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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Banned
Join Date: Jun 2006
Posts: 169
Infractions: 0/1 (4)
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Expansion process.... best way to handle it
Well I think I want to expand my league but was wondering the best method to go about doing it?
Anyone tried to expand? What did you do? |
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#2 |
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All Star Starter
Join Date: Apr 2004
Location: In the middle of the Yankees/Red Sox Rivalry
Posts: 1,771
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__________________
Do, or do not, there is no try! |
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#3 |
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Banned
Join Date: Jun 2006
Posts: 169
Infractions: 0/1 (4)
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thanks, but that's 6.5 Wondering if there's any specific walk throughs for 2006 and any poiners for 2006
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#4 |
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All Star Reserve
Join Date: Jul 2003
Location: Seattle
Posts: 925
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Too lazy to find the thread again, but here's a text file I saved from a brief exchange on the boards a while ago about expansion in OOTP2006. A starting point, at least, and the advice seems sound.
-------------------------- Originally Posted by targy Can someone out there give a list of the steps it takes to do an expansion to a historical league, I am close to 1969 1. When do you add teams? Answered by Charlie Hough I recommend doing it in January. It has to happen in the offseason before rookies are imported in February, and I generally recommend doing it on the January 1st, to avoid accidentally waiting too long. Quote:2. I know Lahman will add the players that came into the league in 1969 but how do you fill the roster, how do you add players from other teams to fill out the rosters? You'll have to do this manually by controlling teams and releasing players, then signing them for the new teams. Or you can let the AI for these teams sign free agents themselves if you're allowing free agency. They actually fill up their rosters, and generally I've seen expansion teams perform realistically if they get the rookies they had in real life and are also allowed to sign free agents. Presumably, with an amateur draft and signing free agents, it would still work out roughly the same. This seems to work well enough without having an expansion draft, but if you really want to do it the way it happens in real life, then you'll have to do it yourself by moving the players around. Quote:3. I know the game will use the schedule for 1969 but do I have to generate a schedule first before the game downloads the new players I don't think so. The game seems to be okay automatically. However, you can always generate a new schedule as long as it's still the offseason. Quote:4. Is there anything I am missing I don't think so. Just back up your entire league before you do any of this, in case you make a mistake or want to redo something. -------Added by MadMax58: Just a suggestion on #2. If you are looking to put the players from the current teams to the expansion teams for historical accuracy, or any other reason as well, if you are commish you can simply go to the player's editor tab & assign them to the expansion team with a few less clicks than the release & sign process. |
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