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Old 06-29-2008, 04:04 PM   #1
rwmorey
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Post Have Any of These Enhancements Been Implemented?

Hi --

I have not played OOTP since OOTP 2006 and before I think about purchasing the newest version I'm curious to know if any of the suggestions I have made in the past have been implemented. These suggestions are:

Better Keyboard Support - More shortcuts, etc. available via keystrokes rather than just mouse-only menus.

When using the mouse, however, the roll out menus are hard (for me at least) to get items on sometimes. It would be nice if these were more STICKY rather than DHTML like roll over menus.

I also would like to be able to use standard windows keystrokes when entering data in a text field, such as SHIFT-CTRL-LEFT to high light text, or even CTRL-C to copy, etc. Offering players contracts is SOO time consuming and that is very frustrating. While the +/- dollar amount buttons are a nice touch, they are slow to respond. I'm not sure if there is a lot of code going on behind the scenes as I enter in salary amounts, but why not have it happen on a "blur" event -- this might save some processing time when entering data.

When making changes to my roster, if I attempt to put someone on the Active roster who is not on the 40 man roster I get a message informing me I have to put that player on the 40 man roster. I think that if I have a spot open on the 40 man roster and I put a guy on the Active roster then he should be automatically added to the 40 man roster. Perhaps the confirmation dialog box could tell me if I put the man on the active roster he will go on the 40 man roster as well.

I would like the option to turn off some or all of these confirmation boxes as at times I do a lot of moving players around and it would be easier to not have to confirm all of these changes.

It would be great if all of the screens where the players were listed were a more adaptable grid control -- for example, I could right click on the header row and add or remove columns from the list, I could change the columns widths or re-order the columns, I could click on the columns and sort. That way, rather than having predefined views (as is the case on some pages) I would create my own views and save them to use anywhere. In theory this grid control would only need to be developed once and then could be placed throughout the game.

It would also be nice for the right click menu for a player to have one menu instead of one menu and then a popout menu. I would like to be able to right click a player and select "Promote", "Demote", "Release", "Waive", "DFA." My thinking is that most times I am aware of what level a player is in and I can promote him up to the next level or demote him down a level so I don't need the option of which roster to place him on.

Finally, when searching through free agents I would like the option to filter results by last years stats, especially number of at bats. I like to sort the players by batting average but want to filter out players with fewer than 50 or so at bats because obviously a guy who hits 4-10 or 2-5 is not gonna be a .400 hitter over a whole season.

If I put too many columns into a view the columns get squeezed together so that I can not see all of the data. I'm also not sure how the code is figuring out the column widths but it is definitly buggy. For example, I was looking at pitchers and I had W/L columns along with salary. The W/L columns were much wider than they needed to be while the salary column was squeezed. Obviously the W/L don't need to be so wide.

I like that on the columns you can hold the mouse over the column heading and get a "tool tip" except that 99% of the time this "tool tip" is just the same thing as the column header so their is no point to this "feature" What should really be shown is a what the abbreviations stand for -- for example "R/9" should have a tool tip that says "Runs Per 9 Innings", etc.

When you receive new e-mails and go to the screen it does not default to the top of the screen. It shows the last e-mail that you read. When I first started playing the game I missed some e-mails because I didn't realize I had to scroll up.

When looking at a players contract status screen I think it would be nice to see the prorated portion of their salary left for this year. That way if you were trying to trade for or away a high priced player in the last year of his contract and wanted to send along some cash to cover part or all of his remaining salary you could easily see what was left.

I've also had problems when trying to make trades where I get an "Invalid Trade!" message with no explaination of why -- and I have players on both sides of the table. Sometimes removing a player or players resets this and sometimes not -- I have to exit the trade screen and come back into it.

Another UI tweak I would like is that the "continue" button is misleading. I know that it plays out today but sometimes I forget and click on it thinking it will take me to the next step of whatever process I am doing and I accidentally sim past the day I am on. Maybe this could be relabeled "Sim Day"

I too would like the option to save my universe as I'm creating it. And as I've mentioned previously, standard keyboard / input controls would make this game SO MUCH EASIER to use. It takes way to long to enter data.

Also, would it be possible to get to pick cities by region so that I could easily set up a league where the "Eastern Division" has only teams from the East, etc.. ?

Thanks

Rich
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Old 06-29-2008, 04:17 PM   #2
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With all those ideas I think you should make your own game!
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Old 06-29-2008, 04:38 PM   #3
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I can comment on the first couple. You can create shortcuts to most area's using F keys. Also, copy and paste works along with shift-ctrl-left

Last edited by edm; 06-29-2008 at 04:40 PM.
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Old 06-29-2008, 04:41 PM   #4
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Quote:
I too would like the option to save my universe as I'm creating it. And as I've mentioned previously, standard keyboard / input controls would make this game SO MUCH EASIER to use. It takes way to long to enter data.
Weren't World Templates eventually added to 2006?
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Old 06-29-2008, 07:29 PM   #5
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I suggested that it be changed to FINISH DAY and they hopped on it, it made more sense.

Another UI tweak I would like is that the "continue" button is misleading. I know that it plays out today but sometimes I forget and click on it thinking it will take me to the next step of whatever process I am doing and I accidentally sim past the day I am on. Maybe this could be relabeled "Sim Day"
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Old 06-30-2008, 09:56 AM   #6
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Quote:
Originally Posted by rwmorey View Post
When making changes to my roster, if I attempt to put someone on the Active roster who is not on the 40 man roster I get a message informing me I have to put that player on the 40 man roster. I think that if I have a spot open on the 40 man roster and I put a guy on the Active roster then he should be automatically added to the 40 man roster. Perhaps the confirmation dialog box could tell me if I put the man on the active roster he will go on the 40 man roster as well.
It does this now.

Quote:
Originally Posted by rwmorey View Post
It would be great if all of the screens where the players were listed were a more adaptable grid control -- for example, I could right click on the header row and add or remove columns from the list, I could change the columns widths or re-order the columns, I could click on the columns and sort. That way, rather than having predefined views (as is the case on some pages) I would create my own views and save them to use anywhere. In theory this grid control would only need to be developed once and then could be placed throughout the game.
You can customize views, add/remove/reposition columns, click on header to sort, etc.

Quote:
Originally Posted by rwmorey View Post
It would also be nice for the right click menu for a player to have one menu instead of one menu and then a popout menu. I would like to be able to right click a player and select "Promote", "Demote", "Release", "Waive", "DFA." My thinking is that most times I am aware of what level a player is in and I can promote him up to the next level or demote him down a level so I don't need the option of which roster to place him on.
You can do this too!

Quote:
Originally Posted by rwmorey View Post
Finally, when searching through free agents I would like the option to filter results by last years stats, especially number of at bats. I like to sort the players by batting average but want to filter out players with fewer than 50 or so at bats because obviously a guy who hits 4-10 or 2-5 is not gonna be a .400 hitter over a whole season.
As of OOTP9, you can do this.

Quote:
Originally Posted by rwmorey View Post
I like that on the columns you can hold the mouse over the column heading and get a "tool tip" except that 99% of the time this "tool tip" is just the same thing as the column header so their is no point to this "feature" What should really be shown is a what the abbreviations stand for -- for example "R/9" should have a tool tip that says "Runs Per 9 Innings", etc.
It does!

The rest of the suggestions I wholeheartedly agree with.
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Old 06-30-2008, 12:44 PM   #7
rwmorey
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Hi --

Thanks for the feedback. I am definitly excited to check out OOTP now that some of these improvements to the UI have been made!

Rich
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