famer
Join Date: Nov 2004
Location: In a house in Saint Cloud, Florida.
Posts: 7,085
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AI manager profiles. So we can create Managers. Another words, you can create a manager that manages like Billy Martin, or Sparky Anderson, or ME!
I see the community creating the different profiles. On the same note, have the game assign historical manager names during the sim, so Mayo Smith will be manager during 1968 for the Tigers and use his profile.
__________________
Like BLUES? Visit www.smokestacklightnin.com, you will LOVE it! New show every Monday!! New Blues HOF![/COLOR][/FONT]
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#72 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 35,958
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Shaughnessey Playoff System where the top four teams can play off with 1st playing 4th place and 2nd and 3rd place playing.
This was quite common in the minors pre-1960. Related to this, please make it possible for two league champions to play one another like the old Dixie Series between the Texas League and Southern Association champs and the Little World Series between the International League and American Association champs. Last edited by Eugene Church; 02-14-2009 at 01:31 PM. |
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#73 | |
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Major Leagues
Join Date: Apr 2005
Posts: 354
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Quote:
If it can be done, it will be a terrific enhancement. But it will be difficult to model and implement.
__________________
Marilyn Monroe had gone off on a USO tour, and upon seeing DiMaggio again excitedly told him of her trip. "Joe, there were a hundred thousand people there and they were all cheering and clapping; you've never seen anything like it." "Yes, I have," DiMaggio responded. |
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#74 |
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Minors (Rookie Ball)
Join Date: Feb 2009
Location: Fargo, ND
Posts: 24
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Copy stats from Baseball-Reference.com to OOTP 10 to get RATINGS!!! even minor league stats also. Baseball Reference also have 17 years minor league stats.
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#75 | |
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All Star Starter
Join Date: Dec 2001
Location: Chicago
Posts: 1,488
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Quote:
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#76 |
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Hall Of Famer
Join Date: Dec 2004
Location: Victoria, Texas
Posts: 3,136
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#77 |
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Hall Of Famer
Join Date: Dec 2004
Location: Victoria, Texas
Posts: 3,136
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#78 |
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Hall Of Famer
Join Date: Dec 2001
Location: San Francisco Bay Area
Posts: 2,408
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I don't envy Markus at all - the desires of the community are all over the place.
I have two Stadium Builder - one of the best features of Earl Weaver was the ability to build a stadium. I would love an OOTP feature that combines the financial realities of building a stadium with an actual graphical ability to add walls, stands, etc. Best case scenario the end product would look like the Teflon stadiums. As it is I spend hours on stadiums, if this was done right I can't even imagine how much time I would get lost in this. Of course I would want the ability to export/import these as well so the community could share with each other. Player Movement with depth - what I mean by this is most trades, free agent signings in the modern game have so many more factors then money or even team need. Players sign with their home team, some seek the spotlight, some want to avoid it. Some players care about weather, some want to win, some want to be with certain coach or teammate and on and on. Money is always a big factor, but it is rarely the only factor. I know this would be very difficult to model, and even harder to master - but it would really add a great deal of interest to the game.
__________________
"In a text sim - Immersion is everything" -Me "Judge a man not by the color of their skin, but by the content of their character" -Martin Luther King "Not everything that counts can be counted, and not everything that can be counted counts." -Einstein "The man who views the world at 50 the same as he did at 20 has wasted 30 years of his life." -Muhammad Ali "Baseball statistics are like a girl in a bikini. They show a lot, but not everything." -Toby Harrah |
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#79 |
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All Star Reserve
Join Date: Sep 2004
Location: Life, friends, is boring.
Posts: 840
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First, and way above all else, fix the pitching model. I've proposed a way that doesn't require altering the engine, others have more ambitions for pitches to drive ratings to drive stats. Either way, this needs to be done.
And in no particular order: 1. More realistic player acquisition: that is, a pool of high school players who get drafted, go to college, or get drafted and nevertheless decide to go to college. Money would be a factor in this decision, as it is in real life. 2. The ability to assign minor league players to a certain level. 3. The ability to promise roles to players. As it stands now, you can sign someone who wants to start and maybe he'll get mad if you don't start him, but there are no consequences except you have to trade him, if you're so inclined. In real life, players are guaranteed a certain amount of playing time or a role, and if you violate that, they get very angry. Not only do they get angry, but this may affect your ability to sign other free agents who might come to suspect that you'll treat them like you treated player Y. So this feature would require some kind of organizational reputation--do players respect the GM, decision-making, etc. 4. More realistic reserve-clause-era financials--or some way to have scouts on and finances matter without having free agency activated. This would require player hold outs, etc. 5. Get rid of the limit of 1000 players for scroll bars. For those of us who cut and paste stats or ratings to excel spreadsheets, going page by page is a waste of time. 6. For split season leagues, have a first half, second half, and overall standings boards. |
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#80 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,644
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Quote:
Historical note: most of the time the Shaughnessy playoff format matched 1st vs. 4th and 2nd vs. 3rd in the first round, but not all. Some leagues used a 1st vs. 3rd and 2nd vs. 4th matchup for the first round. The Shaughnessy playoff format was very popular in earlier years. In 1950, for example, of the 59 minor leagues which operated that year, 55 of them used the Shaughnessy playoff format. Last edited by Le Grande Orange; 02-14-2009 at 03:09 PM. |
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