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Old 06-01-2006, 03:26 PM   #21
bulldog55
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Quote:
Originally Posted by Doibhilin
I think type is determined by statistics relative to position. For example, a Type A player might be amongst the top 10% of players at his position; which means Type A second basemen and Type A first basemen might have very different statistics.
That is correct. And as far as I know, the same goes for relievers, so the best reliever is worth the same as the best starter in the eyes of Elias.

In case anyone is interested, here is my system (based on stars):

Quote:
XIV. ARBITRATION FOR FREE AGENTS
Amended 1/16/05

Any player entering free agency may be offered arbitration by their original team. The procedure for arbitration shall be as follows:

1. Before the start of the offseason, teams shall submit lists of all arbitration offers to any free agents they wish.
1a. Teams may offer no less than 80% of the previous year's salary.

2. Once the offseason begins, the player will submit their contract request via the following method:
2a. A player's requested dollar amount will be determined by the amount of money for which they ask from their original team during the offseason free agency period.
2b. If the player does not specify a dollar amount to his original team, that figure will be determined by soliciting an offer on a team-by-team basis, starting with the first team alphabetically and ending with the last.
2c. If no specific contract request is made of any team, or if a player refuses to re-sign with his original team (e.g., the player does not like the organisation), the player will automatically reject arbitration.

3. Those players who submit contract requests will decide whether or not to accept arbitration. In 2004, 41 Major League Baseball free agents were offered arbitration and 3 accepted, giving approximately a 7.5% acceptance rate. Better players will be less likely to accept arbitration so a weighted odds system should be implemented.
3a. The acceptance rate shall be determined by A = (67.5/*) + 2(age-32) where * is the number of stars by which a player is rated.

4. Once the value A is determined, a random number, 1<=N<=100 will be selected using a utility like Web Dice (http://www.irony.com/webdice.html). A player shall accept arbitration when N<=A.

5. When a player accepts arbitration, an independent arbitrator will rule in favor of either the team or the player. This decision is made on the basis of past pay and the player's current contract demand. A team will have a 50% chance of winning arbitration when their proposed dollar amount falls midway between the player's previous year contract and current contract demand; e.g., if a player made $5 million the previous season and requests $10 million for the following year, a team offering $7.5 million will have a 50% chance of winning arbitration. Odds will be determined proportionally otherwise; e.g, a team offering a 25% increase compared to the player's demand will have a 25% chance of winning arbitration.
5a. If a player asks for less money than he made the previous season, the chance of winning shall be determined by the following formula: (Player contract request - previous year salary) / (Team offer - previous year salary).

6. All contracts awarded through arbitration are to be one year in length.

XV. COMPENSATION FOR FREE AGENTS DECLINING ARBITRATION
Amended 1/16/05
Amended 3/7/05

1. When arbitration is offered to a free agent and that player declines, the signing team shall compensate the original team with one or more draft choices in the following offseason based on the player's star rating as follows:

4-5 stars: 1st round pick (or 2nd round pick if choice is in first half of round) and 1st round supplemental pick
3-3.5 stars: 1st round pick (or 2nd round pick if choice is in first half of round)
2-2.5 stars: 2nd round supplemental pick

2. Should any team sign more than one free agent of a particular class, the team losing the player with the highest star rating will receive the 1st or 2nd round pick as applicable. The team losing the player with the next-highest star rating will receive a 2nd or 3rd round pick as applicable, and so on.

2a. If two players hold the same star rating, the higher pick will go to the team losing the player who signs for the most overall money.

3. Should a signing team not possess the required draft pick for compensation, that team shall give up their next-highest available pick.
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Last edited by bulldog55; 06-01-2006 at 03:27 PM.
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Old 06-01-2006, 03:28 PM   #22
Linenoise
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Quote:
Originally Posted by bulldog55
Do you know exactly how it's calculated? Isn't it based largely on Triple Crown-type stats?
From http://www.baseballamerica.com/help/faq.html#comp

Quote:
Every offseason, the Elias Sports Bureau compiles rankings of all major league players, based on the previous two year's stats. The players are ranked by position, so first basemen are not compared to second basemen, etc. The players are then broken down into Type A, Type B and Type C (and the rest).

Type A players are players rated in the top 30 percent of all players at their position. Type B players are players rated in the 31-50 percent bracket at their position. Type C players are players rated in the 51-60 percent bracket at their position. Because the players are only compared to others at their position, some players might be a Type B but seem to be not as good as some Type C players, etc., but that's how the system works.

When a team loses a free agent who is ranked in one of the three categories, they receive compensation as follows (if and only if they offered that player arbitration before he signed with his new team):

Type A: Team losing player gets signing team's first-round pick as well as a supplemental first-round pick. If the signing team is picking in the first half of the first round, they lose their second-rounder instead of their first-rounder.
Type B: Team losing player gets signing team's first-round pick. If the signing team is picking in the first half of the first round, they lose their second-rounder instead of their first-rounder.
Type C: Team losing player gets a supplemental pick after the second round.

If a team doesn't offer arbitration to their free agent, they get nothing when he signs with another team. This brings up the next question of why don't the teams always offer arbitration? The answer is, they might simply be afraid he'll accept it. It's a gamble some teams aren't willing to take, even if it seems likely the player is heading out of town.
Not sure how reliable that site is but it "seems" to be well enough informed. Likely there is something on MLBs site but I did not bother to look since I am at work on on dial-up.
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Old 06-01-2006, 03:31 PM   #23
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Quote:
Originally Posted by Linenoise
From http://www.baseballamerica.com/help/faq.html#comp



Not sure how reliable that site is but it "seems" to be well enough informed. Likely there is something on MLBs site but I did not bother to look since I am at work on on dial-up.
Yeah, I was wondering how they actually figure the percentages. I assume they take a bunch of mainstream stats like batting average and homeruns and RBI for hitters and wins and ERA for pitchers and put them into a formula, but as far as I know, that information is not public.

And Baseball America is very well informed. They publish the highly acclaimed top 100 prospects list among many other things. You'll notice their logo in the new version of the game as well (which was a very cool touch, I might add).
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Last edited by bulldog55; 06-01-2006 at 03:32 PM.
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Old 06-01-2006, 03:37 PM   #24
Linenoise
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Quote:
Originally Posted by bulldog55
And Baseball America is very well informed. They publish the highly acclaimed top 100 prospects list among many other things. You'll notice their logo in the new version of the game as well (which was a very cool touch, I might add).

Good to know. I just did a google search to gather the information. I'm generally quite weary of my sources of information so I tend to take most data with a grain of salt (and two grains if it's off the internet).
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Old 06-01-2006, 03:41 PM   #25
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OK, now DarkHorse has me thoroughly confused about this, in a private conversation. I'm going to talk to Markus tomorrow and really understand how it works in OOTPB. I just want to make sure it's right in the manual.

Meanwhile, as I mentioned, I have submitted a feature request to make it closer to real life.

Thanks for calling this out folks.
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Old 06-01-2006, 03:48 PM   #26
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Since we're talking feature requests now, I'd like to make one major request: allow us to determine what compensation is for each type. I know there will never be a consensus and modeling MLB's system will probably be difficult/impossible with the sandwich picks, so it would be ideal if there were an option in the league setup:

Type A free agent receives pick from round: __
Type B free agent receives pick from round: __
Type C free agent receives pick from round: __

maybe with two or three spaces on each one for multiple picks if people want to go that route.


And I know it's probably a lot to ask now, but if somehow they could model free agent arbitration on the existing arbitration already in the game for automatic renewals, then you could base compensation on whether or not arbitration was offered. They could simply treat the offer as if they were receiving a one-year contract on the market, with a general idea of how much they'd request and what the team would probably ask. The latter would be the most difficult but with some time, I think it could be implemented well enough.

Thanks for the attention as always, battists (and Markus et al).
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Old 06-01-2006, 04:42 PM   #27
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I'm looking for information on it, and the official document is called "A Statistical System for the Ranking of Players". Unfortunately, the document seems to be under lock-and-key.

I should add, however, that there is a quota on the amount of Type A and Type B free agents combined a team can sign in a given year, tied to the number of free agents in those categories. If there are 14 or fewer filing for free agency in a given year, a team can only sign one. If there are 15-38, they can only sign two. If there are 39-62, they can sign three, and presumably, for every 24 after that, teams can sign an additional one, although they can at the very least keep or replace the ones they had that filed for free agency.

More detailed information can be found in this 234-page PDF file: http://mlbplayers.mlb.com/pa/pdf/cba_english.pdf

Last edited by SetonHallPirate; 06-01-2006 at 04:52 PM.
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Old 06-12-2006, 03:59 PM   #28
Zweiblumen
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Just wanted to toss in another vote for losing actual draft picks for signing FAs....I want there to be some penalty to just going out and buying tons of guys to make my team instantly better.

I guess you would need some system of offering arbitration to impending FAs Doesn't seem like you should get compensation for a guy you didn't want to keep anyway....At any rate, it would be nice, though it's pretty nifty as is....certainly a leg up on older ootp versions.
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Old 06-15-2006, 02:44 AM   #29
DHS23
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I know there was a problem with this earlier in which you were given a 3rd rounder if a team signed one of your old Type A players. Was this fixed?
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Old 06-15-2006, 06:05 AM   #30
aewin
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Make sure that you are looking at v1.1 (not v1.0) of the game guide. I got Battists to correct it.
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