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| Earlier versions of OOTP: Logged Issues All issues that have been logged and given a TT # are stored here until fixed |
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#1 |
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Registered User
Join Date: Jan 2002
Posts: 191
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Computer GM not filling rosters appropriately
This is somewhat related to a previous post about maximum roster sizes in the minor leagues, but it has bigger ramifications than just a few extra players.
Playing a 10-team fictional league, each team has an affiliated AAA/AA/A/ShortA/Rookie team. Using patch 2. We are in early May, before the June amateur draft. One organization is signing up all kinds of minor league free agents. The rookie affiliate now has 146 players. However, the AA team keeps gets rid of their players and has 0 on the AA roster. I'll move some up to AA for them so I can continue to the next day, and they'll immediately reassign them all back down to Rookie league. A different organization has emptied all the players from their Short-A and Rookie league teams, but these leagues have not yet begun playing games. All AAA teams have between 23-26 players. All AA teams have between 24-27 players (with the one exception above, 0) All A teams have either 25-26 players. All Short-A teams have 25 players (with the above exception of 0) All Rookie teams have between 21-28 players (with the exceptions being 0 and 146 players) Is there something stupid I'm missing somewhere? I couldn't really find another example of this on the boards via search. |
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#2 |
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Registered User
Join Date: Jan 2002
Posts: 191
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My apologies, I think I've posted this in the wrong forum.
I've put in the proper forum: http://www.ootpdevelopments.com/boar...d.php?t=127263 |
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