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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Minors (Rookie Ball)
Join Date: Jun 2008
Posts: 26
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Game Crashed (For what reason?)
I just spent about 7 hours getting everything right about a Historical League based in 1980. I am using Major League rosters, and have all the teams down to Rookie Ball.
I added in player photos, team logos, jerseys, caps and ballparks. To say I am pissed, is an understatement. Is there anyway I can figure out what the problem is without restarting the whole process? I saved it as a template, but as soon as I go to sim a week, it crashes. Please help. |
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#2 |
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Hall Of Famer
Join Date: Dec 2001
Location: Sioux Falls, SD
Posts: 5,021
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Did you turn ghost players off? if so make sure all the leagues are filled.
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#3 |
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Minors (Rookie Ball)
Join Date: Jun 2008
Posts: 26
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The box next to "Allow incomplete minor league rosters" is unchecked.
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#4 |
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Minors (Rookie Ball)
Join Date: Jun 2008
Posts: 26
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Here is the error signature if that helps:
AppName: ootp9.exe AppVer: 2.0.0.0 ModName: ootp9.exe ModVer: 2.0.0.0 Offset: 003bcccb |
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#5 |
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Hall Of Famer
Join Date: Dec 2001
Location: Sioux Falls, SD
Posts: 5,021
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so if its unchecked, are there incomplete minor league rosters? I know that's been a crash for a long time.
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#6 |
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Minors (Rookie Ball)
Join Date: Jun 2008
Posts: 26
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#7 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,644
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Quote:
In this case you need to either fill the minors with fictional players (whom you can prevent from making the majors if you want) or you can use ghost players to round out the minors. |
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#8 | |
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All Star Starter
Join Date: Jun 2007
Location: Northern Va., Loudoun County
Posts: 1,896
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Quote:
EDIT: Whoops. Sorry. I did it again. My old fingers are just too slow. Disregard as LGO already addressed. Last edited by OldFatGuy; 07-03-2008 at 01:27 AM. |
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#9 |
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Minors (Rookie Ball)
Join Date: Jun 2008
Posts: 26
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Just went through and did it for each league, from AAA to Rookie.
Still can't advance. The 40-Man rosters are not filled, would that cause any problems? I really have no clue what the deal is. I have tried everything that I could have made a mistake on. Last edited by Sabo17; 07-03-2008 at 01:58 AM. |
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#10 |
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Hall Of Famer
Join Date: Dec 2001
Location: Sioux Falls, SD
Posts: 5,021
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try this, create a new league with the template, fill minors with fictional, run computer manager on all teams and sim, if it still crashes, sim up to that date and game by game, and figure out what it is, I've seen the game crash when generating pictures for players, so maybe the face gen off if you have players who don't have photos.
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#11 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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Zip the *.dat files of the league folder and email them to me please! markus@ootpdevelopments.com
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#12 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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I'd make sure that I had filled all teams with fictional players and then run the computer manager on all teams. Historically that has fixed all of the problems and errors of this type that I have ever had. But, who knows, maybe you've found a completely new way to screw a league up.
__________________
__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#13 |
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Minors (Rookie Ball)
Join Date: Jun 2008
Posts: 26
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Update:
Somehow I was able to get it started under a different save name. However, I now have run into a problem, where it says that Indianapolis does not have enough active players on the roster (0). This is my AAA team, so I know for a fact they have 25 players, and the limit for AAA is 25 that I have set. What gives? I have tried filling the roster with fictional players, running CPU management. Nothing is working. |
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