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#1 |
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All Star Reserve
Join Date: Jun 2003
Location: Miami
Posts: 833
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Uniform question for experts (I guess)
For my fictional league I had Bobble make me uniforms. With BagOHeads and blueturfs faces I now give special players faces (with the uniform of the team they play with). I do all this with Adobe Photoshop.
The problems is that to appear in the games the pictures/photos have to be in bmp format. My question is how can I just change the uniform of the player but not his face in case he gets traded or signs with a different team? Thanks Skywalker76 |
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#2 |
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Minors (Triple A)
Join Date: Nov 2005
Posts: 258
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You could probably save a version in PSP format that can be easily changes and a version in BMP format for the game.
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Hickory Baseball League - Baltimore Orioles (WS Champs) Cooperstown Diamond Legends - Detroit Tigers (0-0) Smallball coming soon |
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#3 |
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All Star Reserve
Join Date: Jun 2003
Location: Miami
Posts: 833
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Hmmm, that would be a possibility. Thanks. But to be honest I had hoped that there would be a way to transform the bmp file into a psp file.
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#4 | |
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Hall Of Famer
Join Date: May 2003
Location: Under The Christmas Fish
Posts: 7,731
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#5 |
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All Star Reserve
Join Date: Jun 2003
Location: Miami
Posts: 833
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Damn....the problems is I have saved all the 150 faces I done have so far just in bmp.
It would have just been great to change the uniform somehow. So what I have to do now after I have done the face/uniform in Photoshop is to save it first as psp and next as bmp, right? |
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#6 |
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Hall Of Famer
Join Date: May 2003
Location: Under The Christmas Fish
Posts: 7,731
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Or you can just save them all as Photoshop or PSP files and convert them in bulk using Irfanview - then just archive the PSD or PSP files, and change them when you need to change them.
In theory, if you're just working from templates anyway, you can just copy and paste the changed layers (with a transparent hole where the face would be) onto the BMP. |
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#7 | |
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All Star Reserve
Join Date: Jun 2003
Location: Miami
Posts: 833
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#8 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 2,946
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Also if you are changing just the uniform then you could take the bmp file that has the player in his uniform and just overlay the uni over the old uni. The face is underneath all the uniform layers anyway. The only issue would be with the backgrounds and this can be erased with a good graphics program. I use psp 9.0 and it has tools to do this pretty easily....
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#9 |
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All Star Starter
Join Date: Dec 2001
Posts: 1,113
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If you download the link in my signature, I explain how to do this.
Good luck, I am sure Bobble made a nice set of unis.
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ATHL Louisville Jockeys (2001-present) 2002, 2007, 2010, 2012, 2014, 2015, 2020 World Champions Uniform Template 1.2 |
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#10 |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 4,033
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Whadda ya mean you don't do it? I just did it and I'm ready to do it again!
Here's what I do. I create what I'll call a team file. It's a PSP file that has got the uniform layers and a layer for each face I use with that uniform. Then using that, I just save as a .bmp for each .bmp I need. You don't need a seperate PSP file for each person, just each uni.
If you've used the bags of heads, then the heads are easily accessable. It shouldn't take too long to recreate the guys with new unis.
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#11 | |
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All Star Reserve
Join Date: Dec 2001
Posts: 516
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#12 |
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Minors (Triple A)
Join Date: Nov 2005
Posts: 258
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I'd go with what Blueturf said, it is the easiest way.
__________________
Hickory Baseball League - Baltimore Orioles (WS Champs) Cooperstown Diamond Legends - Detroit Tigers (0-0) Smallball coming soon |
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#13 |
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All Star Reserve
Join Date: Jun 2003
Location: Miami
Posts: 833
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First of all thanks for all your help. The problem about the players I already made is that I loaded the teams uniform and any of bag of heads. I the copy the face I want into the uniform layer and save the "new" uniform-face picture as a bmp file. Next I delete this face from the bag of heads file, so that I won't use this face again.
Blueturf- I'll try what you did. Let's see I can get al these faces and uniforms in one psd file- if not you're going to hear from me soon. |
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#14 |
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All Star Reserve
Join Date: Jun 2003
Location: Miami
Posts: 833
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Ok I tried- but failed. How do I get all the uniforms into one file?
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#15 | |
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Hall Of Famer
Join Date: Aug 2003
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