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Old 03-31-2007, 05:32 PM   #1
jerrycapo
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Independent High School Leagues

I have tried several attempts at creating independant high school leagues to model real life MLB. I have MLB with full minors, one college level feeder with 60 teams, 4 US HS feeders with 16 teams apiece, 1 Canadian HS feeder with 16 teams, and 1 Puerto Rican HS league with 16 teams. As far as I can tell this all works fine.

I have also added international high school leagues for Dominican Republic, Cuba, and Mexico. I have tried them as international leagues and as high school leagues. I created these leagues with players aged 15-18 with the idea that after the players have developed they would be signed by MLB clubs. For the most art that also seems to be working.

The problem I am having is that afer a few seasons these leagues do not generate any players that have a potential rating higher than 21. I have tried with an inaugural draft and without. I have tried with amateur draft and without. I have used an amateur drafts of 10 players per season and 8 players per season. No matter what I try the results have been the same, a worthless league within three years.

If there is another strategy I should use or if there are modifiers I should change to make this work please let me know. I can also send a copy of my template for someone to look at.

Thanks.
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Old 04-03-2007, 10:32 AM   #2
jerrycapo
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Bump. No rush, as I am sure there are other items more pressing than this. Just want to keep it current for when the opportunity arises. Thanks.
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Old 04-06-2007, 10:43 AM   #3
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Bump
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Old 04-07-2007, 04:18 AM   #4
Curtis
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jerry, I'm not doing you any favors by bumping this again. In Tech Support, they tend to work from oldest post to newest, so theoretically everytime you get bumped it takes you longer to get noticed. (Note: I have my doubts about that, but it IS the company line.)
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Old 04-13-2007, 09:31 PM   #5
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Yeah, and it's now oldest, so I'm looking at it.

I'm wondering if there might not be something wrong with the PCMs of those leagues. Have you checked those yet? I'm not sure why they wouldn't be producing some higher rated players and this is the first time I've read about this problem. Please check those and get back to me if you can.
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Old 04-14-2007, 01:29 AM   #6
jerrycapo
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PCM Modifiers for these leagues are as follows:

Batting Average: .350
Extra Base Hits: .300
Home Runs: .200
Walks: .250
K's .300

PCM Modifiers for High School Feeder Leagues are identical to those above. The feeder leagues are producing quality prospects, my independant High School leagues are not. Looking at some of the players through the editor, there are alot of prosects in the independant leagues who have a BABIP potential rating at 250 but Avoid K's potential is at 1. The other potential ratings are very low as well. But the prosects in the feeder leagues have a very good spread.

Let me know if there is anything else you would like for me to provide.

And thank you very much for the help.
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Old 04-14-2007, 06:37 AM   #7
Solack
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Can you upload the league to the ftp? You can find instructions in this forum in one of the stickied threads. I'll take a look at it and see if I can figure out what might need to be changed to get the results you want.
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Old 04-16-2007, 10:22 PM   #8
jerrycapo
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Quote:
Originally Posted by Solack View Post
Can you upload the league to the ftp? You can find instructions in this forum in one of the stickied threads. I'll take a look at it and see if I can figure out what might need to be changed to get the results you want.
I have uploaded my zip file via ftp.

The biggest thing I am trying to accomplish is for the independent high school leagues to create players who would be able to be signed as free agents after they reach the age of 18 and have the skills similiar to the players coming out of my high school feeder lagues.

But instead of being drafted they have to be signed and preferably they would be willing to accept a minor league deal. My ultimate goal is then to have to rely on scouts to uncover the gems in these leagues. In my current model I have scouting turned off, but plan to turn it on once I get this model working.

Thanks again for looking at this. Let me know if you need anything else.
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Old 04-16-2007, 11:40 PM   #9
Solack
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After looking at your league and running through a few things, I'm not sure what you want to do is entirely possible. At least not the way you want to do it. I'm saying this because I believe Feeder Leagues have some code build into them that allows them to create players with potential to play in the league they're affiliated with, but who aren't even close to seeing that potential.

The leagues you've setup aren't really feeder leagues, but regular leagues setup with the same modifiers as feeder leagues. Unfortunately, this only results in players with no talent.

If someone else knows how to correct this, feel free to post, but I, personally, have no idea how to get this working like you want.
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Old 04-17-2007, 02:30 AM   #10
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I tend to agree with Solack. In addition to the issue he cites, there's a known bug that causes the feeder leagues to create a much higher proportion of four and five star prospects than either the regular draft or real life do. That being the case, even if you did get growth potential from your high schoolers it wouldn't be on anywhere near the scale that you've come to expect from your feeder leagues.
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Old 04-17-2007, 01:05 PM   #11
jerrycapo
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Thanks for the input guys. That is kind of a bummer. While I wasn't looking for these leagues to have as many quality players as the feeder leagues produce, I was hoping to at least have two or three of them per league. My ideal league would have about 15 of the poorer nations in the universe having high school leagues that I could scout and try and sign the talent before the other teams did. Oh well. I guess I'll see if I can get Markus interested in adding this to the game.

Thanks so much for looking at this for me.
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Old 05-03-2007, 02:35 PM   #12
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Question/problem resolved in-thread... closing.
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