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| Earlier versions of OOTP: Logged Issues All issues that have been logged and given a TT # are stored here until fixed |
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#21 | |
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Join Date: Jul 2004
Posts: 18,506
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Anyway. |
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#22 | |
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Join Date: Mar 2005
Location: Los Angeles
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I've found that if I hit 'enter' on my number pad instead of '1' during regular PbP, the play is decided immediatly; but the baserunner animations dont move if they were supposed to. Using '1' on the other hand gives perfect animation but takes a long time to finish a game.
Would it be possible in a patch to use the 'enter' key to decide the play and have the runners on their proper bases? I am not sure whether this happens on a desktop numberpad however.
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#23 | |
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Join Date: Jul 2004
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However, by "animations," do you mean that a player advances to second in the PbP, but is still graphically shown on first base after the play is over? If so, that's definitely a bug. One thing you could try: "space" key has the same effect as "Enter," so you could try hitting the space key to see whether that key (not on a keypad) causes the same thing to happen. I suspect it will behave in the same way. Let me know, we'll get this figured out! Steve |
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#24 | |||
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#25 |
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Join Date: Jul 2004
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So, just to be totally sure I'm recording this correctly:
a. if you sim an at-bat by pressing Enter on your external keypad, the animations don't keep up b. if you sim an at-bat by pressing Enter on your normal keypad, the animations work as expected. Is this correct? |
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#26 | ||
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Last edited by bababui; 02-25-2008 at 01:03 AM. |
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#27 |
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Join Date: Jul 2004
Posts: 18,506
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I logged this (the unending inning) as TT 3085, and opened another thread for the other issue, TT 3083.
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#28 | |
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Join Date: Mar 2005
Location: Los Angeles
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Thank you battists
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