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Old 04-07-2003, 09:29 AM   #1
Markus Heinsohn
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Post Update on the patch/update

Sorry guys that this is taking so long, but 'real life' got in the way

I have already fixed all of the reported bugs, and I am currently recoding parts of the AI engine for trading and roster management.

Some other new things:

- Contract demands based more on stats than on ratings
- Same with arbitration
- Financial coefficient
- Some new reports

I will definitely have it released before Tuesday next week (I go on a one-week vacation on that day)! So, stay tuned!
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Old 04-07-2003, 09:31 AM   #2
autarkis33
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Re: Update on the patch/update

Quote:
Originally posted by Markus Heinsohn
Some other new things:

- Contract demands based more on stats than on ratings
- Same with arbitration
- Financial coefficient
- Some new reports
That's hot. No, I mean it.
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Old 04-07-2003, 09:39 AM   #3
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Re: Update on the patch/update

Quote:
Originally posted by Markus Heinsohn

- Contract demands based more on stats than on ratings
- Same with arbitration
- Financial coefficient
These items are definitely worth the wait.

Thanks for the update!!
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Old 04-07-2003, 09:43 AM   #4
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Re: Update on the patch/update

Quote:
Originally posted by Markus Heinsohn
Sorry guys that this is taking so long, but 'real life' got in the way
Sorry to hear about this..doesn't sound good.

Quote:
Originally posted by Markus Heinsohn
I have already fixed all of the reported bugs, and I am currently recoding parts of the AI engine for trading and roster management.
Regardless of everyone's feelings about this, noone would say it's "perfect" so improvement is welcomed even if I don't think it's as bad as some say.

Quote:
Originally posted by Markus Heinsohn
Some other new things:

- Contract demands based more on stats than on ratings
- Same with arbitration
Sweet! Something I suggested (with others) met with Markus "approval"

Quote:
Originally posted by Markus Heinsohn
- Financial coefficient
I don't use this feature but I can see a lot of people wetting themselves.

Quote:
Originally posted by Markus Heinsohn
- Some new reports
I don't know exactly what this means, but if you're looking for reports feedback I would like to see some organization brought to the reports. Having the search players under the advanced tab of league setup makes no sense. The only rational I can think of is that you couldn't find anywhere else to squeeze the button. Interface could definately use some outside input (and no, I'm not suggested I'm worthy of the task).

Quote:
Originally posted by Markus Heinsohn
I will definitely have it released before Tuesday next week (I go on a one-week vacation on that day)! So, stay tuned!
Looking forward to it!

-Nick
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Old 04-07-2003, 10:30 AM   #5
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Looking forward to it as well
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Old 04-07-2003, 10:33 AM   #6
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I thought OOTP5 was real life.

But always take care of what needs to be taken care of. I look forward to the update when it's ready in good time.
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Old 04-07-2003, 10:38 AM   #7
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It's good to see that Markus has his priorities straight. In the end, it's still only a game.

Thanks for your hard work and dedication though Markus!
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Old 04-07-2003, 10:55 AM   #8
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Quote:
Originally posted by sporr
It's good to see that Markus has his priorities straight. In the end, it's still only a game.
It's more than only a game for him, buddy, it's what he does for a living.
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Old 04-07-2003, 11:06 AM   #9
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Any progress on the Fan Interest issues?
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Old 04-07-2003, 11:08 AM   #10
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Re: Update on the patch/update

Quote:
Originally posted by Markus Heinsohn
Sorry guys that this is taking so long, but 'real life' got in the way

I have already fixed all of the reported bugs......
I would believe so since he made this statement. But the testers do not have it yet so the results are yet to be seen.
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Old 04-07-2003, 11:16 AM   #11
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thanks for the update
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Old 04-07-2003, 11:27 AM   #12
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what exactly is "financial coeffecients" with regard to ootp5?
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Old 04-07-2003, 11:28 AM   #13
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Looking forward to those financial coefficients Markus!
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Old 04-07-2003, 11:31 AM   #14
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Hope the bug fixes will stop the crashes...but other than that the patch sounds sweet!
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Old 04-07-2003, 11:31 AM   #15
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Quote:
Originally posted by bauermj
what exactly is "financial coeffecients" with regard to ootp5?
It would edit down contracts league-wide by a certain factor so that historical leagues can have contract amounts that are more realistic.
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Old 04-07-2003, 11:36 AM   #16
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Im excited about everything but the new contract demands based on stats. I'd hate to see this turn into stars that arer performing poorly be in higher demand than ones who are performing very well because their contract will be cheap.
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Old 04-07-2003, 11:37 AM   #17
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By Markus' statement, would it be safe to "assume" that the disappearing player(s) bug has been vanquished?

Looking forward to the update as well, have been holding off for quite some time for it.

Thanks again, not enough can be said about the OOTP team's customer service. It is top notch.
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Old 04-07-2003, 11:43 AM   #18
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Just to throw in one more thing. I also have major concerns on how this new stat based contract demands will affect players who play their home games in certain parks.

Does this mean batter playing in Coors will want more money and hitters playing in Comerica will want less money just because of the park they play in?
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Old 04-07-2003, 11:50 AM   #19
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Quote:
Originally posted by Raven
Any progress on the Fan Interest issues?
I am interested in the answer to this as well..




Quote:
Originally posted by clarnzz
Just to throw in one more thing. I also have major concerns on how this new stat based contract demands will affect players who play their home games in certain parks.

Does this mean batter playing in Coors will want more money and hitters playing in Comerica will want less money just because of the park they play in?
This actually happens in the MLB sometimes though.. Astacio was a bargain going to the mets due to his poor seasons in Coors, Juan Gonzalez had to settle for a one year "proving himself" deal after his poor season in Comerica, Dante Bichette extended his miserable playing career due to his Coors field's bloated stats...

Don't get me wrong however, you don't want the AI to give a flash in the pan or one year wonder a huge contract for no reason, but I do like the idea that if a player has a poor season in his free agency year, he shouldnt get superstar money. A nice balance between statistical output from the player (based over the past year and past several years to avoid the one year wonders), mixed in with player potential (younger players who should be expected to contribute more) is good for the contract extentions/negotiations, etc.

As it is currently, it is way too one sided, and I am glad it is getting adjusted.
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Old 04-07-2003, 11:54 AM   #20
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Technically that is the way that it works though. Rockies hitters that do well have often gone to sign too large of contracts when they leave Colorado (Castilla, Bichette) and the same with some pitchers (Chan ho Park anyone?).

I have been dying for the game to base salaries off of stats. I hate seeing AI teams gobble up those 8-8-8 guys that hit .240 with 15 homers every season. If a player performs well, then he gets money. If not, then he doesn't, simple as that.

If you were a ML GM, would you pay $15 mil to a guy that should hit .300/45/120, but regularly hits .250/20/80?
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