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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Minors (Double A)
Join Date: Jul 2008
Posts: 192
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Questions about Feeder leagues
Just a quick questions, has anyone figured out the best about of teams/league to create a realistic amount of players?
i'm testing right now 1st year in 2009 238 players available about 10-12 5 star potential i have 2 college and 4 High School league with 30teams each do you think with these amount of feeders will the number reach 20 rounds of available players? 600 or should i add 2 more college league and 4 more HS league? Also an other question, after players get drafted do the feeder leagues fill themselves up or do i need to fill the league at the end of the season? Thanks for your help |
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#2 |
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Minors (Double A)
Join Date: Jul 2008
Posts: 192
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Just got to the 1st draft of 1909
1-Pick 17ov got 0.5/4.0 SP 2-Pick 0.5/3.5 no SP above 1.0 potential (is there something i can do about this or is it AI just picks to many SP) by the 3rd round only thing more than 2.0 potential are a few MR? is to weak of a draft? seems like last decent potential SP was picked early in the 2nd rd but the AI didn't go p crazy so i think i just need more prospects Last edited by stephpa10; 07-03-2008 at 06:03 AM. |
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#3 |
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Minors (Double A)
Join Date: Jul 2008
Posts: 192
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wow big diff in 2nd year
2 Col
4 HS Leagues 1st year had about 230players this year 814 batter 100with 5.0 potential 657 pitchers 32 with 5.0 potential about an other 25 with 4.5 total of 1471/30 have enough for 49 rounds, i was hoping for 30 at the most Is to much talent? i realize not all 100 batters will reach their potential. that should give me about 5rounds of 4.5 and above. I could go down to 3 HS leagues. But if this normal for created player potential, then if i create other leagues like Japan and Mexican, Korean will they sign undrafted players? I will do one more test season to see if the number stabilize, i hope they don't go up anymore |
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#4 |
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Minors (Double A)
Join Date: Jul 2008
Posts: 192
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stats
well i did some math
1471/180= to about 8players produced What i liked about this draft is that you could get a descent player in the 5th round, and beyond right up to about 11th round where you could fine a descent prospect with 7/14/14. potential if i go down to 1Col and 3 HS that would get me roughly 980 players if i go to 2 col and 3 HS this should give me 1225 players. with about 300players to much. i had about 580 players not drafted. I might create some sort of other league. |
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#5 |
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Minors (Double A)
Join Date: Jul 2008
Posts: 192
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2nd year
Will post Toronto draft
1-SP 0.5/5.0 13/16/16 2-SP .5/5.0 12/9/17 3-CF .5/5.0 11/16/17 4-SP .5/4.0 7/13/15 5-LF .5/5.0 13/15/14 6-CL .5/4.5 19/15/18 7-SS .5/5.0 13/14/13 8-SS .5/4.5 10/20/15 9-2B .5/4.5 14/17/10 10-CL .5/3.5 16/13/9 11-3B .5/4.0 10/14/14 12-CL .5/1.5 10/14/10 13-CF .5/2.5 11/17/10 14-RP .5/2.0 13/12/11 15-3B .5/3.5 15/14/2 aftter that all under 2.0 potential, i have been reading the aging/dev threat and i have adjusted mine to 1.200/.600 1.200/.500 for pitching so with Dev, these young players will need good coaching. what do you guys think to much talent? if I keep it this way will need to creat add leagues to scoop some of these free agents. Any suggestions? just noticed after a few months of simming there is only 80FA, none of the undrafted guys, do they get deleted then? Last edited by stephpa10; 07-03-2008 at 08:13 AM. |
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#6 |
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Minors (Double A)
Join Date: Jul 2008
Posts: 192
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after reading the whole aging/dev threat report
i have totally adopted his settings 2.00 .500 1.75 .500 i think with these settings, it will take time for the prospects to peak, which in turn should make lots of guys not fulfill their potential |
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#7 |
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Minors (Double A)
Join Date: Sep 2002
Posts: 121
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If you feel the draft is too top-heavy you can always just weaken one of the HS leagues.
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