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Old 05-15-2006, 12:32 AM   #101
Qrusher14242
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Hopefully with the history being in text files there will eventually be a way to import that info into the new database.
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Old 05-15-2006, 12:41 AM   #102
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Quote:
Originally Posted by Qrusher14242
Hopefully with the history being in text files there will eventually be a way to import that info into the new database.
nope

Quote:
Originally Posted by Markus Heinsohn
I doubt anyone will be able to code a tool that converts the text file format that OOTP 6 used into the binary format that the new version uses.
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Old 05-15-2006, 12:45 AM   #103
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Originally Posted by Malleus Dei
That remains to be seen. I hope (and expect) that you are right, but we just don't know yet, do we?
Those in the know know that it will!

Quote:
Originally Posted by Malleus Dei
All Puresim 2005 associations - and I have a number of them and so do a number of others on this board - will import perfectly into Puresim 2007.
Except that OOTP2006 is a FAR larger break from previous incarnations of the game than is the new verison of PureSim over its previous incarnations. That should factor into the equation.
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Old 05-15-2006, 12:55 AM   #104
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Clarification on Minor Leagues Please

Quote:
Originally Posted by Markus Heinsohn
I just completed the importing routine for OOTP 6.12/6.5x leagues. I am glad I got it done, it was very difficult because of the huge differences in the database layout.

A lot of things can not be directly imported, it was just impossible or way too time consuming to code this. So, what does not import?
- Any history of any kind (team history, league history, player history, record books etc.)
- Any coaches (fictional coaches/scout get generated and added instead)
- Lineups, depth charts and pitching roles
- Career minor league stats
- Team logos or player pictures (the game does no longer support .BMP files)
- Manager mode (your manager)
- Any passwords

Also, you can only import leagues that are on Opening Day. You can import a league when you create a new game. No minor leagues are added by default, so you can chose what kind of minors you want in your league, if at all. If you do add minors, they will be filled up with fictional players automatically.

OK, now I need a beer
Not sure about anyone else and havent seen these questions asked.
I get that minor league stats will not convert over and that players/ratings will for minor leaguers in the move from v6 to current. Markus said above that when we import our v6 leagues that the new version by default will be set to no minors and we can choose to or not to add the minors during setup. My question is what happens to all the players currently in our minor league systems if by default you have no minors (until you set it up after importing your league.)? I know you stated in another post that only the minor league stats are not coming over and that we still have the players. just wondering where all the players will be placed after you import your league? do the all go to your active roster, designated for assignment, or limbo till you set up a minor league system? If you do set the minors up will the players be automatically placed in the minors at the level they were already in?


Also out of curiosity. What would happen if you changed your league settings to the max on the Standard roster limit (40), before you imported your league? This allowing you to promoto some of your minor league players? Most wouldnt have any Major League stats but would the minor league information show on the players bio or did I miss understand and the players cards (p1.html) wont show past seasons?

Last edited by mlb4; 05-15-2006 at 01:01 AM.
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Old 05-15-2006, 01:02 AM   #105
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Quote:
Originally Posted by Malleus Dei
Let's all hope and pray that OOTP2006 is so wonderful that we never, ever miss the league histories we are going to lose.
And everyone please remember you don't have to lose anything. There's nothing wrong with continuing your league in the old version and keeping the status quo. I may do that with one of my leagues and it doesn't have near the history that many of yours do. It's a question of importance, and each of us will have to make that choice on a personal level.

There are a lot of bright and intelligent people in the lot of you and, with little doubt, I'm sure sooner or later someone will fashion some innovative method of reconciling some or all of the disappointing elements of import. But I leave that to the future and to those more capable than myself. But I sincerely hope we don't spend the next 15 days agitated and in debate over an issue that can be addressed in its basics by simply not converting at all and enjoying the new as new. Surely if the conversion process were to have been the focus of the new format, then I'm sure that there would have been undue limitations on what could be ultimately be accomplished on the new front, up to and including the additions or adaptations of new suggestions made by us in the final hours, as Markus has done. Under the restraints of a conversion focus, that kind of flexibility would likely have not been possible.

We have the best of both worlds. Let's keep them. And if we are daring and want to explore the success of merging old with new, then wait and do so. If it works to your personal satisfaction, great. Welcome aboard to the new world of OOTP. If it lacks in some way, return to the old that has satisfied you in so many ways for this long and will surely continue to do so. And you'll have a whole new opportunity to write, from scratch, a new history just as likely to draw you into its world with as much attraction as the one you so rightly cling to now.

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Old 05-15-2006, 02:24 AM   #106
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I would just like something somewhat similar to the current Catobase that would still preserve the statistical history of our leagues. Whether it is the ability to continue using Catobase in its current form (which I highly doubt), or using the BM2006 features to re-generate all the historical statistical pages. Either or, or something else in a similar fashion, if at all possible, and I'd likely be content. The text file histories, such as the p100.txt files, are not a concern of mine at all. Those being lost are hopefully not a big deal, except possibly the ltrans.txt file.

In the online league I help run, I still have about 99 percent of all zip files that were ever uploaded. That means I can go back to just about every sim week over a 13 season period and re-extract the file. I also have all the end of season league files for our online league, from the 2003 season all the way to the 2015 season that we just concluded. Those familiar with Catobase know that the end of season files are important. For example, if I deleted every single Catobase file on my computer, I could still re-generate our league's entire history again since I still have the end of season league files.

Who knows, I have no idea how the new BM2006 will be as far as tracking the historical statistical features. Maybe I could convert every single end of season league file for our league and re-generate the history with the new game features and get it to work that way. But still, the game's not released yet so the only person who could answer that question is Markus.

Unfortunately, I probably won't know if I'm happy or disappointed about the import until the new version is released and we're all playing around with it.
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Old 05-15-2006, 02:26 AM   #107
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Thanks for the info Markus...this is basically exactly what I expected. I'm glad you got the important stuff importable!!
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Old 05-15-2006, 02:30 AM   #108
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What is the deal?

Most of the people that post on this site seem like total homers, so I am going to voice off with my growing dissatisfaction with OOTP.

I began playing way back with OOTP4. I was a charter member of the World Baseball League with the Mexico City Aztecs. Our league began in 2002 and continues to this day. We are in at the trading deadline of game year 2022. My team has four World Championships (tied for the most) and I've been an active member always.

When I first began playing OOTP I thought it was great that I could buy an inexpensive game online that was a pretty good simulation. It wasn't a great simulation, but it was fun and I could get over the poor english, the lack of sound, horrible graphics, statistical oddities, etc. It was cheap and it gave me a chance to play with some new buddies online. It allowed me to build an empire.

Every year since I've been fed new game versions that are always promised to be amazing, and revolutionary. Each year I am hit up to pony up more and more money for this new version. Each version still has bad graphics, lousy english, no sound, statistical oddities, simplistic and stupid financial models/player negotiations, etc. To add insult to injury, each time I pay more money for a new version, I also have all my players mixed up. My great highly paid players now suck 75% of the time, the ratings are all jumbled up and it is hard to know which ones matter, my farm system is rattled, etc. In the jump to OOTP5 some of my stud starting pitchers mysteriously got vertigo and couldn't throw a strike. With a control rating of 1 they never seemed to be able to gain ratings to meet talent. They retired after years with still a 1 control rating.

The only thing that matters to me with this game is the league I am in. The game has become tired and boring when I am not playing other humans. The game AI is so weak that even on the highest difficulty (read: cheating computer) it is super easy to build dynasties that make the Yankees look like a joke.

I am tired of OOTP messing with my players, messing with my long-term stategies and now killing my leagues 20+ years of history. What the hell am I paying $35 for if you can't add decent graphics, sound, a decent financial system, or even import the history of my league and existing players? This game has been around too long and I've paid to much money supporting you to keep rolling out this tired crap over and over.

Nothing I've read about this game leads me to believe that the new version is really much more than a reworked version of the crap I've been buying before. I'm highly unlikey to buy this next version and will probably give up my team and league when they transition.

I'm disappointed that our money invested in this company have not resulted in better programming and game design. I had high hopes but clearly the money is going into Markus's pocket and not into development.
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Old 05-15-2006, 02:42 AM   #109
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Quote:
Originally Posted by QuestGAV
Do retired players major league stats cross over?
Yes.
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Old 05-15-2006, 02:44 AM   #110
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Quote:
Originally Posted by Markus Heinsohn
Yes.
Cool. That's an important element right there.
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Old 05-15-2006, 02:49 AM   #111
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Quote:
Originally Posted by remangiii
We about the retired.dat?
This does get imported... so you actually do have some history (hall of fame, retired players, career leader boards.) What you do not have is any history that got stored in text format.
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Old 05-15-2006, 02:50 AM   #112
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Quote:
Originally Posted by thomamon
Or maybe the database and other essential parts needed to be fully coded first in order for the conversion to be coded???
Bingo
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Old 05-15-2006, 02:53 AM   #113
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Quote:
Originally Posted by Aztecs - WLB

Nothing I've read about this game leads me to believe that the new version is really much more than a reworked version of the crap I've been buying before. I'm highly unlikey to buy this next version and will probably give up my team and league when they transition.

I'm disappointed that our money invested in this company have not resulted in better programming and game design. I had high hopes but clearly the money is going into Markus's pocket and not into development.
WOW.

First off, sorry you feel so cheated. But if you feel so strongly, the solution is simply not to buy the new game.

As for your lowblow about Markus lining his pockets at the expense of game development, not sure how I can respond to such nonsense.

I know with both Markus and SI at the helm, OOTP2006 and future editions will all be great--not perfect, mind you, but certainly of a very high quality. If OOTP isn't for you, then there are other basball simulators out there worthy of your consideration. Not sure, though, why you insisted on the lowblow comment.
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Old 05-15-2006, 02:56 AM   #114
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Quote:
Originally Posted by Aztecs - WLB
I'm disappointed that our money invested in this company have not resulted in better programming and game design. I had high hopes but clearly the money is going into Markus's pocket and not into development.
I am sorry that you don't like the direction the game has gone, but the above comment about Markus was completely unnecessary (and basically threw the validity of the rest your post out the window in my eyes). You don't seem to understand how games evolve. You can call me a homer, but Markus has delivered on the vast majority of everything he has said he would. Sure, there have been bumps & bugs along the way but there isn't a better baseball management simulation out there and everyone seems to forget about that. Markus doesn't get to wave a magic wand and make the game everything to everybody. He has made every version compatible with the last and that continues to OOTP2006. The other owners in your league will convert to the new version because they believe it will be better than the current one...maybe that should tell you something right there. You have the right to not buy the new version of the game, but insulting Markus is not going change the decisions he has already had to make in order to move the game forward.
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Old 05-15-2006, 03:41 AM   #115
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Quote:
What is the deal?
Most of the people that post on this site seem like total homers, so I am going to voice off with my growing dissatisfaction with OOTP.
Wah wah wah

You can make the game as hard as you want it with a serious salary cap/ trading dificulty on the highest setting and no 3 option year rule.

And since when is a man prohibited frrom making adecent living from the sweat of his own brow?

Didnt your Mom hug you enough?
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Old 05-15-2006, 03:41 AM   #116
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double post
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Old 05-15-2006, 03:47 AM   #117
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Relax guys, everyone is entitled to his own opinion
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Old 05-15-2006, 04:05 AM   #118
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Quote:
Originally Posted by Aztecs - WLB
Most of the people that post on this site seem like total homers, so I am going to voice off with my growing dissatisfaction with OOTP.

I began playing way back with OOTP4. I was a charter member of the World Baseball League with the Mexico City Aztecs. Our league began in 2002 and continues to this day. We are in at the trading deadline of game year 2022. My team has four World Championships (tied for the most) and I've been an active member always.

When I first began playing OOTP I thought it was great that I could buy an inexpensive game online that was a pretty good simulation. It wasn't a great simulation, but it was fun and I could get over the poor english, the lack of sound, horrible graphics, statistical oddities, etc. It was cheap and it gave me a chance to play with some new buddies online. It allowed me to build an empire.

Every year since I've been fed new game versions that are always promised to be amazing, and revolutionary. Each year I am hit up to pony up more and more money for this new version. Each version still has bad graphics, lousy english, no sound, statistical oddities, simplistic and stupid financial models/player negotiations, etc. To add insult to injury, each time I pay more money for a new version, I also have all my players mixed up. My great highly paid players now suck 75% of the time, the ratings are all jumbled up and it is hard to know which ones matter, my farm system is rattled, etc. In the jump to OOTP5 some of my stud starting pitchers mysteriously got vertigo and couldn't throw a strike. With a control rating of 1 they never seemed to be able to gain ratings to meet talent. They retired after years with still a 1 control rating.

The only thing that matters to me with this game is the league I am in. The game has become tired and boring when I am not playing other humans. The game AI is so weak that even on the highest difficulty (read: cheating computer) it is super easy to build dynasties that make the Yankees look like a joke.

I am tired of OOTP messing with my players, messing with my long-term stategies and now killing my leagues 20+ years of history. What the hell am I paying $35 for if you can't add decent graphics, sound, a decent financial system, or even import the history of my league and existing players? This game has been around too long and I've paid to much money supporting you to keep rolling out this tired crap over and over.

Nothing I've read about this game leads me to believe that the new version is really much more than a reworked version of the crap I've been buying before. I'm highly unlikey to buy this next version and will probably give up my team and league when they transition.

I'm disappointed that our money invested in this company have not resulted in better programming and game design. I had high hopes but clearly the money is going into Markus's pocket and not into development.
My suggestions to you would be to a) play the demo so you can cut through all the blogs, spin, hype, PR and judge the game for yourself and b) lay off the personal insults towards Markus.
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Old 05-15-2006, 05:28 AM   #119
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bump, while you guys are up/around or to be found in the morning...

http://www.ootpdevelopments.com/boar...4&postcount=56
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Old 05-15-2006, 05:33 AM   #120
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Quote:
Originally Posted by jbmagic
Career minor league stats

Too bad that wont convert.
not a problem in my mind. they didnt mean squat anyways and now that they will, i only care if they get stored going forward.

Quote:
Originally Posted by jbmagic
But what happens to ghost players? In ootp 2006 there is no ghost players.
nothing happens to them because they arent really there. they are ghosts.

Quote:
Originally Posted by jbmagic
So what happens when you convert from ootp 6.5 to ootp 2006?
as has been said in this thread a couple times, your current minor leaguers will import and the rest of the minors will be filled with players upon creation.

Quote:
Originally Posted by jbmagic
I guess we all have to sign a lot of players to fill up the minors after we export?
nope. see above.
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