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| Earlier versions of OOTP: New to the game? A place for all new Out of the Park Baseball fans to ask questions about the game. |
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#1 |
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Hall Of Famer
Join Date: Jun 2006
Posts: 5,380
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Questions about Roster Functions
I am new to OOTP9 (played 6.51)... I am not clear on the various options under League Setup > Functions > Roster Functions. First, a bit about my setup and what I’d like to be able to do vs. what I want the AI to do:
A) I’ve started an MLB historical league with real players, and have three levels of affiliated minors. No fictional players, and I started in 1901, so I have very few minor-leaguers. That’s ok… In this league, I’d like the AI to decide lineups, rotations, depth charts, etc., to decide promotions & demotions, and to sign players out of the FA pool if/when necessary due to injuries or whatever. I do not want teams trading because I want to make trades that somewhat approximate real history – at least for some of the major players. B) I also created an triple-A independent league with one level of minors (double-A). All fictional players. Trades with other major leagues is not allowed. (I see the manual says that “This setting has no effect on the ability of FA’s to move to between leagues.” Does that mean that I could be at risk of my MLB & associated minors signing players from my Indy/fictional league, and vice-versa?) I am happy to let this league function entirely under the complete control of AI. Trades, lineups, whatever… I don’t want to intervene at all, although I am not ruling out jumping in and controlling a team at some point (at least a few sim years later). At some point when I first set the league up & imported players, etc., I was asked to create a manager, which I did. I set it up to where I do not manage a team, and I checked the Commissioner Mode box. So, some specific questions on some of the functions, etc.: 1. Run Computer Mgr on All Teams – It says to use this "if you have modified AI team rosters and want to revert changes." That reads like an “undo” but I wouldn’t think that would be the actual effect, would it? 2. Set All Computer-Controlled Teams to Allow AI Roster Changes – Restores ability of AI to control non-human teams… What is the definition of a non-human team? Any team without a manager assigned to it? 3. Set All teams to NOT allow AI roster changes - This one says that it “prevents all AI controlled teams to modify their rosters.” What are the definitions of 'modify' and 'roster changes' here? Does that include moving players to & from minors? Changing rotations, lineups, depth charts? Or does it just mean signing, releasing & trading players? 4. Currently, the manager I created (me) when I setup the league is the only manager I’m aware of in the game. Again, I am not assigned to any team. Would I need to create additional managers if I wish to have more than one human-controlled team? 5. What is the relationship between Commissioner Mode, and the use & effect of the Roster Functions on AI & non-human teams? What is the difference between being in Commissioner Mode and going into League Setup > Functions > Roster Functions and selecting “Set All Teams to being controlled by me?” 6. Also, how does one tell what sort of AI- vs human-control a team is assigned?<O 7. How can you tell the human vs non-human control / status of a particular team at any given time? I recall that in 6.5 it was easy to see this. I have not found in v9 where you can easily see (or change, for that matter) whether a team is human vs computer controlled. Does such an indicator exist? 8. Also, under individual teams’ Option & Ballpark tab, there’s a “Prevent any AI roster changes” checkbox. Again, what exactly is the definition of a roster change here, and what is the relationship between the status of this checkbox and the some of the League Options mentioned above? I realize these are a lot of questions, and that they are somewhat all over the place, but this stuff doesn’t seem all that clear (yet). Hopefully, some of y’all can clear it up for me… Thanks in advance. Last edited by thehef; 01-29-2009 at 03:17 AM. Reason: removed unintended smileys |
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#2 | ||||||||||
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
Posts: 3,992
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You even set the font type. For every single paragraph. And smiley. Wow.
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If you set all teams to be controlled by you, you will need to make every single lineup change, free agent signing, disabled list decision, etc. for every single team. Good luck with that. ![]() Quote:
![]() You could go to the team Home Page and then Options & Ballpark and see if the Prevent AI Roster Changes option is checked. If it is checked, the AI should not be able to make any changes. Of course, it is not always checked even when a human is running the team. Quote:
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#3 | |||
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Hall Of Famer
Join Date: Jun 2006
Posts: 5,380
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Thanks for the reply, this is very helpful... Some follow-ups:
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When selecting a team and viewing Options & Ballpark, and the Prevent AI Roster Changes box - and the other stuff below it - does not even appear on the page, what is this an indication of? And if you need access to that Prevent box, what do you do to make it appear? Quote:
Thanks |
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#4 |
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Hall Of Famer
Join Date: Jun 2006
Posts: 5,380
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bump
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#5 | ||
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
Posts: 3,992
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I see several tongue sticking out smileys between and after every paragraph. Weird.
Anyways.... Quote:
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#6 |
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Hall Of Famer
Join Date: Jun 2006
Posts: 5,380
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Thank you very much, Kelric, for the info... A few more questions:
1. In League Setup / Functions, what is the difference between what exactly happens when you hit one of these three? Run Computer Mgr on All Teams Set all Computer Teams to allow Roster Changes Set all teams back to being computer-controlled 2. Is there a difference in performing these functions when you are in commissioner-mode vs. not in c-mode? 3. Each of these three functions assumes a prior action ("use if you have modified...," "restores ability of AI...," "sets all teams back..."). Do these functions have any uses other than to revert something? In other words & for example, can you Run Computer Manager on all Teams at any time in order to have the AI take a fresh look at lineups, rotations, etc.? Or is it only useful when "you have modified AI team rosters and want to revert the changes?" 4. Related to #3, if you want to Run Computer Manager on all Teams, it says that "if you have modified AI team rosters..." Does this mean that it will not touch rosters of non-AI teams? Teams to where the "Prevent any AI roster changes" box is checked? 5. If the AI/computer is allowed to make roster moves & trades for affilitated minors, but the majors are either human-controlled or no trades are allowed, then are minor-leagers that are on majors' 40-man rosters pretty much at no risk of being traded within the minors by the AI? 6. I've noticed that some minors teams hired bench coaches, whereas others didn't. The absence of a bench coach appears to make it impossible to ask for Strategy settings help. Am I missing someting, a work-around or something? Or are the only options to 1) set all the strategies myself, 2) leave them at the defaults, or 3) wait until the team hires a bench coach? Thanks again in advance. |
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#7 | ||||||
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
Posts: 3,992
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For the second one, it's just what it says. It will let the AI actually run the team (you can have AI teams that they can't change, so all the AI will do is lineups/pitching staffs and never sign FAs or deal with injuries, for example) like a person would. The third also does what it says. All teams will be set to AI control (but you still need to turn AI roster changes on). Quote:
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As for if coaches are on, I can't help you there. |
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