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Old 06-14-2008, 08:45 PM   #41
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I was thinking about the question of whether there are too many similar FaceGen images. Could this also be related to the fact that:
  1. We see so many faces in this game, most for one time only and on teams that we don't care about.
  2. Also, they are not real. Remember that, by the way.
  3. Whereas, as I type this I am watching Yankees-Astros and with the exception of Tejada, I am not familiar with any of the faces on the Astros team. When I watch baseball, I am familiar with Yankee faces and only those oppornents that I have seen frequently or who are famous. The others do not register, really, so I don't notice if they look like anybody else.
So, could it be, besides the limitations of a computer graphics program of course, that this FaceGen familiarity comes from just seeing too many faces up close in this game, which you don't in real life? You get what I'm trying to say? (I'm not too sure what that is, myself. )
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Old 06-14-2008, 09:04 PM   #42
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Originally Posted by 1998 Yankees View Post
I was thinking about the question of whether there are too many similar FaceGen images. Could this also be related to the fact that:
  1. We see so many faces in this game, most for one time only and on teams that we don't care about.
  2. Also, they are not real. Remember that, by the way.
  3. Whereas, as I type this I am watching Yankees-Astros and with the exception of Tejada, I am not familiar with any of the faces on the Astros team. When I watch baseball, I am familiar with Yankee faces and only those oppornents that I have seen frequently or who are famous. The others do not register, really, so I don't notice if they look like anybody else.
So, could it be, besides the limitations of a computer graphics program of course, that this FaceGen familiarity comes from just seeing too many faces up close in this game, which you don't in real life? You get what I'm trying to say? (I'm not too sure what that is, myself. )
I'm not sure if this is a good thing, but I get what you're saying, and you may have a point.
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Old 06-14-2008, 10:49 PM   #43
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I'm not sure if this is a good thing, but I get what you're saying, and you may have a point.
Whew. Thanks.
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Old 06-15-2008, 01:43 AM   #44
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according to wikipedia (and yes I know that is far from a perfect source)

"Hispanic" covers the following countries:

Hispanic America * Argentina * Bolivia * Chile * Colombia * Costa Rica * Cuba * Dominican Republic * Ecuador * El Salvador * Guatemala * Honduras * Mexico * Nicaragua * Panama * Paraguay * Peru * Uruguay * Venezuela * Puerto Rico (Territory of the United States)

Hispanic - Wikipedia, the free encyclopedia

Most of the players currently in MLB from those countries tend to have much darker skin then OOTP produces for "hispanic"
The reality (as this diversity of places shows) is that 'Hispanic' can mean anything from lily white (have a friend like this from Mexico City and another from Buenos Aires) to West African dark (thanks mainly to the slave trade and/or imperialism), and everything in between.

It's a wide brush to try and paint.
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Old 06-15-2008, 01:57 AM   #45
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Well, sure. These countries have Spanish as a language of origin. But, as far as I know, we're talking about "race" here, not language. I agree that players from the countries you listed should probably have a darker skin tone than OOTP's hispanic - I just think that hispanic is not the most appropriate term for central american players, because, well, to me anyway, and literally, hispanic refers to, well, Spanish. That said, I think the hispanic skin tone is spot on - slightly darker than caucasian (although I'd call hispanics caucasian), and depite so-so facial features, the skin tone is great. The thing is that, to me, what OOT needs is not a hispanic skin tone - it's a Latin American one (and, of course, some would say that French Canadians are Latin Americans, but that's another story). When I think of a hispanic person, I think of Fernando Alonso, not David Ortiz.

But, yeah, in the end, as much as I don't really like OOTP's racial choices, I agree with you with Central and South American players generally having darer skin tones than OOTP's "hispanic".
I think you might be confusing ethnicity and race (or maybe you've got it just right, but not calling it a duck). Then again, maybe the game says 'race'. Dunno. Not in front of me. Biological race is pretty defined, but ethnicities are not so (moreso ethnic origins, anyway).

We could probably separate Latino and Hispanic, but I don't think you'd get a narrower racial picture anywhere in the Americas. It's just too diverse. Spain, too, for that matter (but more homogeneous). Just depends on where you're from, I suppose.

Anyway...facegen could definitely benefit from a tweak in regard to Latinos in the Americas.
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Old 06-15-2008, 03:48 AM   #46
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Anyway...facegen could definitely benefit from a tweak in regard to Latinos in the Americas.
Well, then, we agree .
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Old 06-15-2008, 04:57 AM   #47
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See, to me, several of these guys look similar. I recognized several players in 1998's images, at least thinking I had.

It doesn't seem to be quite as random as I'd like.
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Old 06-15-2008, 06:49 AM   #48
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Here is some background about the questions raised here:

1) The face modelling is facegen by Singular Inversions. They haven't updated their modeller since OOTP2007. The facegen has an "average face" that when faces are made they deviate from. Because this is all automated in OOTP, the players do not deviate much from the average face.
Singular Inversions - FaceGen Modeller
2) The modeller has 4 races that can be mixed to generate a face; (European, African, East Asian, and East Indian). There is no Central American which is why Latin American players seem off a little.
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Old 06-15-2008, 08:14 AM   #49
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The Facegen pictures in OOTP are generated using a function to create "random" faces. They all base on an "average face" which is being morphed using a lot of parameter. In OOTP9, we increased the ranges of these parameters a little bit so that we now get more different faces.

We also fixed the grid lines bug and made the hispanics look like hispanics

















BTW, the last guy in the bottom row looks a little bit like Markus

Last edited by Andreas Raht; 06-15-2008 at 09:35 AM.
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Old 06-15-2008, 08:15 AM   #50
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I know it would be tricky to implement but I'd love to see a Team photo facegen feature where all the players from a given team are grouped in a single image.That would work well for the championship winning page.
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Old 06-15-2008, 08:17 AM   #51
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fair enough! Thanks for the info!
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Old 06-15-2008, 09:22 AM   #52
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Well, then, we agree .


Sorry. Long day yesterday. Just me being obstinate.
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Old 06-15-2008, 08:51 PM   #53
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What about Front Office and Scouts appearing in something other than a baseball uniform? Has that been addressed?
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Old 06-15-2008, 09:53 PM   #54
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Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 06-16-2008, 10:22 AM   #55
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Download The Gimp. Photoshop for free, essentially.
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Old 06-16-2008, 10:45 AM   #56
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Originally Posted by Elektranaut View Post
I know it would be tricky to implement but I'd love to see a Team photo facegen feature where all the players from a given team are grouped in a single image.That would work well for the championship winning page.
That'd be kind of fun, but the cost-to-benefit ratio of making that is probably pretty tiny.
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Old 06-16-2008, 01:42 PM   #57
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FaceGen baseball cards

Can the FaceGen pictures be effectively blown up to be useful in a size which could be used for fictional baseball cards?
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Old 08-18-2008, 10:18 PM   #58
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Can the FaceGen pictures be effectively blown up to be useful in a size which could be used for fictional baseball cards?
Heh. I was just doing a google search on FaceGen to basically ask this same thing. I've been doing some like the attached, but have had to enlarge/stretch them to fit the geometry of the card. Makes them blurry, unfortunately.
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