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Earlier versions of OOTP: Technical Support Do you have a copy of OOTP Baseball 2006? Are you in need of help and assistance in running the game or do you have errors that you need help in resolving? This is your place!

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Old 06-25-2005, 05:52 PM   #1
Guster
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Exclamation Allstars becoming FA

1st season of 6.5a. After the allstar game all some of my players selected as allstars appeared to have signed as free agents with other teams. I was sim the week. At 1st I noticed an issue with the league leaders showing my player twice. Then the team changed. BElow is a paste for the txn history for 1 player. No mention of being waived which he wasn't.

5/24/2048: Signed a contract extension with Youngstown, $11,000,000 per year, for 4 years.
Was selected to the 2048 Allstar game...
Signed as a free agent by Detroit on 7/5/2048 to a 1-year deal worth $4,012,000 per year...
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Old 06-26-2005, 12:38 AM   #2
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Quote:
Originally Posted by Guster
1st season of 6.5a. After the allstar game all some of my players selected as allstars appeared to have signed as free agents with other teams. I was sim the week. At 1st I noticed an issue with the league leaders showing my player twice. Then the team changed. BElow is a paste for the txn history for 1 player. No mention of being waived which he wasn't.
I had the same problem prior to the patch. For some reason the game makes a copy of certain guys on the All-Star team and they subsequently become free agents. Once they sign with another team, they can play for two teams at once and accumulate stats from both teams. I started a new league right after 6.5 came out and sadly this happened in my very first season. Hopefully there will be a 6.5b that addresses this.
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Old 06-26-2005, 12:54 AM   #3
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Assuming this is true (and there's no reason to believe it's not) this is a very serious problem.
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Old 06-26-2005, 01:50 AM   #4
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Going around...... 's got me thinkin'.

http://www.ootpdevelopments.com/boar...d.php?t=101792
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Old 06-26-2005, 09:36 PM   #5
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There are a few issues surrounding the All-Star game as I can gather. But as I recall the 6.5a intentions, the only coding that would have been adjusted (and I'm a novice so probably shouldn't be speculating at all) was the addition of the All-Star game as a vehicle to determine home field advantage was it not?

It seems odd to me that it would have such far reaching effects, but who knows? In the meantime, I'm probably paranoid enough to eliminate the AS game from my first season until there is a definite response. And again, I'm playing every game out so I have the luxury of some time to afford I suppose unlike the super-simmers. Thank goodness for them though, as a result many of these kinds of issues are brought to our attention. Thanks for that.
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Old 06-26-2005, 09:51 PM   #6
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There really shouldn't be anything in 6.5 that would cause this. Have you used Pierre's AS editor at all?
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Old 06-26-2005, 09:58 PM   #7
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I am seeing something similar in my first season running 6.5a. I ran 11 seasons of this league prior to installing the 6.5a patch and did not see a problem.

Clicking on the All Star players post ASB, they have no salary listed, nor any service time. Under Almanac->Display all Players of League, there are indeed two copies of each All Star player. One copy of each is listed in the Free Agent pool, while one remains on their original team. I haven't simmed the first day of games post-ASB yet.

EDIT: I've not ever used Pierre's AS editor.
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Old 06-26-2005, 11:04 PM   #8
Steve Kuffrey
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I posted this in the beta forum and NO ONE has been able to reproduce this issue, what EXACTLY are you doing to get this?
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Old 06-26-2005, 11:23 PM   #9
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Quote:
Originally Posted by woburn
I haven't simmed the first day of games post-ASB yet.
Now that could be the illusion of the problem right there. I recall sometime back there was some discussion about how stats were affected after the AS game, but in reality everything related to the AS game is a temporary reflection of conditions. Has anyone demonstrated that this situation continues after the AS, or are these conclusions being drawn before any additional days have passed?

This is starting to sound familiar in nature, just not in precise form.
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Old 06-26-2005, 11:25 PM   #10
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Quote:
Originally Posted by woburn
I am seeing something similar in my first season running 6.5a. I ran 11 seasons of this league prior to installing the 6.5a patch and did not see a problem.

Clicking on the All Star players post ASB, they have no salary listed, nor any service time. Under Almanac->Display all Players of League, there are indeed two copies of each All Star player. One copy of each is listed in the Free Agent pool, while one remains on their original team. I haven't simmed the first day of games post-ASB yet.

EDIT: I've not ever used Pierre's AS editor.
At what point in the season did you convert?
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Old 06-27-2005, 08:21 AM   #11
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Quote:
Originally Posted by endgame
Now that could be the illusion of the problem right there. I recall sometime back there was some discussion about how stats were affected after the AS game, but in reality everything related to the AS game is a temporary reflection of conditions. Has anyone demonstrated that this situation continues after the AS, or are these conclusions being drawn before any additional days have passed?

This is starting to sound familiar in nature, just not in precise form.

OK, here's a strange thing. Last night I saw this problem, and went to bed kinda disappointed. This morning I was going to check some things out. So I opened up OOTP again, and the problem seems to be fixed, even though I'm at the exact same point of the day (7/13) as I was at last night. The duplicate players are no longer in the AS pool, and the original players have their contract info restored.

I still wonder if I had simmed ahead last night, if the players would have been released as reported in other cases. In essence the only thing I did between then and now was to close OOTP. Somehow that "consolidated" the players?

Hopefully this helps a bit?
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Old 06-27-2005, 08:31 AM   #12
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I had the samething happen to me, my #1 pitcher makes the All-Star team then he is signed as a free-agent by another team after the game. There is no mention anywhere in the history of the league or the player of him being released. I saved the league file if any wants to see it.
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Old 06-27-2005, 08:46 AM   #13
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Are you guys using any 3rd party tools? What time of leagues is this happening in?

The problem can't be reproduced if we don't know how you guys are playing it. The problem is trying to be pin pointed. Feedback on how you guys are playing would be great!
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Old 06-27-2005, 09:03 AM   #14
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Personally, I'm running a fictional league, current time period. 16 teams, 4x4. The only 3rd party tool was the Stickware schedule generator. Ran the league for 11 seasons under v6.12, didn't see the issue. First AS game under 6.5a is when it occurred.
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Old 06-27-2005, 09:15 AM   #15
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Problem Duplicated

I ran a few tests and I was able to duplicate the problem. This bug will only show up when you actually play the All-Star Game. If you load up the All-Star Game and click on a player to bring up their profile, that will create the duplicate player in the free agent pool. This will happen in any of the pre-game and in-game screens.

After I saw Woburn's post (#11 in this thread), I checked to see if shutting the game down and restarting it would correct the issue. Any duplicate who was still a free agent vanished afterward, but those who had already signed with another team remained with that team as well as their original team. It appears that some duplicates are signed by the computer immediately after they're created, before the user gets a chance to restart the game.

Basically the only way to avoid this issue is to simulate the All-Star Game right from the schedule page. When I tried doing that I didn't encounter any duplicate players.

Edited to add: I'm not using any add-ons for the game and in all of my tests I started an eight team custom league from scratch.

Last edited by CobaltJays; 06-27-2005 at 09:31 AM.
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Old 06-27-2005, 09:34 AM   #16
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Interesting post Cobalt. That fits with what I do. I open the All Star game to the "set lineup" screen, then I scroll through the players to see who has been named to the AS teams. I don't run the game though, I sim it.

All the teams are human-owned, so that probably explains why I didn't see any immediate signings.

EDIT - when I say 'scroll through', I mean I do open up the players profiles.
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Old 06-27-2005, 03:21 PM   #17
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Thanks guys. Markus has been made aware of this.
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Old 06-29-2005, 12:17 AM   #18
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just tried this and it seems to work ok for me:

1) set All teams to human on the day before the AS Game
2) play AS Game
3) close OOTP 6.5a
4) set teams back to cpu/human control

hopefully this is a quick work-around until another patch fixes this...
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Old 06-29-2005, 12:59 AM   #19
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So all the duplicates disappear when you close and re-start the game immediately after playing the AS game if all the teams in the league are set to human managers?
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Old 06-29-2005, 01:00 AM   #20
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Quote:
Originally Posted by gcsii99
... this is a quick work-around until another patch fixes this...
In addition to simply simulating the AS day, if I've read the posts correctly.
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