Home | Webstore
Latest News: OOTP 27 Buy Now - FHM 12 Available - OOTP Go! 27 Available

Out of the Park Baseball 27 Buy Now!

  

Go Back   OOTP Developments Forums > Prior Versions of Our Games > Earlier versions of Out of the Park Baseball > Earlier versions of OOTP: General Discussions

Earlier versions of OOTP: General Discussions General chat about the game...

Reply
 
Thread Tools
Old 05-22-2002, 08:28 AM   #1
Goody
Hall Of Famer
 
Goody's Avatar
 
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
Post Anyone familiar with new schedule generation?

I just found the schedule generator by Stickware at Big City Baseball. This looks great because I have been wanting a 162 game season with scattered off days and it seems this is the tool to do that. I tried it out on a test league and everything seems to work great except that it is not showing the future pitching matchups. It only shows the pitchers on the schedule page for one day ahead and finished games.

Does anyone know why its doing this and if there is a way to fix it? I figured it would start to work in the second season but that's not the case. If anyone has any insight it would be greatly appreciated.
__________________
In the past: Laseron Baseball Association creator. Present: I am Rezulm on PT and OOTP Discord. Future: I wish it was the past.
Goody is offline   Reply With Quote
Old 05-22-2002, 08:38 AM   #2
Steve Kuffrey
Administrator
 
Steve Kuffrey's Avatar
 
Join Date: Jul 1999
Location: S.E. TN - Georgia born and raised
Posts: 17,036
Post

It never goes more than one day ahead with the pitching matchups.
__________________
Steve Kuffrey
DABS Atlanta Braves - 2008 Eastern Division Champ
*DBLC Atlanta Braves - 2011, 2014 East Division Champ, 2012, 2013 NL Wildcard
Baseball Maelstrom-Montreal Expos-2013 Tourney winner, 2014 WC Team
Sparky's League - Tampa Bay D'Rays
Epicenter Baseball League - Astros 2014
The CBL Rewind - Phillies '95
Steve Kuffrey is offline   Reply With Quote
Old 05-22-2002, 08:39 AM   #3
spleen1015
Hall Of Famer
 
spleen1015's Avatar
 
Join Date: Jan 2002
Posts: 6,008
Post

EDIT - Steve beat me to it.

BTW, Steve, is the OOL ever going to expand? I want in, BAD!

<small>[ 05-22-2002, 03:01 PM: Message edited by: spleen1015 ]</small>
spleen1015 is offline   Reply With Quote
Old 05-22-2002, 08:45 AM   #4
Goody
Hall Of Famer
 
Goody's Avatar
 
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
Post

Really? Even before you start messing with changing schedules?

I wonder why I thought it went further ahead. Did it do that in OOTP3 or something? Anyways, thanks guys.
__________________
In the past: Laseron Baseball Association creator. Present: I am Rezulm on PT and OOTP Discord. Future: I wish it was the past.
Goody is offline   Reply With Quote
Old 05-24-2002, 06:57 AM   #5
UKSubs
Minors (Triple A)
 
Join Date: Dec 2001
Posts: 272
Post

Has anyone else tried to use the new schedule generator on an existing league and found out that the statistics restart after the All-Star Break?
__________________
Counter Culture Baseball Commissioner/Houston Astros

RANZBA Adelaide Crows
UKSubs is offline   Reply With Quote
Old 05-24-2002, 07:36 AM   #6
Goody
Hall Of Famer
 
Goody's Avatar
 
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
Post

Did you delete and re-add the all-star game manually and reset the "schedule starts on" day?
__________________
In the past: Laseron Baseball Association creator. Present: I am Rezulm on PT and OOTP Discord. Future: I wish it was the past.
Goody is offline   Reply With Quote
Old 05-24-2002, 07:45 AM   #7
Andy
Hall Of Famer
 
Join Date: Dec 2001
Location: Dayton, OH
Posts: 2,270
Post

</font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial">Originally posted by UKSubs:
<strong>Has anyone else tried to use the new schedule generator on an existing league and found out that the statistics restart after the All-Star Break?</strong></font><hr /></blockquote><font size="2" face="Verdana, Arial">I used the Stickware Schedule Generator for the first time right before season 2 of my fictional league and had no problems at all.
Andy is offline   Reply With Quote
Old 05-24-2002, 08:45 AM   #8
Halo Fan
Minors (Single A)
 
Join Date: Apr 2002
Location: California
Posts: 71
Post

The problem I'm having with the Stickware Schedule Generator is that in a 2-league, 16-team game it doesn't seem to ever give the same number of games between the teams. I've tried it both in 1903 (with a 140-game schedule, chould be 20 games per opponent), and in 1904 (154 games, 22 vs. each team). Instead of doing it correctly, it gives me anywhere from 18-24 games against each opponent. Has anybody else had this problem, or am I just losing it?
Halo Fan is offline   Reply With Quote
Old 05-24-2002, 12:41 PM   #9
dfredc
Minors (Rookie Ball)
 
Join Date: Dec 2001
Posts: 38
Post

DaveP can correct me on this if I'm wrong... but my understanding of how the program works was that it was never designed to give a 'perfect' number of games between each team. If that is a huge problem for you, you can always go through your schedule and edit out the extra games while adding in those needed. Print out the text report that is generated with the game, as this will help.

In my book the minor inconvience that this uneven-ness of scheduled games (I personally don't make any changes to the generated schedule) is far outweighed by having a real-like schedule. Would you rather make your own schedule and add them in manually? I know I wouldn't!

Once again, many thanks to Dave for such a wonderful program... and if you haven't used PayPal to send him a buck or two, you should, don't you think it was worth it?!

</font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial">Originally posted by Halo Fan:
<strong>The problem I'm having with the Stickware Schedule Generator is that in a 2-league, 16-team game it doesn't seem to ever give the same number of games between the teams. I've tried it both in 1903 (with a 140-game schedule, chould be 20 games per opponent), and in 1904 (154 games, 22 vs. each team). Instead of doing it correctly, it gives me anywhere from 18-24 games against each opponent. Has anybody else had this problem, or am I just losing it?</strong></font><hr /></blockquote><font size="2" face="Verdana, Arial">
dfredc is offline   Reply With Quote
Old 05-24-2002, 12:51 PM   #10
WileyEquid
Minors (Rookie Ball)
 
Join Date: Apr 2002
Location: Colorado
Posts: 30
Post

Well, I have to admit I ran Dave's Scheduler with his random number generator (the seed) for all 5000 seeds...and from what I've seen of the results...there is not a single balanced schedule...you can get pretty close, but never exaxt...and I've been straw-polling people about their results..and it seems we all agree...it's not perfect, but a helluva' lot better than trying to generate your own. I'm a purist, so I've moved my schedules around to avoid teams travelling across three time zones from east to west to play games on the next day.... IT DOES TAKE SOME WORK, but I can be done... Now, I'm thinking I must have too much time on my hands!!!
WileyEquid is offline   Reply With Quote
Old 05-24-2002, 01:02 PM   #11
Halo Fan
Minors (Single A)
 
Join Date: Apr 2002
Location: California
Posts: 71
Post

Don't get me wrong - it's a HUGE time saver, and I love the staggered off-days. I just wasn't sure if there was something I was doing wrong or if it was designed to be slightly unbalanced. Either way is fine with me - as you say, I can easily change it out myself if need be.
Halo Fan is offline   Reply With Quote
Old 05-24-2002, 03:39 PM   #12
Goody
Hall Of Famer
 
Goody's Avatar
 
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
Post

We have to schedule threads going here...this is confusing!

I've heard lots of people saying you can make your own, or edit it. When I have tried to mess with schedules manually I get VERY confused to where I throw my hands up and forget about it.

Maybe shedules are something like math, you're either good at it or it drives you nuts.
__________________
In the past: Laseron Baseball Association creator. Present: I am Rezulm on PT and OOTP Discord. Future: I wish it was the past.
Goody is offline   Reply With Quote
Old 05-24-2002, 03:54 PM   #13
Dargone
Hall Of Famer
 
Dargone's Avatar
 
Join Date: Feb 2002
Location: Interwebs
Posts: 2,862
Question

I'm a little confused by what balanced means exactly? In the program you have the choice to pick balanced and unbalanced, right? I assumed balanced meant you played everyone in your league roughly the same amount of times. Unbalanced meaning that you played your divisional oppenents more often. So I guess what I'm confused about is, what exactly are you looking for in a perfectly balanced shedule? Thanks for any and all responses
__________________
I was never one to patiently pick up broken fragments and glue them together again and tell myself that the mended whole was as good as new. What is broken is broken -- and I'd rather remember it as it was at its best than mend it and see the broken places as long as I lived.-Margaret Mitchell
Dargone is offline   Reply With Quote
Old 05-24-2002, 04:01 PM   #14
Goody
Hall Of Famer
 
Goody's Avatar
 
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
Post

That means each team would play all the teams in their league the same amount of times. The generator gets close, close enough for my tastes..but not as close as possible.
__________________
In the past: Laseron Baseball Association creator. Present: I am Rezulm on PT and OOTP Discord. Future: I wish it was the past.
Goody is offline   Reply With Quote
Old 05-25-2002, 09:58 AM   #15
Le Grande Orange
Hall Of Famer
 
Le Grande Orange's Avatar
 
Join Date: Feb 2002
Location: Up There
Posts: 15,642
Post

</font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial">Originally posted by WileyEquid:
<strong>I'm a purist, so I've moved my schedules around to avoid teams travelling across three time zones from east to west to play games on the next day...</strong></font><hr /></blockquote><font size="2" face="Verdana, Arial">In real MLB schedules teams DO sometimes travel from east to west and play the next day. Admittedly, it does not happen often, but it does happen from time to time. So I wouldn't necessarily eliminate ALL such occurrences in a schedule.
Le Grande Orange is offline   Reply With Quote
Old 05-26-2002, 12:18 AM   #16
Michael Xavier
Major Leagues
 
Michael Xavier's Avatar
 
Join Date: Mar 2002
Location: Evansville, IN
Posts: 456
Post

I can't tell any difference that the leadership factor plays. This thread made me curious though, so I took a team, and used one of my created fictional league.

I made one team so every one of its players had no leadership ability at all, and then went back and recreated the same team's season where every one of its players are all "Yes, holds the team together."

The None At All team did remarkably well posting a 90-72 record.

The Yes, Hold the Team Together team notched a 75-87 record.

This is just one instance, and I will see if I can do some more experimentation later. Let me know what you think.
__________________
OOTP since March 2002
Michael Xavier is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:11 AM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments