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#41 | |
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Hall Of Famer
Join Date: Dec 2003
Location: the dynasty forum
Posts: 2,318
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Quote:
When Markus was coding OOTP6, he found that if he fully implemented DIPS (gave pitchers no control over BABIP at all), no pitchers had ERAs under 3.00. So he gave some pitchers some control over BABIP, initially through the Stuff rating, which created a negative correlation between K/IP and BABIP. Now, it turns out he was right to want to give pitchers some control over BABIP, but I think he's given them too much control now. The problem might be that BABIP is in 2007 controlled through GB/FB ratio (GB pitchers have higher BABIP). However, some data have shown that OOTP has wider variation in GB% ratings compared to real-life MLB, and of course, GB% ratings don't change each year. So I think the solution for 2008 is twofold: 1) compress the variance of GB% ratings in player creation; 2) allow the GB% rating to vary a little from year to year.
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Heaven is kicking back with a double Talisker and a churchwarden stuffed with latakia. |
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#42 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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Good stuff
we're getting closer and closer each year to make the game as realistic as possible...
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#43 | |
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Hall Of Famer
Join Date: Dec 2003
Location: the dynasty forum
Posts: 2,318
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Quote:
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Heaven is kicking back with a double Talisker and a churchwarden stuffed with latakia. |
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#44 |
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Hall Of Famer
Join Date: Apr 2007
Location: Toronto
Posts: 9,162
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All cool, Elendil- I won't complain if OOTP leads me to learn a few new things. Luckily, I've found some good info on Wald tests, so I should be able to work out what's going on- looks straightforward enough. Thanks for the clarification.
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#45 |
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Minors (Rookie Ball)
Join Date: Mar 2006
Posts: 45
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Quick question, what method does OOTP use to model minor leaguers?
I noticed that a few of my youngsters didn't too well in the minors but performed good once I called them up. The opposite should happen imo, they should earn perform well in the minors earning themselves a shot at the bigs and then struggle a bit at first due to tougher competition. Is the current model too reliant on ratings and not enough stats which is a reflection of a players ability to put those ratings to good use? Just a bit curious. |
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#46 | |
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Hall Of Famer
Join Date: Dec 2003
Location: the dynasty forum
Posts: 2,318
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Quote:
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Heaven is kicking back with a double Talisker and a churchwarden stuffed with latakia. |
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#47 | |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,379
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#48 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,379
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Stats are the result of ratings. The game, to my knowledge, does not use a player's current stats as a generator of any future stats (with the exception that a play who is performing well apparently has a small increase of a chance to get a potential boost).
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#49 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,379
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And personally, I'm 100% fine with stats being a result of ratings.
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#50 |
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Minors (Rookie Ball)
Join Date: Mar 2006
Posts: 45
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I would like to know if I can use Minor League Equivalencies (MLE) to predict how well a player will do in the majors. I dont' know if this is possible at the moment because I see a number of people on my team who struggle in the minors, then do well in the majors (this may be caused by the morale system- struggling becuase he's mad at me thinking he should be up with the big club).
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#51 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,379
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You should be able to use real minor league equivalency equations, adjusting for ballparks, and then using the in-game difference between "MLE" for each level as another adjustment...though maybe you'll need to adjust for League Totals differences, too. Have to think about that a little.
Or you could just use the guy's ratings, which are essentially what the use of MLE on real players are attempting to devine. Kinda. Last edited by RonCo; 06-04-2007 at 02:35 PM. |
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#52 |
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Hall Of Famer
Join Date: Dec 2003
Location: the dynasty forum
Posts: 2,318
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Agreed. Maybe I didn't understand Mattingly's question, but I thought he was talking about how realistically OOTP "manages" the minor leagues, so that minor league stats will be a good indicator of future major league performance (as good as they are in real life). Not sure what part of the game engine would affect that, maybe roster AI.
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Heaven is kicking back with a double Talisker and a churchwarden stuffed with latakia. |
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#53 | |
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All Star Starter
Join Date: Jan 2006
Location: Phoenix, AZ
Posts: 1,221
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#54 |
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Major Leagues
Join Date: Sep 2002
Posts: 387
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Terrific research in this post, and I'm delighted to see OOTP's modeling so well-done. (As far as one exception goes, I'm actually happy enough with OOTP creating a positive correlation of doubles and triples - to me logic says they should be positively correlated, even if real life disagrees rather firmly - but I can see the purist point of view.)
In terms of year-to-year consistency for batting average and doubles, I have an idea: wouldn't it be simple to solve the problem _and_ re-create a little of life's extra unpredictability by giving each player a small, random, invisible modifier to their BABIP and Gap rating each year? THe invisible modifier would warp each year's BA and 2B figures, that is, withoutchanging the underlying skill involved ... and thus without otherwise changing the balance of the game. |
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#55 |
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Bat Boy
Join Date: Mar 2007
Posts: 5
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Perhaps the reason why some stats were more consistent in OOTP than MLB is because you turned off player trading? I'm thinking particulary of BABIP for pitchers here. Less player movement means that the pitching staff will generally have a similar fielding unit behind them year on year, more player movement would mix up those units and create a bit more inconsistency perhaps. I know that OOTP isn't very far off at all with that stat but just thinking aloud as to one reason why it might seem so in your sim but the engine may be bang on.
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#56 | |
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Hall Of Famer
Join Date: Dec 2003
Location: the dynasty forum
Posts: 2,318
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Quote:
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Heaven is kicking back with a double Talisker and a churchwarden stuffed with latakia. |
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#57 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,379
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My gut feeling is that consistency of pitcher's BABIP is mostly due to OOTP fielding being more consistent than MLBs, but that's really just a semi-educated hunch.
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#58 |
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Global Moderator
Join Date: Nov 2002
Location: Queens, NY
Posts: 9,848
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This is great stuff.
Elendil, did you use Stata to do the analysis? I've used that program a bunch and it looks just like the output.
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My music "When the trees blow back and forth, that's what makes the wind." - Steven Wright Fjord emena pancreas thorax fornicate marmalade morpheme proteolysis smaxa cabana offal srue vitriol grope hallelujah lentils |
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#59 | ||
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Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Quote:
Quote:
Yes, he did. What was truly impressive is that he did this for just about every build he had access to. |
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#60 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 35,986
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Quote:
Players do better in the majors than they do in the minors. The game promotes on ratings, rather than performance, which is not realistic. I just did a 30-year sim in V2007 and this continues to be the case. That is why I never use the minor leagues. The stats are not realistic. Last edited by Eugene Church; 06-09-2007 at 01:41 PM. |
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