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Old 09-09-2008, 08:40 AM   #1
Markus Heinsohn
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Lightbulb New features in the next patch

Hey guys,

there will be a couple of new features in the upcoming patch:

- Ability to set the starting pitcher in the 7 day lineups
- In the player strategy screen added the ability to force a player to start at a certain position in the depth charts. This is useful when you want to teach a player a new position in the minor leagues for example.
- Ability to edit the number of rounds in the inaugural draft

I am also looking to improve the PbP, but can't say yet what exactly will be improved in that area.

Cheers,
Markus
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Old 09-09-2008, 08:52 AM   #2
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One question.

For the new part with the player strategy, will this be able to be used with pitchers. Can I now make my starting pitcher stay in the rotation and make it so my relievers stay in the bullpen. Or is this option mostly for defenders?
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Old 09-09-2008, 08:54 AM   #3
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Originally Posted by AirmenSmith View Post
For the new part with the player strategy, will this be able to be used with pitchers. Can I now make my starting pitcher stay in the rotation and make it so my relievers stay in the bullpen. Or is this option mostly for defenders?
I'm not sure what you mean, the pitching staff screen is for assigning pitching roles. This feature works only for position players.
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Old 09-09-2008, 09:01 AM   #4
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Its early sorry for the confusing question. I thought it was confusing to . Specifically I was wondering if I can go into a player strategy for pitcher and use the new force start thing to put them in the closer role. You said it only works for position players so I figure the answer is no but that is what I was trying to say.

Also do you know when there will be a suggestion forum for OOTP 10
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Old 09-09-2008, 09:04 AM   #5
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Originally Posted by Markus Heinsohn View Post
- Ability to set the starting pitcher in the 7 day lineups
Nice. I've been wanting this one for a long time.
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Old 09-09-2008, 10:21 AM   #6
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Quote:
Originally Posted by Markus Heinsohn View Post
Hey guys,

there will be a couple of new features in the upcoming patch:

- Ability to set the starting pitcher in the 7 day lineups
- In the player strategy screen added the ability to force a player to start at a certain position in the depth charts. This is useful when you want to teach a player a new position in the minor leagues for example.
- Ability to edit the number of rounds in the inaugural draft

I am also looking to improve the PbP, but can't say yet what exactly will be improved in that area.

Cheers,
Markus
Hey Markus,

I know that this may not be on top of your priority list and I can understand why but....can you patch the black circle logo bug? Pretty please?

Its the bug that generates black circle logos for "ghost" teams. It's annoying for the most part and takes up valuable space on the hard drive.

Thanks again!
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Last edited by ashantewarrier; 09-09-2008 at 10:25 AM.
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Old 09-09-2008, 10:57 AM   #7
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Markus any news on us being able to LOCK our lineups so the AI doesn't change them....
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Old 09-09-2008, 11:32 AM   #8
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Quote:
Originally Posted by Markus Heinsohn View Post
Hey guys,


- In the player strategy screen added the ability to force a player to start at a certain position in the depth charts. This is useful when you want to teach a player a new position in the minor leagues for example.

Cheers,
Markus
Markus, you ROCK!

I can't tell you how many times I look at my rookie roster after the draft and find that I have 6 catchers and 2 other infielders and can hardly do anything about. This will help to limit how often I have to use the "commissioner" role in order to address this situation.
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Old 09-09-2008, 11:33 AM   #9
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Originally Posted by Markus Heinsohn View Post
- Ability to set the starting pitcher in the 7 day lineups
I've wanted this, too. Thanks M.
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Old 09-09-2008, 11:47 AM   #10
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Quote:
Originally Posted by Markus Heinsohn View Post
Hey guys,

there will be a couple of new features in the upcoming patch:

- Ability to set the starting pitcher in the 7 day lineups
- In the player strategy screen added the ability to force a player to start at a certain position in the depth charts. This is useful when you want to teach a player a new position in the minor leagues for example.
- Ability to edit the number of rounds in the inaugural draft

I am also looking to improve the PbP, but can't say yet what exactly will be improved in that area.

Cheers,
Markus
Amazing! Thank you, so much.

The only thing I would ask is that you look at the pitchers to see if there is some way to prevent a pitcher who is not in the rotation or the bullpen from pitching, so you can rest him for the playoffs. If the AI can be smart enough to do that, there's no need for a "lock" type feature on pitchers. Otherwise, there is.
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Old 09-09-2008, 11:56 AM   #11
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Originally Posted by ashantewarrier View Post
Hey Markus,

I know that this may not be on top of your priority list and I can understand why but....can you patch the black circle logo bug? Pretty please?

Its the bug that generates black circle logos for "ghost" teams. It's annoying for the most part and takes up valuable space on the hard drive.

Thanks again!
I thought this was fixed in the last patch.
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Old 09-09-2008, 12:08 PM   #12
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I don't think it was. I created a few leagues with 9.1.6 and kept seeing it occur.
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Old 09-09-2008, 12:24 PM   #13
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Markus any news on us being able to LOCK our lineups so the AI doesn't change them....
That would be a HUGE benefit.
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Old 09-09-2008, 12:26 PM   #14
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I thought this was fixed in the last patch.
No it was not unfortunately. It was listed as fixed however, I was informed in tech support that it was listed as fixed in error and would not be patched. Hoping Markus can squash this annoying bug one day.
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Old 09-09-2008, 12:28 PM   #15
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That would be a HUGE benefit.
I'm assuming you mean when the AI is set to run the team, because if a human manager is setting the lineup, then the AI doesn't change them. At least not that I've ever seen...

If the new feature allows you to lock in your starters in the depth chart, then why would you need to also lock in the lineup? I wouldn't thinkg the batting order would matter that much.
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Old 09-09-2008, 12:30 PM   #16
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- Ability to edit the number of rounds in the inaugural draft
I'll like this one. Nothing like getting to the point in a draft where you're drafting nothing but cool auto-generated names in round 145 because everyone sucks regardless! Now I can set it to 50 rounds or so and be good!

(I realize I could use ghost players, but I prefer not to)
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Old 09-09-2008, 12:32 PM   #17
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I'm assuming you mean when the AI is set to run the team, because if a human manager is setting the lineup, then the AI doesn't change them. At least not that I've ever seen...

If the new feature allows you to lock in your starters in the depth chart, then why would you need to also lock in the lineup? I wouldn't thinkg the batting order would matter that much.
No, I meant on my human-controlled team. It's gotten much better than earlier versions, but the AI still mysteriously shuffles my lineup sometimes. I have set the backup option to "only when tired" in the lineup/depth chart screen but have caught a few situations where it subs a guy out even when the starter is 100% rested. I notice this when I play out a game - I compare the starting lineup in the opening screen to what I have set and sometimes I have to make a change to correct it.
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Old 09-09-2008, 12:32 PM   #18
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If the new feature allows you to lock in your starters in the depth chart, then why would you need to also lock in the lineup? I wouldn't thinkg the batting order would matter that much.
Sometimes when a starter or two sits on their scheduled day off (via depth chart), the AI will mess with the lineup making it nothing like you'd ever want to, IE your lead-footed catcher hitting leadoff, which happens to me often.
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Old 09-09-2008, 01:07 PM   #19
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I hate to be Mr. Negativity and these couple new features are welcome, but I thought there was going to be an update with some big new stuff in it.
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Old 09-09-2008, 01:38 PM   #20
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I hate to be Mr. Negativity and these couple new features are welcome, but I thought there was going to be an update with some big new stuff in it.
Ahh, Having a good memory sometimes doesn't serve you well here.
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