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Earlier versions of OOTP: Logged Issues All issues that have been logged and given a TT # are stored here until fixed

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Old 06-21-2006, 03:02 PM   #21
andymac
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Quote:
Originally Posted by Raidergoo
. . . and that's the way I coded it in Test Track.

Cool.

By the way, can you give us any input on what went into the MR trade value fix that is being listed as being in the next patch?
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Old 06-21-2006, 03:26 PM   #22
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Quote:
Originally Posted by andymac
Cool.

By the way, can you give us any input on what went into the MR trade value fix that is being listed as being in the next patch?
At the bare minimum, I can't test this for 7 hours. It may well be a problem. Your particular issue may better communicated by a person not under a NDA. There are several people with the latest build that fall into that catagory.
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Old 06-21-2006, 10:19 PM   #23
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I regret to inform you that on the advice of my lawyer, O' Donoghue Odom Nye, that it impossible to update you at this time.
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Old 06-21-2006, 10:54 PM   #24
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Quote:
Originally Posted by Raidergoo
I regret to inform you that on the advice of my lawyer, O' Donoghue Odom Nye, that it impossible to update you at this time.

Understood. Just please do update us when you can.
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Old 06-22-2006, 10:41 AM   #25
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This is almost certainly related to the AI's playing players out of position.
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Old 06-29-2006, 05:08 AM   #26
Markus Heinsohn
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FieldingValue is not used by the AI, they are fields that have been added early during development but were never used. Fielding value will be calculated when calculating the overall value and then factored into it.
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Old 06-29-2006, 05:11 AM   #27
Markus Heinsohn
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Originally Posted by redmarkYankees
However, Overall Value VSL and Overall Value VSR are NOT reduced in line with 'overall' Overall Value; they are the same as Pitching VSL/R.
These fields (vsl/vsr) are never used for pitchers by the AI. It's always the unadjusted pitching value vsl and vsr that gets used when splits are needed (in-game AI, setup reliever designation etc).
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Old 06-29-2006, 09:54 AM   #28
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Quote:
Originally Posted by Markus Heinsohn
FieldingValue is not used by the AI, they are fields that have been added early during development but were never used. Fielding value will be calculated when calculating the overall value and then factored into it.
Well... I know you wrote it, but that's not what's happening, according to the information available.

According to the SQL, the actual output shows that Overall_Value = Offensive_Value, for all non-pitchers. Unless Fielding value is calculated and factored into Offensive_Value (which would seem odd, and not what you said), then fielding value is not being factored into Overall_Value at all.

Unless you mean an 'overall value' in-game different to the overall_value in the SQL, in which case I guess the SQL is worthless.
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Old 06-29-2006, 10:19 AM   #29
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Quote:
Originally Posted by Markus Heinsohn
These fields (vsl/vsr) are never used for pitchers by the AI. It's always the unadjusted pitching value vsl and vsr that gets used when splits are needed (in-game AI, setup reliever designation etc).
Of course, I'd expect pitching-specific situations to use pitching_value. So does the AI not consider it's needs VSL and VSR at all in trade negotiations?
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Old 06-30-2006, 01:29 PM   #30
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Just a bump so Markus sees these new questions.
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Old 07-05-2006, 06:34 PM   #31
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Bumpety-bump. Does the SQL dump work?
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Old 07-09-2006, 01:32 AM   #32
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I think I've seen RonCo use a SQL database in screen shots in the beta forum, but I could be wrong.

This is a long winded bump. Anyone use this feature?
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Old 07-09-2006, 02:22 AM   #33
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I have used the SQL database for creating all time streak tables (hitting, hr, wins, etc) and to keep track of all time team standings ranked by winning pct.
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Old 07-09-2006, 05:16 AM   #34
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Yeah, I've used the SQL dump as well. What I meant by broken is that Markus said that these fields do not affect each other, yet clearly in the SQL dump they seem to. So which is wrong? Markus (unlikely!) or the SQL dump process?
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