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| General Discussions Discuss Out of the Park Developments' games, web site, downloads, research and anything else related to OOTP Developments. |
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#1 |
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Minors (Single A)
Join Date: Apr 2002
Posts: 58
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Football Sims
I know about FOF and TPF 2004 games for text-based sims. Are there any other games out there that have the following:
1. Fictitional players 2. Manage-only instead of playing 3. Career-based Also, is there ever going to be a sequel to TPF? |
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#2 |
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Administrator
Join Date: Jul 1999
Location: S.E. TN - Georgia born and raised
Posts: 17,023
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http://www.roogames.co.uk/SAT.html - good game IMO but no career mode
http://www.dksports.com/football.htm - good game, has VERY weak career mode
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Steve Kuffrey DABS Atlanta Braves - 2008 Eastern Division Champ *DBLC Atlanta Braves - 2011, 2014 East Division Champ, 2012, 2013 NL Wildcard Baseball Maelstrom-Montreal Expos-2013 Tourney winner, 2014 WC Team Sparky's League - Tampa Bay D'Rays Epicenter Baseball League - Astros 2014 The CBL Rewind - Phillies '95 |
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#3 |
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All Star Reserve
Join Date: Jul 2004
Location: Great White North
Posts: 945
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What every happened to front page sports football? That game was simple, smooth, and had the beginnings of a good career mode.
And has anybody done Maximum Football?
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"Ruth did it on Beer and Hotdogs..." Last edited by Anachronism; 12-24-2004 at 10:45 AM. |
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#4 | |
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Minors (Single A)
Join Date: Jan 2002
Location: UK
Posts: 70
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Quote:
http://www.maximum-football.com/ |
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#5 | |
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Minors (Single A)
Join Date: Aug 2002
Posts: 53
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Quote:
thanks for the on the URLs.
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ciao Sorry for my English. Im from Germany |
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#6 | |
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All Star Starter
Join Date: Mar 2002
Location: Omaha
Posts: 1,199
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Quote:
Combined with 3rd party utilities made by folks like Lorne Sundby (the King!), Shaun Sullivan, Gelat, and later the VPNFL crew - this game was and probably still is the best combination of all facets of football sims. Reasonably accurate statistics, graphical representation that wouldn't stress anyone's setup (but also wouldn't come close to the current standards in Madden or ESPN), a full stock playbook and the ability to design plays with few limitations, lots of statistics, and an overall feel of realism that I personally haven't felt since. When Sierra released FPBRO99, it was fatally buggy. They recalled it, and then scrapped the game and canned the entire development team and division, just before they were bought out. Thus the death of FBPRO. For years many continued to play, and there is still a core of gamers that continue to play it in online leagues, although they are very scarce. There were many attempts by folks with programming experience to contact Sierra and buy the code, with no success. I have no doubt if Shaun Sullivan had tackled creating a football sim it would have been as equally impressive as his fine baseball sim. This is not to say that some of the current offerings aren't solid, but as yet I have been unable to recapture the 'immersion factor' that FBPRO inspired.
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"Go Crazy Folks!" Jack Buck |
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#7 |
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Minors (Double A)
Join Date: Apr 2004
Location: Fl.
Posts: 154
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To have a football sim with the gameplay strategy and engine of APCF. And a career or player generation model such as OOTP would be too good to be true and unfortunately is for pigskin fans.
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#8 | |
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All Star Starter
Join Date: Mar 2002
Location: Omaha
Posts: 1,199
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Quote:
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"Go Crazy Folks!" Jack Buck |
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#9 | |
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Hall Of Famer
Join Date: May 2003
Location: Under The Christmas Fish
Posts: 7,685
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Quote:
Don't know how much faith I should put in that, but it'd be kinda cool if it were true. |
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#10 | |
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All Star Starter
Join Date: Mar 2002
Location: Omaha
Posts: 1,199
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Quote:
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"Go Crazy Folks!" Jack Buck |
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#11 |
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Hall Of Famer
Join Date: May 2003
Location: Under The Christmas Fish
Posts: 7,685
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Another one to keep an eye on is Division Rivals. It's not nearly as far along as MaximumFB, but they've been planning on career mode from the beginning.
Also, they intend on letting you play at the HS or College levels, as well. Maybe too ambitious, but... |
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#12 |
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Minors (Double A)
Join Date: Apr 2004
Location: Fl.
Posts: 154
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#13 | |
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Minors (Single A)
Join Date: Jan 2002
Location: UK
Posts: 70
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Quote:
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#14 |
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Banned
Join Date: Jan 2002
Location: Seattle
Posts: 1,012
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What's up with all these games including mega-features? There is a lesson that ought to be learned from the relative failures of TPF and, by contrast, the success of FPS for so long despite the fact that it was basically the same game (actually, buggier) in 1999 that it was in 1992. If you build a good football sim that's playable, people will come to buy it. That's all. You don't need snazzy 3D graphics or the ability to play as the Interlake High School Saints and recreate the entire career of Tom Flick. You just need a good core game that recreates the feel and realism of American football (sorry, Canadians) well. Anything else is gravy, and gravy poured over a bunch of rancid meat still tastes mostly like rancid meat.
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#15 | |
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All Star Starter
Join Date: Mar 2002
Location: Omaha
Posts: 1,199
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Quote:
I'll tell you, the success of FBPro in the stat-head world was mostly an unintended result. The game was originally thought to be a competitor in the Madden world and was given only average marks in most reviews because of the lack of eye-candy that was in Madden. What FBPro did was push forward to the folks at EA and others that statistical accuracy was important and that gamers of almost any category were tired of 84-3 Tecmo Bowl scores. In any event, from what I've seen David (Maximum Football) has taken many of the suggestions from his board and tried to put together a game that would meet many gamers needs. It remains to be seen whether this game will deliver but at the least it is has lots of potential.
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"Go Crazy Folks!" Jack Buck |
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#16 | |
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All Star Reserve
Join Date: Jul 2004
Location: Great White North
Posts: 945
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Quote:
Besides, using a marketing quote... we have bigger balls.
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"Ruth did it on Beer and Hotdogs..." |
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#17 | |
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All Star Starter
Join Date: Jun 2002
Location: Port Townsend, WA.
Posts: 1,264
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Quote:
I do agree however that having the ability to play with High School teams is very low (if it even exists) on my priority list....
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Hebrews 11:1 "Now faith is the substance of things hoped for, the evidence of things not seen" |
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#18 |
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Minors (Rookie Ball)
Join Date: Jul 2003
Posts: 31
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It seems that with this exclusive NFL Licensing Agreement (http://www.gamespot.com/news/2004/12...s_6114977.html) going to one place that it opens up the possibility of career based game with alternative players and league much more likely.
The BLITZ: PLAYMAKERS game (based upon the players from the TV show the NFL hated) appears to be one example. Why not a ANY GIVEN SUNDAY game picking up where the movie ended (with Pacino taking over another team and taking Willie Beamon with him). But also it provides a HUGE opportunity for other leagues (CFL, AFL) to market. I can't tell you how many kids 8 - 10 became Broncos fans because Clinton Portis was incredibile in EA's Madden franchise (and I live in NJ for reference). My point being that if CFL and the AFL put together HOT video game that focused on and marketed their most exciting and electricfying players they MAY gain a few new fans. Of course, my dream idea would be to have a game that represented the true talent landscape and had college, NFL, AFL, CFL all existing. With the NFL occassionally plucking talent from the AFL and CFL while the CFL and AFL fighting for the college scraps. Also, TV ratings somehow represented. |
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#19 |
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Administrator
Join Date: Jul 1999
Location: S.E. TN - Georgia born and raised
Posts: 17,023
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AFL has signed a deal w/ EA already.
__________________
Steve Kuffrey DABS Atlanta Braves - 2008 Eastern Division Champ *DBLC Atlanta Braves - 2011, 2014 East Division Champ, 2012, 2013 NL Wildcard Baseball Maelstrom-Montreal Expos-2013 Tourney winner, 2014 WC Team Sparky's League - Tampa Bay D'Rays Epicenter Baseball League - Astros 2014 The CBL Rewind - Phillies '95 |
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#20 | ||||
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Banned
Join Date: Jan 2002
Location: Seattle
Posts: 1,012
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Quote:
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Or even OOTP. There's still no financial coefficient and it's darn hard to make the Dead Ball Era work right, so for the people who are into historical sims, it's not perfect. But people grouse about it and then work around it. On the other hand, you've got the old .400 Software Studio games. I am a huge basketball fan, and I have to say that TPB2k5 is without a doubt the best text b-ball sim ever created, but the first version was REALLY buggy. Quote:
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For a third, I think it's too hung up on the graphical interface. As a text sim fan, I am okay with text. In fact, I prefer text to really horrible graphics, unless I'm playing a game from 1988 or something. TPB2k5's graphics make me wet myself (no, not really; it's just an expression). There's just enough there that you can get a picture in your mind's eye what is going on. I know these guys don't have $10 million budgets; I just prefer to not be reminded of that fact whenever I play. |
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