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Old 04-23-2020, 12:38 PM   #1
johnbenchley
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simulation adjusting for HR increase

So i've been running multiple simulations for historic purposes and i am trying to start at the very earliest (1871) i believe? I've noticed that HR totals do not start adjusting around 1921 like they should. I'm simming into the 60's with the best HR hitters still only hitting around 20-30hrs every year.

I'm using the OOTP development engine setting and stats based on peak seasons.

Has anybody else seen this and is there a fix for it or some setting change?
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Old 04-23-2020, 11:16 PM   #2
Garlon
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You should disable player development. This will use the players stats to give them new ratings each season but their ratings will not change during the season. You should also Retire Players According To History.

Try using 5-yr recalc with import settings for Batters 150/70 and for Pitchers 17/14 when creating the game. I suggest you disable storylines to prevent early retirements.
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Old 04-24-2020, 12:05 AM   #3
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Originally Posted by Garlon View Post
You should disable player development. This will use the players stats to give them new ratings each season but their ratings will not change during the season. You should also Retire Players According To History.

Try using 5-yr recalc with import settings for Batters 150/70 and for Pitchers 17/14 when creating the game. I suggest you disable storylines to prevent early retirements.
idk, i don't think that would cause his HR totals to be off
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Old 04-30-2020, 11:50 AM   #4
johnbenchley
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Quote:
Originally Posted by Garlon View Post
You should disable player development. This will use the players stats to give them new ratings each season but their ratings will not change during the season. You should also Retire Players According To History.

Try using 5-yr recalc with import settings for Batters 150/70 and for Pitchers 17/14 when creating the game. I suggest you disable storylines to prevent early retirements.
Thanks for the suggestion i will def try it. Sorry i just saw these responses. It does kinda make sense if you start in 1870 and leave player development on that it would not adjust for the dead ball era.
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Old 04-30-2020, 12:02 PM   #5
Syd Thrift
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Originally Posted by johnbenchley View Post
So i've been running multiple simulations for historic purposes and i am trying to start at the very earliest (1871) i believe? I've noticed that HR totals do not start adjusting around 1921 like they should. I'm simming into the 60's with the best HR hitters still only hitting around 20-30hrs every year.

I'm using the OOTP development engine setting and stats based on peak seasons.

Has anybody else seen this and is there a fix for it or some setting change?
Take a look at the actual HR totals for that period. They actually stay pretty low until the late 20s/early 30s, and really don't approach modern-ish levels until the 50s. For the extreme example, when Babe Ruth hit 54 homeruns in 1920, only one other team besides the Yankees hit more than that many as a *team* (the Phillies, who had that ultra short right field fence that would become a bane to pitchers as the decade wore on). Ruth hit almost as many HRs as the 3 bottom teams combined (56 to 54).

Even in 1927 the average team hit 59 HRs or just over 1 every 3 games. If you're doing fictional leagues especially you should probably see league leaders with HRs maybe in the low to mid 20s. If you're doing historical ones, there were basically like 4 or 5 guys in all of baseball who'd figured out the secret of the longball, and if one of those guys is in a slump or is injured, then that's kind of it...
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Old 05-01-2020, 11:35 PM   #6
johnbenchley
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Originally Posted by Syd Thrift View Post
Take a look at the actual HR totals for that period. They actually stay pretty low until the late 20s/early 30s, and really don't approach modern-ish levels until the 50s. For the extreme example, when Babe Ruth hit 54 homeruns in 1920, only one other team besides the Yankees hit more than that many as a *team* (the Phillies, who had that ultra short right field fence that would become a bane to pitchers as the decade wore on). Ruth hit almost as many HRs as the 3 bottom teams combined (56 to 54).

Even in 1927 the average team hit 59 HRs or just over 1 every 3 games. If you're doing fictional leagues especially you should probably see league leaders with HRs maybe in the low to mid 20s. If you're doing historical ones, there were basically like 4 or 5 guys in all of baseball who'd figured out the secret of the longball, and if one of those guys is in a slump or is injured, then that's kind of it...
Thanks for the feedback although i can positively say this is not it.....Ruth was hitting around 20-30hrs in my sims consistently even though his power ratings were off the charts.


I simmed multiple time with my above settings and got to the year 1980....all time home run season record at that point was 49....something is def off with how i was simming it.

To me it seems that the game does not make the adjustment out of the dead ball era.
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