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#1 |
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All Star Starter
Join Date: May 2002
Location: Colchester, CT
Posts: 1,448
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Salaries
Just curious...what are the minimum salaries going to be? In previous versions, anything below $300,000 was a "minor league contract". However, I want to create an Independent League, and depending on how competitive it is, I'd like the salaries to be very scaled down, to perhaps like $40,000/year.
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#2 |
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Hall Of Famer
Join Date: Mar 2005
Location: Los Angeles
Posts: 14,147
Infractions: 0/1 (1)
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In 6 and 6.5 you could create your own minimum salary. Im sure this will carry over into the new game.
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#3 |
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All Star Starter
Join Date: Mar 2006
Location: The Borough of Kings
Posts: 1,713
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Does anyone know if maximum individual salaries can be capped as well? It would be nice to have a little added flexibility in this regard. In previous versions that I've played, setting team salary caps doesn't always cut it from a logical standpoint. You always end up with teams that blow their whole wad on three or four star players & end up with little or no wiggle room.
It would be nice, therefore, to be able cap individual player salaries along with collective team totals.
__________________
"If you don't know where you are going, you'll wind up someplace else." - Lawrence Peter Berra |
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#4 |
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Hall Of Famer
Join Date: Apr 2006
Location: at the altar of the baseball god praying for middle infield that can catch the ball
Posts: 2,036
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What is the real life minimum wage for baseball anyway?
__________________
-Left-handed groundball specialist -Strikeouts are for wimps |
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#5 | |
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All Star Starter
Join Date: Mar 2006
Location: The Borough of Kings
Posts: 1,713
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Quote:
Edit: I double-checked. The minimum salary is $316,000.
__________________
"If you don't know where you are going, you'll wind up someplace else." - Lawrence Peter Berra Last edited by Caporegime; 04-23-2006 at 12:08 AM. |
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#6 |
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Hall Of Famer
Join Date: Mar 2005
Location: Los Angeles
Posts: 14,147
Infractions: 0/1 (1)
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In OOTP 6 the David Wells character became a free agent after the 1st season and I needed pitching depth but he wouldnt sign with me. I looked after free agency and he signed a 1 year 24 million dollar contract.
That oughta keep him in doughnuts for a while. I second the motion for an optional individual player salary cap |
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#7 | |
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Hall Of Famer
Join Date: Dec 2003
Location: LEO
Posts: 3,789
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Quote:
This did seem to happen way too often in v6. Especially when the human teams bid on the guy, a computer team will just drive the price sky high. And not just lucrative, I mean stupid money. 24 million for a pitcher is just stupid money.
__________________
The Chicago White Sox 1906, 1917, 2005 World Series Champions 1900, 1901, 1906, 1917, 1919, 1959, 2005 American League Champions 2000, 2005, 2008 American League Central Division Champions 1983, 1993 American League West Division Champions OOTP | Orbiter | SSMS | FSX | LoL | MLP:FIM! |
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#8 | |
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All Star Reserve
Join Date: Apr 2004
Posts: 740
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Quote:
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#9 |
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Minors (Single A)
Join Date: Dec 2002
Posts: 73
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Will we be able to cap the maximum allowable salary for an individual player, and make that figure as low as we want?
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#10 | |
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All Star Reserve
Join Date: Nov 2003
Location: Highest county in the Virginia hills
Posts: 637
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Quote:
So, for an accurate rendition of either modern or historical ball, we need to be able to set player (and coaching/scouting/etc.) salary scales (and ticket prices/etc.) vastly lower than in any prior version of the game. Presumably both minimums, maximums (if any), and coefficients of the typical spread will be customizable league-by-league within each game world. In my own planned fictional world (which will be "realistic," but with world and baseball history having followed a somewhat different course), $300K will be closer to a major-league star salary than it will be to the minimum, and nobody will make multi-millions. I expect to be able to customize revenue streams in such a way that ticket sales are the substantial majority of any team's income. (Ideally, I'd also like to see travel between games incorporated as a team expenditure, so the geography of far-flung versus regionalized leagues, and the schedule of each team therein, becomes financially relevant. Different countries and eras might have different per-distance costs [and travel times!] based on the implicit availability of various forms of transport. This can wait for the next version.) |
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#11 |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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A maximum salary is a really good idea and should be in the game.
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#12 | |
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Hall Of Famer
Join Date: Dec 2003
Location: LEO
Posts: 3,789
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Quote:
That's how the NBA does it, is it not?
__________________
The Chicago White Sox 1906, 1917, 2005 World Series Champions 1900, 1901, 1906, 1917, 1919, 1959, 2005 American League Champions 2000, 2005, 2008 American League Central Division Champions 1983, 1993 American League West Division Champions OOTP | Orbiter | SSMS | FSX | LoL | MLP:FIM! |
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#13 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,642
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You can get a hint of the salary customization in the game from this blog of Markus' from December.
I'll quote the relevant paragraph below: Quote:
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#14 |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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So you're more or less telling us that there is a maximum salary that we can set, eh?
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#15 |
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Hall Of Famer
Join Date: Dec 2003
Location: LEO
Posts: 3,789
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MD has gone all Canadian on us.
__________________
The Chicago White Sox 1906, 1917, 2005 World Series Champions 1900, 1901, 1906, 1917, 1919, 1959, 2005 American League Champions 2000, 2005, 2008 American League Central Division Champions 1983, 1993 American League West Division Champions OOTP | Orbiter | SSMS | FSX | LoL | MLP:FIM! |
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#16 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,642
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Quote:
So you'll have to glean your information through official channels... |
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#17 |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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Hey, I'm trying to put the one I'm talking to at ease.
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#18 | |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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Quote:
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#19 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,642
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Quote:
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#20 |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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Too many Molson's, eh?
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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