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Old 06-21-2005, 05:59 PM   #1
jbmagic
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how many rounds you guys doing for the intial draft?

how many rounds you guys doing for the intial draft when starting a new league?
what you guys recommend?


and how many rounds you recommend for the amatuer draft?


moderen era

thanks
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Old 06-21-2005, 06:09 PM   #2
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For my last league I drafted all 60 rounds for my team. The amature draft I turned it down to 5 for one of my solo leagues but I seem to have more fun with a 10 round draft. I have yet to get a superstar out of the last 5 rounds but I have gotten countless bench players, utility guys, middle reliever and the occasional 4 or 5th starter in the final rounds of the draft.
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Old 06-21-2005, 06:15 PM   #3
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at least 25 for mine. jsut to get a full roster. after that they can sign whoever to fill out their minors
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Old 06-21-2005, 06:40 PM   #4
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60 & 7..............but 10 for the first season or two.
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Old 06-21-2005, 06:55 PM   #5
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60 and 12.
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Old 06-21-2005, 07:00 PM   #6
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i do 60 and 12 as well
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Old 06-21-2005, 08:07 PM   #7
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60 & 12.

I've had 11th and 12th rounders come out as some of the best players ever. Kinda reminds of Piaza (62nd round pick).
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Old 06-21-2005, 08:24 PM   #8
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60 and 12 wow.


if you do that, wil the minor leagues be too crowded? or pretty much you will have some space in there.

thanks
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Old 06-21-2005, 08:31 PM   #9
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I think a lot of people use those settings because that was what SD recommended for his 6.12 modifiers. The minors seem to be decently stocked, lots of free agents though.
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Old 06-21-2005, 09:27 PM   #10
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40/10. I do the initial 40 and then delete the FA pool after the draft. Then I do the 10 rounds per year. This is to offset the problem with too many good players available when you create a league, keeping most of your minor league players trapped behind someone. I also like to get to know the players a bit and it is much easier knowing 40 than 60.....
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Old 06-21-2005, 10:25 PM   #11
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I did 25 for the initial draft and then clicked on fill in minor league rosters
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Old 06-21-2005, 10:48 PM   #12
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60/10
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Old 06-21-2005, 11:07 PM   #13
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I do 60 for the initial year fictional player draft, to fill out the ML roster and a good portion of the minor league teams (I don't use the "Fill up minor league teams with players" button). Then I do an 8 round Amateur draft every year.

I'm seeing a lot of crappy drafts, though...so I might up this to 10 or 12 pretty soon. The "real" MLB amateur draft is something crazy, like 50 rounds.
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Old 06-21-2005, 11:20 PM   #14
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40/10 to start
5 later on
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Old 06-21-2005, 11:32 PM   #15
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i think i going to go with 40/10 per season

and delete the intial free agents after i draft.. so it wont be so easy to grab all the best free agents.

cpu teams dont sign free agents on intial season until game 1.
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Old 06-21-2005, 11:39 PM   #16
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60/8
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Old 06-22-2005, 12:28 AM   #17
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100 then 10....thats right 100...took a long time, but everyone had a chance to draft for each team in their organization.
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Old 06-22-2005, 12:33 AM   #18
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whatever it takes to get everybody drafted

then 7-10 rounds, depending on my mood
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Old 06-22-2005, 12:43 AM   #19
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Quote:
Originally Posted by Malleus Dei
60/10
This is what I used in my latest solo league. Starting with 60 allows for a decent amount of players at each level in the minors. 10 draft picks each year keeps the minor leagues stocked pretty well without tremendous overcrowding (I cull my A and AA level rosters fairly regularly). In the last month of simming, an 8th round draft choice from the prior year just won pitcher of the month after being converted to a starter 50 games into the season. I love seeing that happen occasionally.
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Old 06-22-2005, 01:18 AM   #20
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40 initial

7-10 created and 5-7 drafted for the ammy
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