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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Hall Of Famer
Join Date: Oct 2005
Location: The Doghouse
Posts: 3,558
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Historical replay settings
What are the best settings to use in a historical replay? I want the stats to be as accurate as possible.
Also, I don't understand what "double weight of current year stats" means. What about "ratings recalculation?" Should it be based on 1, 3 or 5 years?? Thanks for any help. |
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#2 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Just leave them at the default, and you'll get very accurate stats... these options are for fine-tuning. Folks from the beta team can explain this better than me
Garlon?
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#3 |
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Hall Of Famer
Join Date: Jan 2003
Location: Frankfort, Kentucky
Posts: 3,746
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We've got the default settings as close to best results as we could. Three-year recalc is the default and I'd leave it that way for best numbers.
Weighting your current year stats will influence the star or rating system. If you would rather base ratings heavily on the actual stats, you would use this feature. I kind of tinker with this to my own satisfaction. I lean toward relying on their stats than on ratings.
__________________
Charlie Root won more games for the Cubs than any pitcher (201), yet was remembered for one pitch to Babe Ruth. Find out more about the 1929 World Series in my book, "Root for the Cubs: Charlie Root and the 1929 Chicago Cubs." See the web site at www.rootforthecubs.com. The book is at http://www.amazon.com/Root-Cubs-Char...t+for+the+cubs. Beta tester, OOTP 2007-2023 and iOOTP 2011-2014. |
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#4 |
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All Star Starter
Join Date: Dec 2002
Posts: 1,320
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Perhaps a related question: in past versions I have noticed that the minor leagues, whether filled with fictionals, a mix of real/fictionals, or using ghost players, would produce either EXTREMELY low averages and/or unusually low ERAs. Alternitively, after 20 years or so I'd notice that K levels would drop off the table: leaders that had posted 160-200+ Ks were recording 60, 50, etc. I couldnt find a reason for this. Did this issue arise amongst the beta team ever?
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#5 |
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Hall Of Famer
Join Date: Nov 2004
Location: In a house in Saint Cloud, Florida.
Posts: 7,085
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He is that man, so listen to what he says!
I am a beta tester and I have been an evocate of the Out of the Box setup. You import a league and you run it and it is very accurate. They listened to me and the entire team ran simulation after simulation to get the OTB (Out of the Box) to be as accurate as possible. Garlon can explain some of the other settings, but there are so many, that you can tweak it so you can run the historical the way YOU want it to be ran. Some of the settings that you may want to consider changing are RAH. RAH is retire according to history. So, if Joe Smith retired in 1980, he will NOT play in 1981. However, he could retire early, if his numbers are way down or his ratings drop (which are based on historical data), or of course if he has a career ending injury. I like to play with RAH off, as I like to see how JR Richard would have done with 20 years in the major. Injuries off will give you the best historical accuracy for the players, but I do not like that, as the randomness of the errors add a lot of flavor to the game. However, players should get hurt close to their real life injuries. Now the war issue is another one entirely. Ted Williams missed 3 years in his prime, he will be around and leading the league in, so that can add 120-180 home runs to his totals. You could give him a season ending injury for each of those years and edit the history to show war years. Of course, you would have to stop it from autosimming at the start of each of those seasons. In general, the league totals should closely resemble the real life stats for those seasons. Not on an AL vs. AL and NL vs. NL, but both combined. So many factors change the end result of the league, players moving to different teams, playing at different ballparks. There is also new to the game this year, the normalized stats. Another whole way to play the game. So, my best advice, is run some different simulations using different settings and see what results you like best. The game is in your hand, and with this version, you have 100 fingers on each hand!
__________________
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#6 |
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All Star Starter
Join Date: Apr 2008
Location: Across the Pond
Posts: 1,042
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Just watch out when you start the dynasty.
Look at my thread of Gap players. If you start in a year some top players might be injured or in minors for the full year. If you start that year they already have retired even if they have many good years left OOTP9 have retired them. Some options declared that this shouldn´t happen in this new version but I cant see that it works. Hopefully I made some mistakes but I doubt it. I will stand corrected but the issue is too severe just to leave in my unanswered thread. Something is fishy.... |
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#7 |
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Hall Of Famer
Join Date: Oct 2005
Location: The Doghouse
Posts: 3,558
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I just finished my 1904 replay using OOTP9. I am using real ballparks as they were in 1904. Here are the leagues totals:
AL Ave .219, real was .244 AL ERA 2.10, real was 2.60 NL Ave .231, real was .249 NL ERA 2.42, real was 2.73 It seems AVE is too low and ERA is too low. Here are the settings I used:
Last edited by Jeff1787; 06-21-2008 at 12:38 PM. |
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#8 |
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Hall Of Famer
Join Date: Oct 2005
Location: The Doghouse
Posts: 3,558
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Are my settings correct??
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#9 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 17,040
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Here's a thread you may be interested in: http://www.ootpdevelopments.com/boar...m-results.html
I've never tried to sim a season from the early 1900s, so I can't say for sure what results you should expect. |
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#10 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 17,040
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I set up a 1904 sim with my particular settings (as explained in the 1974 SIM thread). The sim produced the following stats:
AL BA: .240 AL ERA: 2.45 NL BA: .253 NL ERA: 2.93 BTW, I generally find the ERAs when I sim to be a tad high. This is something the beta team is still trying to perfect. Last edited by pstrickert; 06-21-2008 at 12:56 PM. |
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#11 |
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Hall Of Famer
Join Date: Oct 2005
Location: The Doghouse
Posts: 3,558
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So are you saying that you checked the box "double weight of current year stats"? And, then used 1 year recalc?
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#12 | |
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Hall Of Famer
Join Date: Oct 2005
Location: The Doghouse
Posts: 3,558
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Quote:
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#13 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 17,040
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No, I would not enable that option.
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#14 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 17,040
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Do you plan to sim only a single season?
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#15 |
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Hall Of Famer
Join Date: Oct 2005
Location: The Doghouse
Posts: 3,558
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#16 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 17,040
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That's a different story, then. I would do the following:
Use 3-year recalc Enable RAH (retire according to history) Disable player development Leave trades and injuries at default. Personally, I do not enable the "double weight" option for long-term sims. I'm not impressed with the results. |
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#17 | |
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Hall Of Famer
Join Date: Oct 2005
Location: The Doghouse
Posts: 3,558
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Quote:
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#18 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 17,040
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That's a good question. If you use the wizard to create a historical league, you won't see it. So, you have to go to Advanced mode during the setup of the league.
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#19 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 17,040
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BTW, I simmed the 1904 season again using 1-year recalc. The results:
AL BA: .239 AL ERA: 2.37 NL BA: .249 NL ERA: 2.73 |
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#20 |
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Hall Of Famer
Join Date: Oct 2005
Location: The Doghouse
Posts: 3,558
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