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#41 | |
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Hall Of Famer
Join Date: Jan 2002
Location: Montréal
Posts: 7,065
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Quote:
Anyway, that's not the point. The point is that even if they don't change drastically, the ratings that are shown do change, players go from a 7 to an 8 at one particular point in time even if the underlying 200-scale ratings change more smoothly, which is a good thing. But, if you don't see that 200-point scale, you can still see the guy, on one particular date, go from a 7 to an 8, which can have big implications on a 1-10 or 2-8 scale. It would be nice, at least in my opinion, to have a log of all the shown rating changes. I hope you understand what I mean now . That said, once again, the development report you're suggesting is still something I'll be using, and it's a fine addition.
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#42 |
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All Star Starter
Join Date: Aug 2004
Location: Morro Bay, CA
Posts: 1,257
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Good Job. Can't wait to get it in my hands.
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I cast this question into your soul, that I might know how deep it is - Friedrich Nietzsche It often shows a fine command of language - to say nothing! - Bertrand Russell |
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#43 |
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Hall Of Famer
Join Date: Jan 2003
Location: Indianapolis
Posts: 2,436
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Awesome Job Markus!
People ask and Markus listens. Typical Markus.
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#44 |
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All Star Starter
Join Date: Apr 2007
Location: Richmond, VA
Posts: 1,834
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He's very good at that.
Well done, Markus. |
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#45 |
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Minors (Double A)
Join Date: Sep 2007
Location: Italy
Posts: 120
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I really like this!!! Thanks!!!
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Endure. In endurance grow strong. |
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#46 | |
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All Star Starter
Join Date: Jan 2003
Location: Champaign, IL
Posts: 1,175
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Quote:
And I second the request to have this information included in CSV dumps.
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Gordy Hulten Owner / General Manager Red Willow Roadrunners -- Kennel Series Champions: 1951, 1959, 1964, 1965, 1972, 1975, 1980, 1982, 1983 Dog Days Baseball - "The World's Best Online OOTP League" Creator inactive: Republican League - OOTP 2009 Dynasty inactive: Republican League Dynasty - Version 2.0 inactive: Republican League Dynasty |
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#47 |
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Major Leagues
Join Date: Jan 2002
Location: Dayton, Ohio
Posts: 347
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Sounds great! Is there any chance we could view "draft classes" in this report? I think it would be neat to evaluate your drafts years later.
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#48 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,515
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Quote:
This is how I see these reports working, much like real life. |
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#49 | |
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All Star Starter
Join Date: Apr 2007
Location: Richmond, VA
Posts: 1,834
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Progression or regression, unless via injury, is always a gradual thing. I think ootp9 does it much better now. |
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#50 | |
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Hall Of Famer
Join Date: Jan 2002
Location: Montréal
Posts: 7,065
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Quote:
Even if, in fact, going from a 7 to an 8 in this case would be minimal (1 point on a 200 scale), it makes a colossal difference for people playing with small scales, as I pointed out in the link provided in the post you quoted. If you play with a 1-5 scale and your player goes from 139 to 141, he'll go from a 3 to a 4. Of course, the "real" change is minimal, 2 points out of 200. But, the thing is, the owner doesn't know that. When the owner saw a 3 in contact, he'd estimate that it's about a 120, but it could be as low as 101 and as high as 140, or whatever. But, by seeing the 4, which is only a minimal actual change, his perception radically changes - a 4 means that the player is 20 points higher than you'd expect, possibly 40 more than you thought. Basically, what I mean is this: with rating scales 10 and under, every "shown" rating change really matters, and that's why I'd like to see a log of these changes. It's unrealistic, of course, but that's how OOTP works, players do go from 7 to 8 on one particular day in OOTP, and I as well as others would really like to be able to see a list of these changes. Besides, what Markus is offering here, which is a big step in the right direction (it would still be great for online leaguers, say, to be able to see what happened in the past sim, development-wise, which isn't possible now; perhaps eventually, who knows! I think it'd be a great addition anyway), is also "unrealistic" by your standards - I honestly really don't mind.
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#51 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,515
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Quote:
No, it doesn't make sense to me at all. There is no diffinitive time that a player actually goes from 7 to 8, irl. The only reason there is a definitive date in OOTP is because it's a computer game and has to change on a certain day. Markus sais it's gradual, and I agree it should be this way. I would not use it if it were set as definitive just because a mathematical machine has to use a definitive day. Oh, and BTW - Laraque is a great signing.
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#52 | |
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Hall Of Famer
Join Date: Jan 2002
Location: Montréal
Posts: 7,065
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Quote:
. I'm of the second category, I believe that if ratings change in OOTP (and they do, of course), it makes sense to have a screen that lists when anyone's rating change. Such information is available anyway (you can click on any player and see if his ratings are the same as yesterday, it's just very, very inconvenient, and some of us would love to be able to see that. Of course, many people wouldn't have any use for that screen, but I don't have any use for current MLB rosters or the scouting system, so I just don't use them .And Laraque's an awful signing. There's already a surplus of players on the 4th line, especially if Sundin signs (Laraque takes potential money away at possibly signing Sundin). Laraque, Lapierre, Bégin, Kostopoulos, Chipchura, D'Agostini, perhaps Dandenault... that's an awful lot of people for three spots. Plus, a 3-year contract at 1.5mil? Too long a term, too highly paid for a guy who could spend a lot of time as a healthy scratch.
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#53 |
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All Star Reserve
Join Date: Apr 2004
Location: Ocala, FL
Posts: 544
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Excellent! Much more than I would have asked for or expected. Thanks!
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#54 | |
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Hall Of Famer
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,645
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Quote:
![]() These are the things that make statements like this, http://www.ootpdevelopments.com/boar...387-post8.html a complete mockery. Will I ever be free of OOTP? Must . . . throw . . . off . . . this . . . yoke . . . of . . . OOTP . . . tyranny . . . [struggles, groans, whimpers] . . . unnhh . . . Alas. I must, but I cannot. ![]() ![]()
Last edited by 1998 Yankees; 07-03-2008 at 07:17 PM. |
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#55 |
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Major Leagues
Join Date: Nov 2006
Posts: 310
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Yes! Awesome awesome awesome.
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#56 |
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All Star Starter
Join Date: Jul 2003
Location: Topsail Island, NC, USA
Posts: 1,049
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Aww, shucks...
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And ain't that a shame, shame, shame Shame, shame, the way you do Oh, it's a shame, shame, shame Shame, shame on you
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#57 | |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,510
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Quote:
Changing talent/potential only very slowly is not a very good response to the cries over v2007/8's aggressive talent engine. You still want to include big talent changes so that you can have big rating changes happen quickly (or you want to totally revamp the development engine to accommodate this, but that's a water-under-the-bridge discussion that I'll no longer get into. The big issue with the v2007/8 talent development engine was not really with the size of the swings...it was with the raw number of them, and the fact that a player would get big hits in all or many categories at once. Very few real life players get hits or develop in all categories at once. Steve Blass is an exception that "proves" the issue with OOTP's aggression...everyone talks about Blass's control issue, but if you plot his K/BF and HR/BF ratios as well as his bB/BF ratio you see he took major ratings hits in every OOTP category and immediately became useless. So OOTP was creating a bunch of Steve Blasses because it hit all or many categories with big swings and ratings woudl quickly go into the drink. Instead, OOTP's model should have maintained big swings, but reduced their occurrence and limited them most of the time to only 1 rating category. There exists quite a bit of evidence that real players do undergo fairly big changes to individual "rating categories" in short time periods. Mike Piazza's BABIP fell off the table at one point (though his power hung on and he was still a really good player). Sandy Koufax's control improved dramatically just before he became a legend, etc, etc. Hitters tend to develop and age in fairly smooth arcs, but a _lot_ of pitchers show evidence of dramatic change (Do a curve on Steve Carlton's strikeout rate for a really interesting one). I can go on and on with examples of players (mostly pitchers) who took big changes in ratings in single seasons. Regardless, thanks for the dev report. And, yeah, it really does need to be in HTML if you want to provide real support for online leagues. And yeah, we really do want to see every change...I think. |
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#58 |
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Hall Of Famer
Join Date: Dec 2001
Location: Milwaukee, WI
Posts: 2,434
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It's a nice looking report and I'm glad something is being included. I still agree with Long Long Long Name and RonCo though.
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#59 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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That's still the case in OOTP 9, only the swing does not happen in a single day now, but rather in a time frame of 3-12 months. The # of talent drops is now reduced considerably as well, especially those not tied to injuries.
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#60 |
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Front Office Football Central
Join Date: Feb 2002
Location: Souf Cackilacky
Posts: 1,762
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This is precisely why a league-wide report is needed. Many, many people have been frustrated with this for a very long time. A league-wide report of some sort would go a very long way toward assuaging those many concerns. And keep in mind that there's a significant contingent that plays multiplayer only, and would therefore need to see it in an HTML report.
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