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Old 05-09-2007, 10:30 PM   #1
Wolfbane
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320 game sim

I have one question. During the testing of the game I was wondering if anybody had ever endeavoured to try a 320 game/year league, 5 games series', and no spring training. When I attempt this it creates some very odd problems. The season and playoffs end by the end of the year but still some ambiguous results. First of all, the problem that I most annoys me, is that the offseason lasts 13 months from mid december, 00 to the next january, 7 02. Second, my league awards are based on the next years stats which are blank, so I think it is randomly selected. Third, there are no gold glove winners in my league either. Fourth, a plethora of talented players retire due to idleness.

Could some moderator, designer, or even a player just try this type of sim or a 243game ,3 game series' ,no spring training league quickly, please. I would really appreciate the help. I am wondering if this is a isolated situation due to the relative lack of leagues which desire almost year round play.

Along with this I am wondering if some information could be provided, if you please. Mainly two questions that might help.

What determines the amount of time the league rewards are issued and is there any way to change this?

Is there some predetermined length to the post-season/pre-season and is there any way to modify this.

I am sorry if I posted this in the wrong forum, if so please redirect it if you do not mind. Thank you for the time to any willing volunteer to help me solve these questions.
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Old 05-10-2007, 10:39 AM   #2
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why are you trying to create a 320 game season? Just curious... To me, it would seem that the guys would need a year off after playing baseball almost every day for a year....
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Old 05-10-2007, 01:28 PM   #3
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Originally Posted by Wolfbane View Post
I have one question. During the testing of the game I was wondering if anybody had ever endeavoured to try a 320 game/year league, 5 games series', and no spring training. When I attempt this it creates some very odd problems.
My first thought would be is that you are asking the game to do something it really isn't designed to do.

The longest season in pro baseball, as far as I know, was the Pacific Coast League in the early 1900s whose schedule called for about 240 games. Note however that those 240 games were played over a compact 35 week season.

I would think that OOTP requires at least a certain minimum amount of time for it to do the various off-season routines it needs to do. In which case you'd probably need to keep your season to no more than 52 weeks in length, and likely shorter than that to accommodate the various off-season activities. I'd try aiming for a 42 week season with a 10 week off-season and see how that works out.
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Old 05-10-2007, 01:52 PM   #4
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Also...

Don't some stats (RBI, for example) still roll over at 255? Or was that changed between 2006 and 2007?
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Old 05-10-2007, 02:27 PM   #5
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Also...

Don't some stats (RBI, for example) still roll over at 255? Or was that changed between 2006 and 2007?
I just simmed a 504-game season (season from March to September the next year) and the stats all seemed to be kept correctly. The K leader has 744, the RBI leader had 328.

In response to the original questions - the awards were chosen correctly, but I ran into a different problem. There never was another season, the game got stuck in Off-Season mode. So, yeah, I don't think multi-year seasons are necessarily supported by the game.
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Old 05-10-2007, 03:14 PM   #6
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dola,

just tried a 318-game season; start date Jan 7th, first off-season day Dec 29th, with the awards to be announced Jan 8th to Jan 11th of the next year.

The problem is that as soon as the next Jan 7th rolled around, the game news announced that the new season was starting and it repeated last year's playoffs, then when those were done it sent me back into the off-season. Unfortunately, because of the non-existent "new season" that had supposedly started, the season statistics had indeed been cleared. The next pre-season is now set for November, with the second season of the game starting in January of year three.

Conclusion: Don't set season lengths that will not allow for the various off-season shenanigans to play out, I guess.

Last edited by Zeyes; 05-10-2007 at 03:17 PM.
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Old 05-10-2007, 05:10 PM   #7
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I just simmed a 504-game season (season from March to September the next year) and the stats all seemed to be kept correctly. The K leader has 744, the RBI leader had 328.
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Old 05-11-2007, 01:46 PM   #8
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Conclusion: Don't set season lengths that will not allow for the various off-season shenanigans to play out, I guess.
I believe that's what I was saying earlier.

The next thing to determine, if you're willing to keep experiementing, is just how much off-season time OOTP needs between seasons. My first guess would be at least four to six weeks, but that's only an off-the-cuff guess.
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Old 05-11-2007, 05:42 PM   #9
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It would be cool if you could do multi-year seasons. Say 500+ games over 18 months, then have a break then do it again.
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Old 05-11-2007, 07:23 PM   #10
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I believe that's what I was saying earlier.
True, but I just didn't want my empirical observations stand alone.

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The next thing to determine, if you're willing to keep experiementing, is just how much off-season time OOTP needs between seasons. My first guess would be at least four to six weeks, but that's only an off-the-cuff guess.
Good question. The "maximin" answer would probably be something like 78 days. The winter meetings end on the 48th day of the off-season*, and the pre-season typically takes one month. I didn't have minors in my test so there was no Rule 5 draft which might push things out a bit further yet.

Maybe the pre-season can go as short as one day if there's not enough time for the full thing - I'll see if I have some time to try that later.

* I should probably post the whole schedule from my trial run:
Day 11-14: Awards (without a custom one)
Day 21: Arbitration
Day 24: Free Agency Filings
Day 44-48: Winter Meetings

I'm actually not sure what happens if you deactivate e.g. arbitration; it might shorten the off-season by moving up everything else, or it might just leave the event blank.

Last edited by Zeyes; 05-11-2007 at 07:29 PM.
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Old 05-11-2007, 10:20 PM   #11
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dola,

I got it almost right, but for all the wrong reasons.

Turns out the pre-season doesn't start one month before the next season, but two months (60 days, to be exact)...I always thought spring training was add-on time, but it actually cuts into the alloted pre-season time when it's activated so my apparent pre-season was always shorter than the default length.

Anyway, what's needed to make things work is that the preceding season must be finished by the time the next pre-season rolls around, so two months is the absolute minimum. It appears the offseason activities (arbitration, etc.) will work fine even if they take place during the pre-season, with one exception: If the awards take place after the pre-season has started, they will be awarded correctly, but they will never appear in the history section. If you're voting for them manually, you can do it on the first day of the off-season, otherwise it'll happen on days 11-14 as mentioned above.

In other words, for (seemingly) proper operation, your seasons need to be 75+ days apart with AI awards, and 61+ days with manually selected ones. (And accounting for the varying length of playoffs, of course.)

Caveat: I haven't really checked if having arbitration, free agent filings etc. during the pre-season breaks anything, e.g. contracts being awarded incorrectly or for the wrong duration, or free agents not signing with new teams.

Last edited by Zeyes; 05-11-2007 at 10:24 PM.
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Old 05-11-2007, 10:32 PM   #12
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In other words, for (seemingly) proper operation, your seasons need to be 75+ days apart with AI awards, and 61+ days with manually selected ones. (And accounting for the varying length of playoffs, of course.)
That works out to a regular season up to 290 days long, or about 41 weeks. In current day terms, that'd work out to a 258 game major league season or a 267-274 game minor league season. If you used an old school style minor league schedule, you could get up to 290 games.
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Old 05-12-2007, 12:57 PM   #13
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To answer the second poster's question. I was attempting to try and create an African Colonial Era league of sorts where the players are overworked for the top European League teams. Thus, I tried building as long of a season as possible taking into consideration that most seasonal African weather is suitable for baseball all year long, albeit it might get unbearably warm.

The postseason/preseason length of 60-7 days min sounds about right considering I was getting my awards and arbitration about a month into the offseason. Part of me wishes that there could be a way to modify this much like just about every other league feature and I wonder if there is a way to surmount this such as using custom schedules. If there is anyway to modify this in game, the information would be greatly appreciated.
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Old 05-12-2007, 05:18 PM   #14
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To answer the second poster's question. I was attempting to try and create an African Colonial Era league of sorts where the players are overworked for the top European League teams.
An African Colonial League that's overworked for the top European League teams?????? Are you serious??? Maybe I am missing something here....??!!??

You really mean 18th, 19th century Slavery???

I guess it's your prerogative in regards to how you want to play the game but, romanticizing or making light of one of the most barbaric periods in the history of mankind, on these boards I find somewhat offensive.

I prefer to just discussing all things baseball.

Just my
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Old 05-13-2007, 02:10 PM   #15
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An African Colonial League that's overworked for the top European League teams?????? Are you serious??? Maybe I am missing something here....??!!??

You really mean 18th, 19th century Slavery???

I guess it's your prerogative in regards to how you want to play the game but, romanticizing or making light of one of the most barbaric periods in the history of mankind, on these boards I find somewhat offensive.

I prefer to just discussing all things baseball.

Just my

No, I was not trying to replicate neo-African colonialism in the form of slavery. I was thinking more along the lines of the African players in weaker leagues trying to break into the stronger European leagues much like Dutch players trying to make it to the MLB. I'm taking the league in a post-colonial context along the lines of the French, La Francophonie, or the English, Dominion of nations, which are modern day forms of communication between the empires of the past. I'm sorry if my idea came of in the wrong context but was just attempting to create some justifiable back ground for the league. Right now, I have it setup as 2 3 division league with French, British, and Dutch 4-team divisions. The minor leagues are based on a a country per country basis affiliated with the appropriate nation.

Forgive me if I come off with the wrong intent, I acknowledge this is possibly not the most politically correct attempt at a Euro-African league but my intents are benign and I have nothing to hide. The last thing I would think about when playing a baseball game is horrors such as that in Leopold's Belgian Congo, I am sorry if anyone was offended.
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Old 05-13-2007, 04:15 PM   #16
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No, I was not trying to replicate neo-African colonialism in the form of slavery. I was thinking more along the lines of the African players in weaker leagues trying to break into the stronger European leagues much like Dutch players trying to make it to the MLB. I'm taking the league in a post-colonial context along the lines of the French, La Francophonie, or the English, Dominion of nations, which are modern day forms of communication between the empires of the past. I'm sorry if my idea came of in the wrong context but was just attempting to create some justifiable back ground for the league. Right now, I have it setup as 2 3 division league with French, British, and Dutch 4-team divisions. The minor leagues are based on a a country per country basis affiliated with the appropriate nation.

Forgive me if I come off with the wrong intent, I acknowledge this is possibly not the most politically correct attempt at a Euro-African league but my intents are benign and I have nothing to hide. The last thing I would think about when playing a baseball game is horrors such as that in Leopold's Belgian Congo, I am sorry if anyone was offended.
Thanks for explaining Wolfbane it's cool!

I am not one for political correctness or nor am I the overly sensitive type (see an earlier post regarding pre-segregated baseball http://www.ootpdevelopments.com/boar...=145838&page=3 ) but first glance at your initial post gave me that impression.

Now that you explained in further detail it's all good! I am a historical simmer myself and play out MLB history prior to integration of the league. I particularly do not like the fact that a lot of good players were not allowed to play because of the color of their skin but that's history which can't be changed.. We can however, learn from it and try not to repeat it again. In playing out my historical league I also play created historical Negro league and Cuban league. Creates a good debate as to which league is better, etc.

As the slogan goes "it's in your hands."

Thanks again Wolf for clearing that up!
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Old 05-13-2007, 05:49 PM   #17
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With 290 regular season days to play ... could you run a 580 game league ? Assuming you wanted to take the time to build the schedule, and run double headers every day.

Why, I don't know, just cuz it'd be crazy. But ... I imagine you could do it.
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