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Old 05-15-2008, 12:10 PM   #21
Kelric
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Hooray screenshot #2.
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Old 05-15-2008, 12:10 PM   #22
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Markus has the sabermetric section been updated at all? Have any of the stats like Ron Shandler uses been added. I would like to see some of the player cards look like what is done in Graphical Player. I dont remember if you had the big three for pitchers in there: command, control and dominance. Thanks.
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Old 05-15-2008, 12:12 PM   #23
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Screenshot 5 text: heros should be heroes.

Other than that, looks good!
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Old 05-15-2008, 12:16 PM   #24
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Screenie #6, Sidney, Australia, spelled wrong, should be Sydney
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Old 05-15-2008, 12:19 PM   #25
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I'm diggin' the "wood skin" and the streaks page. Very nice.
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Old 05-15-2008, 12:21 PM   #26
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52-50 and 9 games out.

Marcus, what are you, the 2008 Yankees?!?

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Old 05-15-2008, 12:27 PM   #27
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Originally Posted by PSUColonel View Post
also, I can see from the screen that the "create and maintain hidden players" option appears to something that must be checked at the start of a league. How is this going to affect leagues that are being imported that are NOT using this option as far as the new scouting system is concerned? Primarily the budget and option for international scouting?
I would like to know this as well. To add further, if I just manage my team (not control GM settings), will my team scout and sign hidden players without my interaction? From what I understand this is not the case in 2007/8.
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Old 05-15-2008, 12:27 PM   #28
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Is there a historical streaks page so you can see what team has the longest winning streak of all time, that sort of thing?
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Old 05-15-2008, 12:41 PM   #29
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hoping the steroid thing can be toggled on/off - Steroids has really ruined a small part of real baseball for me and while I can understand where some people want the game to emulate the real game as much as possible, this is part I would rather not see.

having said that I think an interesting idea perhaps for v10 is the OPTION to put a player on steroids. If he goes on he has a chance to get much better and a chance to get caught. I would still probably turn it all off but with the option it adds some strategy to the whole concept.
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Old 05-15-2008, 12:42 PM   #30
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Thanks for the pics!
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Old 05-15-2008, 12:52 PM   #31
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Very nice and thanks for the update!!
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Old 05-15-2008, 12:57 PM   #32
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Looks great thanks!

I'm hoping that drug use is tied to a player personality trait and that some players are more prone to it than others.

It would be really cool if a player was on 'roids all of a sudden he gets a ratings boost.

Discipline: 3 (1-10)
(Hidden) Performance inhancing drug use: Y (y/n)

Then have random drug tests. If a player is using and also gets popped for the test BAM suspension.

Either way it's a cool addition thanks for all the hard work!
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Old 05-15-2008, 01:01 PM   #33
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Since no one else seemed to notice...

That option for disabling all bugs and crashes should end a lot of whining around here
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Old 05-15-2008, 01:01 PM   #34
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I think the asterisk for the streaks would look better if it either followed the players name or preceded the number so the columns would line up better. Example:

Code:
*22
 21
 19
 18

instead of:

22*
 21
 19
 18
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Old 05-15-2008, 01:16 PM   #35
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Quote:
Originally Posted by falkonisback View Post
Also in screen shot #4, it shows that there were 4 news articles about different suspensions in 4 days. Is this going to occur that frequently? I don't think that suspensions happen THAT often in real life, do they?I just hope its more infrequent and spread out throughout the season.
I agree. Markus said it was just "bad luck." I hope he is correct.
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Old 05-15-2008, 01:37 PM   #36
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Good stuff Markus! These features will definitely add to the immersion factor.
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Old 05-15-2008, 01:40 PM   #37
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Originally Posted by Giants44 View Post
hoping the steroid thing can be toggled on/off - Steroids has really ruined a small part of real baseball for me and while I can understand where some people want the game to emulate the real game as much as possible, this is part I would rather not see.
My first thought also was "I hope it's optional". I'd just as soon not have it in my game.

Quote:
Originally Posted by Giants44 View Post
having said that I think an interesting idea perhaps for v10 is the OPTION to put a player on steroids. If he goes on he has a chance to get much better and a chance to get caught. I would still probably turn it all off but with the option it adds some strategy to the whole concept.
I know you said OPTIONAL so I wouldn't have to use it but I don't like this idea. It's one thing to me if the players do it on their own and get caught but
you are the GM\Manager and you're pressuring your player to use steroids and supplying them also? If this is in and your player is caught should your GM character also be fired from the organization? Should you be suspended from the league too?

Too me it makes OOTP look bad, I mean how do you describe this is new feature list for v10+?

Quote:
Young prospect not developing as you expected? Why not get him some 'roids? He may just turn into the next home-run king! Of course be careful you just may get caught and the consequences are severe!
Maybe I'll be in the minority with this point of view, who knows in todays world. It is my 2 cents though and I thought I'd throw it out there.
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Old 05-15-2008, 01:44 PM   #38
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Thumbs up

Very cool !!!
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Old 05-15-2008, 02:26 PM   #39
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Originally Posted by Markus Heinsohn View Post
Yes!
And you've added a "Hothead' rating for each player?
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Old 05-15-2008, 02:34 PM   #40
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Lengths can be edited in the player editor. Drug suspensions are 10 days first time, 50 days second time, and the full season the next time.
Is there a hidden rating that determines how likely a player will use illegal drugs? I was just thinking if it's a random, but equal chance for every player, the likelihood a player will be caught multiple times is quite low. Another way to put is, if a player is caught using drugs does that indicate he is a higher risk to use again than compared to the average player?
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