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Old 03-26-2007, 04:12 PM   #21
Solonor
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Quote:
Originally Posted by mikev View Post
Guam Fantomhorsfli

Gunga Oogalagunga (this is my favorite fake player ever ever.)
Bork 'Beav' Beavercleaver

Grunthos the Flatulent

Peruse and enjoy: http://rasreth.com/ootp/news/html/le...0_players.html
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Old 03-26-2007, 04:13 PM   #22
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Originally Posted by Queensryche View Post
Where is that file located?
Typing from memory, but it should be in:

My Documents\Sports Interactive\OOTP Baseball 2007\data\database
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"Beings will come, Frodo. The one constant through all the years has been baseball. Middle Earth has rolled by like an army of Mumakil. It has been erased like a slate, rebuilt and erased again. But baseball has marked the time. This field, this game: it's a part of our past, Frodo. It reminds of us of all that once was good and it could be again. Oh... beings will come Frodo. Beings will most definitely come." - Gladden Field of Dreams
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Old 03-26-2007, 04:14 PM   #23
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Originally Posted by Solonor View Post
Typing from memory, but it should be in:

My Documents\Sports Interactive\OOTP Baseball 2007\data\database
Thanks!
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Old 03-26-2007, 04:40 PM   #24
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IMO,

Fictional leagues practically force you to totally immerse yourself in the game. You can't look at Felix Moran and already know what kind of player he is. You can't look at your roster and know by name who to send to AAA and who to leave on the active roster. During FA, you can't just pick players by name.

Before you know it, you are intimately familiar with your entire roster. After you play a few sim years with these guys it's harder to just let them go.
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Old 03-26-2007, 04:44 PM   #25
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Originally Posted by spider_monkey_b View Post
I am new to OOTP and have put the demo on hold so far because I did not want to play with fake players. However, the more I think about it, the setup of the game with the inaugural draft is actually quite intriguing, and I may just give it a shot. Just wondering what other people think of the fictional league compared to using a real roster set?
Unless you turn off development, all leagues are fictional within a couple weeks anyway.
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Old 03-26-2007, 04:47 PM   #26
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Unless you turn off development, all leagues are fictional within a couple weeks anyway.
Not true for historical leagues......
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Old 03-26-2007, 04:49 PM   #27
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Quote:
Originally Posted by Solonor View Post
Typing from memory, but it should be in:

My Documents\Sports Interactive\OOTP Baseball 2007\data\database
Yup.

The file is called nick_names.txt, and you should be able to just delete all of the text out of that file and save. This should make it so that no nicknames are generated.

Don't delete the entire file, just delete the contents of the file.
(Never hurts to make a copy of the file first, just in case you need it again for some reason - easier than reinstalling.)

Or, you could keep the file and edit out all of the ones you don't like.
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Old 03-26-2007, 04:55 PM   #28
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..."Twinkle Toes" and other stupid nicknames...
This guy wants to have a word with you.
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Old 03-26-2007, 04:57 PM   #29
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Quote:
Originally Posted by spider_monkey_b View Post
I am new to OOTP and have put the demo on hold so far because I did not want to play with fake players. However, the more I think about it, the setup of the game with the inaugural draft is actually quite intriguing, and I may just give it a shot. Just wondering what other people think of the fictional league compared to using a real roster set?
At first with 2006 all I wanted to do was use real rosters. In the process of waiting for the rosters to come out I played fictional leagues and got really hooked on 'em. I didn't even really have any interest in the "real" rosters by the time they came out.

I finally hit upon a fictional league that I liked and I've now converted it to 2007 and am halfway through season 8 while playing out the last half of every game.

Fictional is the way to go. Once you get into it, you can really get into it.
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Old 03-26-2007, 04:59 PM   #30
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Originally Posted by Queensryche View Post
Why should I have to? That's the thing.
I don't think the names are bad, actually I think they're quite good. The only thing I wish is that you could turn off the nicknames.

Perhaps you can, anyone know about this?

IDIOT ALERT: I SHOULD HAVE READ THE REST OF THE THREAD BEFORE I POSTED THIS... THANKS FOR THE TIPS GUYS

Last edited by Amazin' Blue; 03-26-2007 at 05:01 PM. Reason: I'm an idiot.
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Old 03-26-2007, 05:01 PM   #31
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I think for purpose of learning the game, I'd prefer real or historical. That way, you've got a basic familiarity to use as a sanity check for trades, etc. but....like everyone said, you do find yourself trading for names and not ratings. And....the most fun is player development, which means current rooks / minors players, or generated fictionals. so....I guess I should get off my lazy ass and start a fictional league and take it slow.
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Old 03-26-2007, 05:01 PM   #32
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Because it's completely fictional. You could envision an Amish league where the only first names are John, Amos, Samuel, Daniel, and David, and the only surnames are Stoltzfus, King, Fisher, Beiler, and Lapp, and then you could actually do that. Sure you'd have a billion duplicate players, but still, it's possible.
And now with facegen they can all have beards
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Old 03-26-2007, 05:23 PM   #33
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This guy wants to have a word with you.
I don't care for gay,horrible,fighters who get rear naked choked in every fight and who can't commentate worth crap.

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Old 03-26-2007, 06:38 PM   #34
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I prefer fictional, but I'd like to try a historical (1962) league in 2007. Unfortunately, my first attempt at it ended like all of my 2006 attempts — I can't input a path that the game engine will accept.
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Old 03-26-2007, 06:43 PM   #35
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Originally Posted by mikev View Post
Because it's completely fictional. You could envision an Amish league where the only first names are John, Amos, Samuel, Daniel, and David, and the only surnames are Stoltzfus, King, Fisher, Beiler, and Lapp, and then you could actually do that. Sure you'd have a billion duplicate players, but still, it's possible.

The thing is, a lot of work was actually put into making sure that the names generated were pretty believeable and nothing too crazily uncommon (like a guy named Timothy Williams, but he's from Thailand).

Still, I know that 100% proofreading wasn't possible. There will definitely be names that slip through the cracks, but that's part of the fun.

As an aside, what kind of weird names are you getting?

I ran an Amish league, as Mike described. Unfortunately the games really dragged on when all players stopped to erect a barn during the seventh inning stretch.
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Old 03-26-2007, 06:54 PM   #36
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I prefer fictional, but I'd like to try a historical (1962) league in 2007. Unfortunately, my first attempt at it ended like all of my 2006 attempts — I can't input a path that the game engine will accept.
What's wrong with just browsing to where you put your Lahman data?
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"Beings will come, Frodo. The one constant through all the years has been baseball. Middle Earth has rolled by like an army of Mumakil. It has been erased like a slate, rebuilt and erased again. But baseball has marked the time. This field, this game: it's a part of our past, Frodo. It reminds of us of all that once was good and it could be again. Oh... beings will come Frodo. Beings will most definitely come." - Gladden Field of Dreams
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Old 03-26-2007, 06:57 PM   #37
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My Conversion to Fictional Players

I have played OOTP since 4 (but not 2006), and have always played with "real" players. After purchasing 2007, I thought I'd try out a league (standard ML w/ minors) with fictional players to get the hang of the game until rosters were available.

Well, here I am less than a week later and so into my fictional team that I doubt I'll be d'loading real rosters for a while. It's fun getting to "know" the players I drafted in the inaugural draft (but some of them are going to have to go because I thought I was outsmarting the computer by drafting really good players while it was drafting prospects, but now my payroll is humongous and everyone wants a big raise to extend their contract!).

The final clincher for the fictional players is for me FaceGen. They seem so much more "real" with this feature.
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Old 03-26-2007, 07:04 PM   #38
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I have played OOTP since 4 (but not 2006), and have always played with "real" players. After purchasing 2007, I thought I'd try out a league (standard ML w/ minors) with fictional players to get the hang of the game until rosters were available.

Well, here I am less than a week later and so into my fictional team that I doubt I'll be d'loading real rosters for a while. It's fun getting to "know" the players I drafted in the inaugural draft (but some of them are going to have to go because I thought I was outsmarting the computer by drafting really good players while it was drafting prospects, but now my payroll is humongous and everyone wants a big raise to extend their contract!).

The final clincher for the fictional players is for me FaceGen. They seem so much more "real" with this feature.
That's an excellent story, Davesim!

Curtis, let us know how we can help you!
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Old 03-26-2007, 07:05 PM   #39
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I ran an Amish league, as Mike described. Unfortunately the games really dragged on when all players stopped to erect a barn during the seventh inning stretch.
Best post of the day!

Quote:
Originally Posted by Solonor View Post
What's wrong with just browsing to where you put your Lahman data?
Well, it's 'wrong' because I don't know how to do that. I'm not even sure what it means. If you want to go into that any further, it should probably be in a PM, so as not to untrack this thread any more than I already have.

Last edited by Curtis; 03-26-2007 at 07:07 PM.
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Old 03-26-2007, 07:12 PM   #40
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Well, it's 'wrong' because I don't know how to do that. I'm not even sure what it means. If you want to go into that any further, it should probably be in a PM, so as not to untrack this thread any more than I already have.
Curtis, if you have AIM catch me at ootp4life and I'll walk you through getting the correct path in.
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