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Old 07-18-2007, 09:43 PM   #1
bruckm
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Why is Dennis Martinez so bad?

iT DOESN'T MATTER WHICH VERSION OF THIS GAME i PLAY Or IN WHICH YEAR i START, BUT dENNIS mARTINEZ SEEMS TO NOT FIT THE STAT ENGINE AT ALL. He always walks more batters than he strikes out, which is funny.

Oops, didn't know caps was on.

Anybody else notice this? BTW, I love 2007...for the most part.

Last edited by bruckm; 07-18-2007 at 10:17 PM.
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Old 07-18-2007, 10:56 PM   #2
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Because he isn't Dennis Martinez.
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Old 07-18-2007, 11:01 PM   #3
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As I recall, Martinez had a tendency to walk a lot of guys, too.
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Old 07-18-2007, 11:03 PM   #4
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Because he ended Kirby Pucketts career and OOTPBB is punishing for it...
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Old 07-18-2007, 11:11 PM   #5
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[obligatory]

OOTP doesn't know names

[/obligatory]
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Old 07-19-2007, 12:20 AM   #6
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[obligatory]

OOTP doesn't know names

[/obligatory]
You keep saying that (going back to posts from last year), but it should respect stats! Ok, in '92 and '80 he walked more than he struck out. Less than 100 innings each of those years. But the other 22 years of his career that wasn't so. The lesson is that I should pitch him less than 100 innings this season and then next he will be terrific! Right?
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Old 07-19-2007, 05:45 AM   #7
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Ultimately it boils down to how you're importing the stats/rosters you use and what rating Martinez eventually winds up with relative to the league totals.
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Old 07-19-2007, 06:58 AM   #8
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You keep saying that (going back to posts from last year), but it should respect stats! Ok, in '92 and '80 he walked more than he struck out. Less than 100 innings each of those years. But the other 22 years of his career that wasn't so. The lesson is that I should pitch him less than 100 innings this season and then next he will be terrific! Right?
Are you setting the league engine to rerate the players every 2-3 years, or just importing them with a set of ratings and then letting them develop randomly from there?
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Old 07-19-2007, 07:26 AM   #9
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Are you setting the league engine to rerate the players every 2-3 years, or just importing them with a set of ratings and then letting them develop randomly from there?
This is an important question.

In OOTP, if you let players develop according to the engine, they will develop in less predictable ways. I've seen stars in the game who were scrubs in real life and vice versa.
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Old 07-19-2007, 10:35 AM   #10
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Are you setting the league engine to rerate the players every 2-3 years, or just importing them with a set of ratings and then letting them develop randomly from there?
Have to say I don't know. I just went with whatever the original setup is. Is that in league setup under options? I haven't played to the all-star game in the demo yet, so there haven't been multiple seasons with this league. I had played many seasons with the previous version (prior to OOTP 2006) though.
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Old 07-19-2007, 12:55 PM   #11
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Have to say I don't know. I just went with whatever the original setup is. Is that in league setup under options? I haven't played to the all-star game in the demo yet, so there haven't been multiple seasons with this league.
There's also the obligatory mentioning of small sample sizes.
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Old 07-19-2007, 01:34 PM   #12
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I understand that players may develop differently from real life even if you use the recalculate function. Thats part of the fun of running your league. But its the fact that one year players are being overrated.

I dont mind seeing these one year players have a longer career because id rather use them then have fictional players in my historical league, and i dont mind if in a rare case a few develop into a average or star player but its the import that bothers me. Most of the other players seem to import with ratings
they should have, its just the one year players are overrated.
There are some pitchers that in real life they played like 1-3 games for a whole career but they have ratings way higher than pitchers who played 10 years in the majors. Like a one year player had a rating of 100 in stuff while a player like Candy Cummings had a 1 in stuff.
What am i doing wrong. I know i could just delete them from the database but like i said i would like to use them and not fictional.
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Old 07-19-2007, 07:42 PM   #13
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There's also the obligatory mentioning of small sample sizes.
Yes, yes, yes...except I'm not just talking about this one season which is pitifully underway. I have played dozens of seasons (with OOTP 6), as manager AND just as General Manager and Dennis Martinez has never been close to his real life ability. It makes sense to understand that if the ratings change based upon his continually poor play then they would obviously change for the worse. Just once, I'd like 1 good season for him before things turn sour.

Last edited by bruckm; 07-19-2007 at 07:44 PM.
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Old 07-19-2007, 08:04 PM   #14
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There are some pitchers that in real life they played like 1-3 games for a whole career but they have ratings way higher than pitchers who played 10 years in the majors. Like a one year player had a rating of 100 in stuff while a player like Candy Cummings had a 1 in stuff.
What am i doing wrong. I know i could just delete them from the database but like i said i would like to use them and not fictional.
Step 1 out of 6 in the Historical League Creation Wizard has a section at the bottom where you have the option to define playing time limits that the game uses to adjust player ratings. You can adjust hitters or pitchers with fewer than an entered number of AB or IP, and weaken hitters or pitchers with fewer than a smaller entered number of AB or IP. It defaults to weakening hitters with less than 50 career AB and pitchers with less than 10 career IP (40 if they are starters). That should prevent the situation you mentioned.
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Old 07-19-2007, 08:17 PM   #15
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Yes, yes, yes...except I'm not just talking about this one season which is pitifully underway. I have played dozens of seasons (with OOTP 6), as manager AND just as General Manager and Dennis Martinez has never been close to his real life ability. It makes sense to understand that if the ratings change based upon his continually poor play then they would obviously change for the worse. Just once, I'd like 1 good season for him before things turn sour.
In real life, Dennis Martinez walked approximately 270 less batters than he struck out in his first nine seasons (excluding 1976). That's just 30 less walks than strikeouts issued per season. He never really was a strikeout pitcher. He also was quite bad during a stretch when most pitchers are having some of their best seasons, ages 27-31. You can tell by his innings pitched that Baltimore was giving up on him as well, trading him to Montreal for Rene Gonzales! All of a sudden, he turns good. His WHIP improves dramatically and his control improves. He really was a late bloomer, and it's possible that OOTP has a bit of an issue with him when importing those stats. The engine may not be built to have talent bumps occurring at 32, 36, 40 years of age. He really had a weird career.

My guess is that for a guy like this, he imports with worse than average ratings, and there's nothing on his immediate horizon (before age 32) to indicate to the game engine that he'll get significantly better. So, instead, he just drifts along in mediocrity and, in your cases, gets worse. The AI then will pitch him less often, and possibly even demote him or move him to relief.

Start a replay in 1987 and see how he does.
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Last edited by Dagrims; 07-19-2007 at 08:20 PM.
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Old 07-19-2007, 09:08 PM   #16
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Step 1 out of 6 in the Historical League Creation Wizard has a section at the bottom where you have the option to define playing time limits that the game uses to adjust player ratings. You can adjust hitters or pitchers with fewer than an entered number of AB or IP, and weaken hitters or pitchers with fewer than a smaller entered number of AB or IP. It defaults to weakening hitters with less than 50 career AB and pitchers with less than 10 career IP (40 if they are starters). That should prevent the situation you mentioned.
On the beta forum, I have an open question to Markus about this part of the Historical League Creation Wizard. Based on the tests I've run, I don't think these settings work right. They seem to be OK at default (though "adjust" results only in a VERY small adjustment). Whenever I change the values for these settings, though, during the import process, the results still look the same. In other words, the import still uses the default values, not the values I've set. Has anyone else noticed the same thing?
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Old 07-19-2007, 09:25 PM   #17
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Originally Posted by Dagrims View Post
In real life, Dennis Martinez walked approximately 270 less batters than he struck out in his first nine seasons (excluding 1976). That's just 30 less walks than strikeouts issued per season. He never really was a strikeout pitcher. He also was quite bad during a stretch when most pitchers are having some of their best seasons, ages 27-31. You can tell by his innings pitched that Baltimore was giving up on him as well, trading him to Montreal for Rene Gonzales! All of a sudden, he turns good. His WHIP improves dramatically and his control improves. He really was a late bloomer, and it's possible that OOTP has a bit of an issue with him when importing those stats. The engine may not be built to have talent bumps occurring at 32, 36, 40 years of age. He really had a weird career.

My guess is that for a guy like this, he imports with worse than average ratings, and there's nothing on his immediate horizon (before age 32) to indicate to the game engine that he'll get significantly better. So, instead, he just drifts along in mediocrity and, in your cases, gets worse. The AI then will pitch him less often, and possibly even demote him or move him to relief.

Start a replay in 1987 and see how he does.
Interesting, but it's not that he's stirking out a few more than he walks, it's that he walks more batters than he strikes out. in the scenario his ratings are stuff = 6, movement = 15, control = 12. Are those ratings that would normally result in a pitcher giving up 234 hits, 99 walks, and 77 strikeouts in 205 innings? Besides, the hispanic face type is not very hispanic. BTW, what's with the vast majority of players having west indies face types?
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Old 07-19-2007, 09:28 PM   #18
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pitcher info box disappeared again during a game.
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Old 07-19-2007, 09:56 PM   #19
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Besides, the hispanic face type is not very hispanic.
That's probably the reason right there.

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Old 07-19-2007, 10:26 PM   #20
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On the beta forum, I have an open question to Markus about this part of the Historical League Creation Wizard. Based on the tests I've run, I don't think these settings work right. They seem to be OK at default (though "adjust" results only in a VERY small adjustment). Whenever I change the values for these settings, though, during the import process, the results still look the same. In other words, the import still uses the default values, not the values I've set. Has anyone else noticed the same thing?
I have a question about the settings as far as use with the Lahman is concerned with the weaken if fewer than x-Ab or x-IP part of the import process. I want to weaken the guys who had maybe one season of going say 3 for 5 with a homerun or a pitcher who maybe pitched one game throwing 5 or 6 innings with 1 hit allowed while striking out 5 or 6 to the point where it is UNLIKELY that he will ever become a great player. However, I don't want to ruin the chances of a star player reaching his potential who imports as a rookie with totals that fall below the settings so the game settings then weakens him. Is there anything that can be done to stop this from happening. For example, billy Wagner imports in a year when he pitched in 1 game and got nobody out with a couple of baserunners. The game will then weaken him and ruin his chances of becoming a good player. In 6.5 I always used Ankits DB in which he changed the import year to the year of a players first significant action which eliminated that problem.
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