|
||||
| ||||
|
|
#21 | |
|
Major Leagues
Join Date: Jul 2008
Location: Bristol, VA
Posts: 305
|
Quote:
Anyway, interesting reading in this thread. By the way, this is not intended to criticize anyone for how they are setting up their sims....not my business. Just passing along some information about that era that perhaps some people don't know. I sure would have loved to see infielders playing without regular mitts on their hands. No wonder there were so many errors. OUCH!
__________________
"Hitting is timing. Pitching is upsetting timing." Warren Spahn |
|
|
|
|
|
|
#22 |
|
Hall Of Famer
Join Date: Jan 2002
Posts: 6,524
|
well the accuracy i saw is more after 1900. I dont expect 19th century to be as close until we get a good setup and progression going. Im just trying things and making notes of what settings to change that work best at least for me. You are right about the way the game was played back then. I kinda like to let the 19th century have some chaotic flavor to it as if my leagues is developing just like in real life. However the stats have been pretty good. I think i will use a position player when a team's only pitcher is injured. I had one player start 92 games and im trying to keep it where any record has a chance of being broken during any season after 1900. I will just accept that pitchers pitching durring 60 game seasons wont rack up 300 wins unless i have 1 man rotations. I will start the HOF 20 yuears after the league begins to give the 19th century players a chance at the hall.
James Burke had 432 strikeouts for one season so i will take a look and the next sim and see if that was just a fluke. I cant accept anything above 400 Ill check the errors too. Oh and in next sim i would like to eliminate CEI since im using RAH i dont think its fair to have CEI. However i would like to keep season ending injurys. |
|
|
|
|
|
#23 |
|
Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
|
On the one man rotations thing, I used 60 game schedules with games every other day, and the occasional 2 day break for when the game uses 60 game schedules. Along with the endurance settings etc, it gives a pretty realistic one man rotation usage. I know the schedules can't be that accurate, since in reality there were double headers and the like, but it's close.
On the subject of double headers, I once accidentally had a guy start both parts of a double header, he did quite well actually, only threw 80 pitches in the game, but wasn't aweful. |
|
|
|
![]() |
| Bookmarks |
|
|