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Old 05-14-2006, 08:13 PM   #61
thomamon
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Quote:
Originally Posted by Malleus Dei
I'm also old enough to have hundreds of hours invested in leagues whose records are going away.
They are not going away. You have your almanacs, cato and all other files. Career stats are there also.
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Old 05-14-2006, 08:43 PM   #62
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Thanks for letting us know and your honesty. I have sympathies for everyone who decides not to continue their 6.5 dynasties but I think the new database and engine will be worth it. That's easy for me to say though, I'm treating the new release as a whole new ballgame rather than the next installment of OOTP.
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Old 05-14-2006, 08:49 PM   #63
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Quote:
Originally Posted by deadringer
...I'm treating the new release as a whole new ballgame rather than the next installment of OOTP.
As we should, because that's exactly what it is.
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Old 05-14-2006, 08:55 PM   #64
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Quote:
Originally Posted by f.montoya
As we should, because that's exactly what it is.
Well it ain't OOTP7

It is a "brand new sim" and it will still allow us to carry on our existing leagues.
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Old 05-14-2006, 09:25 PM   #65
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Quote:
Originally Posted by RBLwebguy
1It is a "brand new sim" and it will still allow us to carry on our existing leagues.
We get to keep the players. That seems to be it.
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Old 05-14-2006, 09:36 PM   #66
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Quote:
Originally Posted by Killing Time
We get to keep the players. That seems to be it.
Plus:
Major league stats are correctly imported and used in places like career leader boards.
and the ability to manually transfer player history.

Could have been worse.
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Old 05-14-2006, 09:38 PM   #67
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It was either this or never move the game beyond the old code base.

I much prefer it this way. Any leagues I have going will stay on 6.5

I have a feeling though that once I play 2006 I will not be going back much
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Old 05-14-2006, 09:43 PM   #68
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Waiting patiently (im) for this answer.



Opening Day as in the first day of the regular season or Opening Day as in the first day after you've hit proceed to new season...and after reading the comments Im still not quite sure I understand what you mean with the minor leagues there...Ill just give an example and perhaps someone can tell me what would happen...

I want to import my current online league which is obviously ML-AAA-AA-A....I want all three minor leagues and the major league to import and I want to add a rookie-level, full season minor league and an undisclosed amount of independent/foreign leagues...would this work?[/QUOTE]
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Old 05-14-2006, 09:55 PM   #69
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Oh, and by the way everyone, Markus's first post in this thread should answer the question "Why hasn't there been any information about this?"

Because it hadn't been written yet. Now that it has been, you can bet your sweet booty that people on the beta team will be working hard to determine exactly how the new feature works (and documenting it).
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Old 05-14-2006, 10:00 PM   #70
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Quote:
Originally Posted by Markus Heinsohn
Just the minor league STATS do not import... everything else does import (name, ratings etc)
OK, this seems livable. My concern was that my Franchise Stars Set, which has upwards of 40 minor leaguers per team, wouldn't be able to be converted. From this sentence, it appears that they will be able to convert, and since there's no history or stats at the start, nothing will be lost.

My next question is, will free agents already created to be included in a subsequent draft be transferrable, too, or do I lose those guys?

Thanks.

GH
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Old 05-14-2006, 10:50 PM   #71
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Quote:
Originally Posted by Markus Heinsohn
Just keep a Cato export or a full OOTP 6.5 league html export on your league website, and there's no history lost. Of course it would have been better to have it directly in the game, but it's not that bad.
Yes, it is that bad.

I mean, it is what it is, so everyone will just deal with it. I understand that we're going to a totally new environment. Yes, I do. But an on-line league is not really about the game version, and a truely sucessful on-line league is a beautiful amalgam of passion, commitment, and knowlege that has only a little to do with the game itself. An elite on-line league is about its culture and its history. To lose it, or to split it into multiple, non--integrated viewers/browsers is a great way to kill the spirit that has been built around the elite, longterm leagues that are currently in existence.

To downplay this viewpoint doesn't make it less real.

The truth of the matter is that leagues with years and years of historical data behind them are going to need to take a good hard look at whether they want to continue with the history they have, or kill everything and start afresh. Perhaps this is an inevitable decision. It's certainly not a surprising situation, since you've been suggesting that such a thing might happen. But it's still disappointing. It's also not like members of these leageus haven't been pleading for a "complete" migration for many, many months. History is merely data. It _feels_ like something ought to be able to be done to allow these longterm leagues that have been propped up and crafted out of pure love of the game and thousands and thousands, perhaps millions, of OOTP user-hours, to retain their records in a single place as they move forward. These are the people, cantankerous as they might be at times, who have the absolute most at stake in the game. And these are the ones who are now set to lose the most.

If nothing else, it seems only humane to allow us the right and ability to vent and grieve for our losses rather than have them swept aside as if they should mean nothing, and as if we should joyfully forget the past, and dispense with the massive efforts that have gone into building these glorious social constructs.

I know, Markus, that you haven't purposefully attempted to handicap on-line leagues. I know that. But it's this kind of thing that bugs some of us about the purely fantastical things that are coming down the pike. I'm all for maximum flexibilty, and I want people who want that to get their way, too. But I'm fairly sure I speak for most of us whose OOTP life consists of on-line play when I say that I would greatly have preferred you spent 2-4 weeks figuring out how to convert everything--OOTP history/Cato/ into an integrated data structure that would have supported us than deal with massively international/inter-planetary/inter-universe play.

Anyway....

I'll go take a chill pill now.
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Old 05-14-2006, 11:19 PM   #72
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Quote:
Originally Posted by RonCo
Anyway....

I'll go take a chill pill now.
I have an online league with a bunch of active owners. We couldn't be happier about what Markus said today.

The only reason this is going to kill any online leagues is because the commissioner and the owners of the league will let it. Nothing Markus said should have any influence on why an online league can not continue. If your league dies, the only person who should be blamed is the person you see when you look in the mirror.
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Old 05-14-2006, 11:21 PM   #73
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Quote:
Originally Posted by RBLwebguy
Could have been worse.
Could have. Could have been better, too.
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Old 05-14-2006, 11:24 PM   #74
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Quote:
Originally Posted by Malleus Dei
Could have. Could have been better, too.
Always look on the bright side of life...
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Old 05-14-2006, 11:26 PM   #75
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Always look on the bright side of life...
Lifes a piece of %$#$
When you think of it
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Old 05-14-2006, 11:28 PM   #76
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Quote:
Originally Posted by Malleus Dei
Could have. Could have been better, too.
Edited because MD is not worth wasting anymore time on, EVER!
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Last edited by thomamon; 05-14-2006 at 11:40 PM.
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Old 05-14-2006, 11:29 PM   #77
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Quote:
Originally Posted by Markus Heinsohn
Just keep a Cato export or a full OOTP 6.5 league html export on your league website, and there's no history lost. Of course it would have been better to have it directly in the game, but it's not that bad.
Anyway (in the future, I understand it likely would not be possible at this point), that you could write some sort of utility to import our Cato history into the new OOTP history thingy (sorry, I'm not sure what it's called). Given the two are almost the exact same in the output... I'm not concerned if some stats were missing, so long as the key ones are there

I guess what I don't like is this - yeah, we could keep a Cato export on our website. But when you want to figure out who to see the career hit leader board, it's annoying to look at the Cato leadeboard to see that "player x" has 3245, and then the OOTP leaderboard to see that "player y" has 3195.

Meh. That's just me.
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Old 05-14-2006, 11:32 PM   #78
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Quote:
Originally Posted by chrisj
Anyway (in the future, I understand it likely would not be possible at this point), that you could write some sort of utility to import our Cato history into the new OOTP history thingy (sorry, I'm not sure what it's called). Given the two are almost the exact same in the output... I'm not concerned if some stats were missing, so long as the key ones are there

I guess what I don't like is this - yeah, we could keep a Cato export on our website. But when you want to figure out who to see the career hit leader board, it's annoying to look at the Cato leadeboard to see that "player x" has 3245, and then the OOTP leaderboard to see that "player y" has 3195.

Meh. That's just me.
The carear leaderboard in hits will be fully functional after the import from 6.5 to 06 :-)
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Old 05-14-2006, 11:40 PM   #79
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Quote:
Originally Posted by thomamon
The carear leaderboard in hits will be fully functional after the import from 6.5 to 06 :-)
That was just one example - there are many more that I suspect will not be.
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Old 05-14-2006, 11:41 PM   #80
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Quote:
Originally Posted by chrisj
That was just one example - there are many more that I suspect will not be.
All career leader boards and stats are there. The only thing missing is text history stating who won the world series, mvp's and stuff like that.

It's really not that major.
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