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| Earlier versions of OOTP: New to the game? A place for all new Out of the Park Baseball fans to ask questions about the game. |
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#1 |
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Minors (Double A)
Join Date: Mar 2006
Posts: 184
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Velocity: What does it do?
This is from the Game Guide.
14.3.4. Velocity Velocity is a measure of how fast a pitcher throws. Velocity is not measured according to the standard rating system, but rather is measured in miles per hour. So is this merely cosmetic? If not, how does it effect a pitchers performance? Is it correlated with the other pitching ratings in any way? |
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#2 |
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Hall Of Famer
Join Date: Feb 2002
Location: Effingham, IL
Posts: 5,725
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I believe velocity is a factor in strikeouts and possibly the development of a pitchers' other ratings (i.e. the higher velocity the better chance the pitcher will develop in other areas).
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#3 |
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Hall Of Famer
Join Date: Jul 2005
Location: Minnesota
Posts: 4,927
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I know it was cosmetic in 6.5, but I think it's not cosmetic in this version.
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From the wise mind of Davey Eckstein "Now all you need is a signature. A quote or initial, perhaps." [ |
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#4 | |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,332
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Quote:
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2 Wild Cards, 11 Division Champs, 4 League Champs, 3 World Champs, and 3 Best GM awards Baseball Maelstrom - New York Mets - 180-149 .547 Corporate League Baseball - Coke Buzz - 889-649 .578 Western Hemisphere Baseball League - Santiago Saints - 672-793 .459 Record - 2428-2271 .517 |
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#5 | |
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All Star Reserve
Join Date: Jan 2005
Posts: 885
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Quote:
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#6 | |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,332
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Quote:
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2 Wild Cards, 11 Division Champs, 4 League Champs, 3 World Champs, and 3 Best GM awards Baseball Maelstrom - New York Mets - 180-149 .547 Corporate League Baseball - Coke Buzz - 889-649 .578 Western Hemisphere Baseball League - Santiago Saints - 672-793 .459 Record - 2428-2271 .517 |
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#7 | |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,332
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Quote:
here is something interesting as well http://www.ootpdevelopments.com/boar...85&postcount=7
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2 Wild Cards, 11 Division Champs, 4 League Champs, 3 World Champs, and 3 Best GM awards Baseball Maelstrom - New York Mets - 180-149 .547 Corporate League Baseball - Coke Buzz - 889-649 .578 Western Hemisphere Baseball League - Santiago Saints - 672-793 .459 Record - 2428-2271 .517 |
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#8 |
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Major Leagues
Join Date: Mar 2003
Posts: 376
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Here's another oldy but goody: http://www.ootpdevelopments.com/boar...tching+ratings
No official word from Markus that I could see, but a lot of people who at least sound like they know what they're talking about. |
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#9 |
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Global Moderator
Join Date: Dec 2001
Location: Muscatine, IA
Posts: 8,277
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In past versions, velocity had a positive (but small) effect on pitcher development. I assume this has remained the same for this version.
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#10 |
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Hall Of Famer
Join Date: Feb 2006
Location: San Jose, CA USA
Posts: 3,494
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FWIW, IRL, I think this would have the opposite effect. I.e., a player would be less likely to become a more effective (smarter) pitcher, instead relying on their fastball too much.
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#11 |
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Hall Of Famer
Join Date: May 2004
Posts: 10,667
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Nah, IRL a pitcher with a low velocity can do a lot of things to get hitters out and avoid walks and so on, but the guy with the high velocity can still turn to all those things if blowing the fastball by someone doesn't work. There are lots and lots of exceptions, but generally if you have the ability to throw 95-mile per hour heat, you've got a better chance of improving enough to make and be successful in the majors, and if and when you lose 5 mph on it, you can still expect to last longer than a guy who initially throws an 89 mph four-seamer who loses 5 mph on his.
Again, there are lots and lots and lots of exceptions to this. Nobody tell Jamie Moyer about this, okay? |
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#12 | |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,332
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Quote:
10 team league, five 1-yr tests, 100 point scale, take away all velocity ST points from all pitchers and allocate them to learning a new position (1B). 73% of pitchers lost stuff rating (anywhere from 6-18 in this small study). 8% of pitchers lost movement (3-9 points). < 1% of pitchers lost control (5-12 points).
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2 Wild Cards, 11 Division Champs, 4 League Champs, 3 World Champs, and 3 Best GM awards Baseball Maelstrom - New York Mets - 180-149 .547 Corporate League Baseball - Coke Buzz - 889-649 .578 Western Hemisphere Baseball League - Santiago Saints - 672-793 .459 Record - 2428-2271 .517 |
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#13 | |
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All Star Reserve
Join Date: Jan 2005
Posts: 885
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Quote:
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#14 |
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All Star Reserve
Join Date: Jul 2003
Location: LA, CA
Posts: 982
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I've never found any evidence that velocity does anything in-game up through v6.5, but as these guys link to, Markus has said it influences development positively:
http://www.ootpdevelopments.com/boar...ity+strikeouts That's the "velocity does nothing for Ks" study that is pretty solidly done. I'd be surprised if any velocity effect was included in v2006 more than it had an effect in v6.5. It makes sense that pitchers develop slightly better stuff (which is merely getting strikeouts) if they have higher velocity. But, stuff is the rating that matters in-game, velocity is a modifier on its development. There's no reason to have two ratings describe strikeout rate when one rating will do the job.
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UBL - Best Online League Evar! - Los Angeles Dodgers: 25 seasons, 13 NL West titles, 4 WC, 8 NL Titles, 5-time Champs LBB v5 league (retired) - Detroit Tigers/Commish: 19 seasons, 18 straight AL Central titles, 2006, 2008, 2014, 2015 Champs! NGBL v6 league (dead) - Texas Rangers: 10 seasons, 4 AL South titles, 2 Wild Cards, one WS app |
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#15 | |
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All Star Reserve
Join Date: Jan 2005
Posts: 885
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Quote:
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#16 | |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,332
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Quote:
__________________
2 Wild Cards, 11 Division Champs, 4 League Champs, 3 World Champs, and 3 Best GM awards Baseball Maelstrom - New York Mets - 180-149 .547 Corporate League Baseball - Coke Buzz - 889-649 .578 Western Hemisphere Baseball League - Santiago Saints - 672-793 .459 Record - 2428-2271 .517 |
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#17 |
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All Star Reserve
Join Date: Jul 2003
Location: LA, CA
Posts: 982
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Yeah, in v6.5 and before, Stuff and Velocity actually both modified the "Stuff" rating for pitchers. In most of my leagues, if I'm willing to take a small risk on the talent drop for a potential gain in actual ratings, I'll move 1-2 points from velocity to stuff.
Now, what this all means to 2006, probably just that velocity is still eye candy, and now there's no way to even mess with the value of it.
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UBL - Best Online League Evar! - Los Angeles Dodgers: 25 seasons, 13 NL West titles, 4 WC, 8 NL Titles, 5-time Champs LBB v5 league (retired) - Detroit Tigers/Commish: 19 seasons, 18 straight AL Central titles, 2006, 2008, 2014, 2015 Champs! NGBL v6 league (dead) - Texas Rangers: 10 seasons, 4 AL South titles, 2 Wild Cards, one WS app |
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#18 |
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Minors (Double A)
Join Date: Mar 2006
Posts: 184
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Thanks to everyone who posted! The answers were alot more in depth than I expected.
I think I will focus on the primary ratings (stuff, movement, control) a little more when drafting and use velocity as a tie-breaker of sorts. And I'll stay away from pitchers with a high stuff-low velocity combination (at least at the top of the draft). |
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