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Old 05-15-2008, 02:43 PM   #41
james17
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Cool stuff!
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Old 05-15-2008, 03:06 PM   #42
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It all looks fantastic, some user suggestions have definitely been incorporated into the game and that is what I really like to see.

I do have one question. Could a drug suspension correlate to a drop in talent or ability? It seems to me like if a player got caught using steroids, and he stopped using them because of this, that it could cause his production to go down a lot.

I'm also wondering if there could be an organizational policy of subsidizing steroids and attempting to beat the testing system. Ok, I'm joking on this one.
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Old 05-15-2008, 03:13 PM   #43
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Originally Posted by Puckett guy View Post
Is there a hidden rating that determines how likely a player will use illegal drugs? I was just thinking if it's a random, but equal chance for every player, the likelihood a player will be caught multiple times is quite low. Another way to put is, if a player is caught using drugs does that indicate he is a higher risk to use again than compared to the average player?
Yea are there certain players that are prone to suspensions and drug use like there are certain players that are more prone to injury?
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Old 05-15-2008, 03:19 PM   #44
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I'm guessing the steroid option is only going to be available in fictional leagues, as they would not be appropriate in historical leagues as the stats are the stats however they may or may not have been accomplished, and rating boosts would not be appropriate, and also in real roster leagues where the players are rated under the same provisos, and I can't wait to see someone complaining that a certain name is suspended for taking PEDs when there has never been any suspicion IRL.
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Old 05-15-2008, 03:34 PM   #45
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I'm guessing the steroid option is only going to be available in fictional leagues, as they would not be appropriate in historical leagues as the stats are the stats however they may or may not have been accomplished, and rating boosts would not be appropriate, and also in real roster leagues where the players are rated under the same provisos, and I can't wait to see someone complaining that a certain name is suspended for taking PEDs when there has never been any suspicion IRL.

I am probably wrong, but I don't recall anyone saying a player who is suspended for failing a drug test in OOTP would have a ratings boost. I think it's just random. I hope Markus can clarify this issue.

The screenshots look nice. Now let's get the game out already. The minor spelling errors are just that, minor. Please don't let them get in the way of a release.
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Old 05-15-2008, 03:43 PM   #46
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Originally Posted by cfeedback View Post
I think the asterisk for the streaks would look better if it either followed the players name or preceded the number so the columns would line up better. Example:

Code:
*22
 21
 19
 18

instead of:

22*
 21
 19
 18
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Old 05-15-2008, 04:14 PM   #47
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Please tell me we'll have the option to disable or turn off the drug suspensions? Or at least be able to edit the file that these are in to remove the drug suspensions.

IMO this feature is a couple versions too late. Baseball is moving forward and these type of things are becoming very infrequest, especially at the major league level. This is something that should have been in V6 and 6.5 when there was still a lot of drug use.

If we can't edit a file or disable them, will they be editable in the player editor like injuries are?

Thank you.
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Old 05-15-2008, 04:21 PM   #48
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Please tell me we'll have the option to disable or turn off the drug suspensions? Or at least be able to edit the file that these are in to remove the drug suspensions.
You know I don't even wonder if something is an option or not now, as after all this time nearly everything is an option
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Old 05-15-2008, 04:24 PM   #49
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Originally Posted by Treches View Post
Screenshot 6: (Barcelona) Torros should be Toros.
It's a fictional league, I would think the creator would have the option of spelling teams nicknames any way he sees fit. Or am I missing some obscure copyright law somewhere?
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Old 05-15-2008, 04:40 PM   #50
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Markus, the screen shots look great! I have one question related to suspensions. Is the game set up to properly set the roster so that the affected team plays short however many players are suspended?

In other words, if Derrek Lee gets suspended, the Cubs won't be able to replace him; they'll have to play with 24 players instead of 25. Will the game make that adjustment as well?
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Old 05-15-2008, 05:32 PM   #51
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Drug suspensions & normal suspensions are both optional, of course
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Old 05-15-2008, 05:33 PM   #52
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Originally Posted by Treches View Post
Screenshot 6: (Barcelona) Torros should be Toros.
Ups... I typed that one, and my spanish is not that good Same with Sydney...
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Old 05-15-2008, 05:35 PM   #53
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Quote:
Originally Posted by conception View Post
I do have one question. Could a drug suspension correlate to a drop in talent or ability? It seems to me like if a player got caught using steroids, and he stopped using them because of this, that it could cause his production to go down a lot.
Yes, that may happen in the game too
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Old 05-15-2008, 05:57 PM   #54
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Originally Posted by Markus Heinsohn View Post
Ups... I typed that one, and my spanish is not that good Same with Sydney...
Sydney is not Spanish.

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Old 05-15-2008, 05:59 PM   #55
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Sydney is not Spanish.

Who knows??
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Old 05-15-2008, 06:05 PM   #56
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Drug suspensions & normal suspensions are both optional, of course
Hooray! (The drug one has no appeal to me at all.)
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Old 05-15-2008, 06:14 PM   #57
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RE: Screenshot #1

Is there a way to filter the stats for the entire history of the league? If there is, I don't know about it. If there is not, could it be added? Thank you.
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Old 05-15-2008, 06:30 PM   #58
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See that Morale is checked in one of the screen shots. I know that there was a lot of discussion on the boards concerning how well this was implemented in previous versions. Has this been tweaked or refined in this version?
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Old 05-15-2008, 06:45 PM   #59
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also, I can see from the screen that the "create and maintain hidden players" option appears to something that must be checked at the start of a league. How is this going to affect leagues that are being imported that are NOT using this option as far as the new scouting system is concerned? Primarily the budget and option for international scouting?
why can't this simple question be answered? If you don't know yet, then say so. Many times when questions like these might not have the answer everyone wants to hear, the practice around here seems to be to ignore it until after release.
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Old 05-15-2008, 07:30 PM   #60
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why can't this simple question be answered? If you don't know yet, then say so. Many times when questions like these might not have the answer everyone wants to hear, the practice around here seems to be to ignore it until after release.
Wow - relax.
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