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Earlier versions of OOTP: Logged Issues All issues that have been logged and given a TT # are stored here until fixed

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Old 10-30-2006, 05:55 PM   #1
Recte44
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New Universe, issues with minor league affiliates

I formed a new universe that consists of my existing 6.5 league, and three minor league levels for it.

So I go to a parent team, and see that the correct minor league teams are listed below.

However, it seems that another teams players are on the affiliated team.

For example, Reno is Las Vegas' AAA affiliate but it has Phoenix's players on it.

What happened?
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Old 10-31-2006, 01:55 AM   #2
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Can anyone shed some light on this one before I have to go through, reassign parent teams, and then change all the team names?

This should work the way I want it to.
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Old 10-31-2006, 09:21 AM   #3
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I'm betting it has something to do with the way minors are handled on 6.5->2006 imports. Exactly what, I don't have the faintest clue. I'm hoping someone with more importing experience than I have will lend a hand here.
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Old 10-31-2006, 09:46 AM   #4
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GBC,

Did you follow the steps listed in this thread http://www.ootpdevelopments.com/boar...1#post1775938?
I've never imported a 6.5 league with minors, but that thread has some good step by step instructions.
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Old 10-31-2006, 03:47 PM   #5
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I will try it again, and get back to you. Thanks for the advice, Goodsox.
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Old 10-31-2006, 09:27 PM   #6
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Yeah, I did it that way and it still appears that the affiliate controls don't work properly.
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Old 11-01-2006, 11:03 AM   #7
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BTW, this is officially a bug. I have tried it on three different created universes.

1) Create the league
2) Try to change the affiliation
3) It changes the affiliation, but retains the players from the original major league affiliation.

Strange stuff. Don't think it was supposed to work that way.

I also tried activating "no AI changes" for all the teams, that did NOT prevent the problem.
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Old 11-01-2006, 11:43 AM   #8
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Quote:
Originally Posted by GBC Chairman View Post
BTW, this is officially a bug. I have tried it on three different created universes.

1) Create the league
2) Try to change the affiliation
3) It changes the affiliation, but retains the players from the original major league affiliation.

Strange stuff. Don't think it was supposed to work that way.

I also tried activating "no AI changes" for all the teams, that did NOT prevent the problem.
I just tried exactly what you described and had no problems. I created a league with MLB teams. I then changed the affiliation for the Detroit and Chicago Minor League teams to another team. The newly affiliated teams still contained all of the original players.

Now that I look back at your #3 above, I think you may be a little confused here. For example, let's say you took the Charlotte Knights from the Chicago White Sox and changed the affiliation to the Chicago Cubs. The Cubs would now have the Charlotte Knights as their team with all of the original Charlotte Knight's players. This is working as expected. Are you seeing something different here?
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Old 11-01-2006, 01:23 PM   #9
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Goodsox, I don't know what the cuddly bear is expecting, but I would expect any secondary roster players from the Knights to be transfered to the White Sox's new affiliate and be replaced by players from the Cubs' secondary roster from the affiliate they were losing. Whether the non-roster players should change, I don't know, but the roster players absolutely should.
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Old 11-01-2006, 01:38 PM   #10
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Quote:
Originally Posted by Curtis Cook View Post
Goodsox, I don't know what the cuddly bear is expecting, but I would expect any secondary roster players from the Knights to be transfered to the White Sox's new affiliate and be replaced by players from the Cubs' secondary roster from the affiliate they were losing. Whether the non-roster players should change, I don't know, but the roster players absolutely should.
Ok, well if that is the case then this is not how the game handles this. I'm pretty sure it was designed just to move the entire minor league team and does not transfer players. I'm not familiar with how this works in the MLB to say whether or not this is working correctly. Does anyone have any info?
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Old 11-01-2006, 03:22 PM   #11
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Yeah, then it's a design flaw. If you change the affiliate the major league teams players should go with it.

That's clearly not the way it works right now. We need to TT this for 2007.
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Old 11-01-2006, 06:07 PM   #12
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Yeah, then it's a design flaw. If you change the affiliate the major league teams players should go with it.

That's clearly not the way it works right now. We need to TT this for 2007.
Had this same problem in WWBL on conversion. Had to use the edit feature and change names by habd instead of just using the drop downs, but you are right, in MLB if say the laughable brewers took over the team in INdy from the awesome reds then all the reds players would move to Louisville where there new AAA team is and all the brewers players would then be shipped to Indy

Note: Somebody asled for an example of how this worls in MLB and the above is a real example. Cincinnati moved it's AAA affilate from INdy to Louisville. the Brewers then moved there's to INdy so the way it worked was the players all packed their bags and move to Kentucky and then the Brewers players moved into indy
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Old 11-01-2006, 06:13 PM   #13
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Quote:
Originally Posted by WWBL Commissioner View Post
Had this same problem in WWBL on conversion. Had to use the edit feature and change names by habd instead of just using the drop downs, but you are right, in MLB if say the laughable brewers took over the team in INdy from the awesome reds then all the reds players would move to Louisville where there new AAA team is and all the brewers players would then be shipped to Indy

Note: Somebody asled for an example of how this worls in MLB and the above is a real example. Cincinnati moved it's AAA affilate from INdy to Louisville. the Brewers then moved there's to INdy so the way it worked was the players all packed their bags and move to Kentucky and then the Brewers players moved into indy
Thanks for the info. I will get this one logged for 07.
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Old 11-02-2006, 10:12 AM   #14
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TT#109 for 2007. I don't know if this can be changed or how difficult it will be, but it has been logged for Markus to take a look at. I'll keep you posted on any details when they are given. Thanks.
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