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TBCB General Discussions Talk about the new boxing sim, Title Bout.

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Old 02-04-2008, 05:34 PM   #1
mellifluous
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RFG - "Realistic" Setting

Has anyone played around with this setting much? I'm considering generating a bunch of fighters for a fictional universe using this setting. Will I still need to use TC's to pad the records of my "real" fighters?
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Old 02-04-2008, 05:38 PM   #2
Ric915
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Quote:
Originally Posted by mellifluous View Post
Has anyone played around with this setting much? I'm considering generating a bunch of fighters for a fictional universe using this setting. Will I still need to use TC's to pad the records of my "real" fighters?
Depends how many fighters you plan on using in each division if it's a large number you will get a good amount of 0-2 rated fighters if you use smaller numbers then you may want to generate some 0's or 1's
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Old 02-04-2008, 05:41 PM   #3
Catalion
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my suggestion would be, build your universe without tomato cans -fictionally when they're on beginning most of the fighters are rated 0- and then, bring up tomato cans at will from the countries you wish; get them into a different group just to feed them to your legit fighters to build up records -or will they fight at regional or national level-; it won't be a logical thing for your top prospects to fight between them with 0-0 or 1-0 records
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Old 02-04-2008, 05:42 PM   #4
gocubsgo
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Great question. I am interested in hearing this too i am trying to figure out a new fictional uni and with the RFG as well as the spreadsheet atom put together this should be cool.
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Old 02-04-2008, 06:25 PM   #5
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i use my rfg making my tc
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Old 02-04-2008, 06:28 PM   #6
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i use my rfg making my tc
there are never enough tomato cans
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Old 02-04-2008, 07:49 PM   #7
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The RFG will allow me to age my TC's as well ... some fights will be easier for prospects than others depending on the stage of the TC. If I am hand holding a fighter then I can make sure I pick TC's that are beginner. I think I will bring in about 10 new ones per weight class every year.
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Old 02-04-2008, 09:43 PM   #8
zyberianwarrior
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Random has more higher rated fighters as beginner while realistic is a bit more tame but with the way I got my uni set up everyone fights no matter what and the TC's go to contender/new fighter class to train newer rfg fighters. I like teh way I got it set up in fact going to try out tonight.
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Old 02-04-2008, 11:21 PM   #9
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In my uni, I've generated 200 fighters in each weight class. I'm in the process of sorting and grouping them, and I'd say I'm very happy with the distribution. With that amount, I have a decent enough number of stars, and some colorful tomato cans. It's also fun to see Sao Tome and Principe produce a dominant fighter.
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Old 02-05-2008, 11:02 AM   #10
mellifluous
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Originally Posted by gocubsgo View Post
Great question. I am interested in hearing this too i am trying to figure out a new fictional uni and with the RFG as well as the spreadsheet atom put together this should be cool.
I'm running a kind of trial in the fictional universe I just started. I'm using 8 weight classes. 7 were created with "real" fighters and 1 with all the fighters created on the realistic setting. I'm only 10 months. I'll post my findings once I sim a few years.
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