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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Hall Of Famer
Join Date: Apr 2006
Location: Kalispell, MT
Posts: 2,094
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I love and hate the new injury model
Ok so I know there are a lot of complaints about the new injury model but I just want to say I love it. It is presenting a whole new challenge for me in the game. Now when I build my team I have to focus real hard on my bench in case injuries start.
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#2 |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,721
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I agree it adds a lot to the challenge of the game. I've been playing an ongoing game since ver 4 and have had little trouble winning. Anything that makes it harder for me to win is welcome.
I'm still playing the classic setting but really like the idea of using the new realistic model. I am waiting hoping the first patch brings a better balance between pitchers and batters. |
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#3 |
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Minors (Triple A)
Join Date: Apr 2009
Posts: 243
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I'm with you OP. Losing Joe Jackson for a week, which becomes two months after all the setbacks, was the hardest thing for me to endure. Overall, I love the model, but when injuries start toying with me, I hate it.
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#4 |
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All Star Starter
Join Date: Jun 2007
Location: Northern Va., Loudoun County
Posts: 1,896
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I'm betting there's 30 real life managers right now that feel the same way.
I also bet they wish they could adjust the setting to lower levels. Well, actually they're probably looking for the real life Global Options page so they can just turn injuries off.
__________________
I believed in drug testing a long time ago. In the 60's I tested everything. - Bill Lee |
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#5 |
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All Star Starter
Join Date: Feb 2003
Location: Canada
Posts: 1,719
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I also like the new system, it adds more challenge, love the rehab messages.
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#6 |
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Minors (Rookie Ball)
Join Date: Jan 2009
Location: WI
Posts: 28
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I just hated too many injuries last year that lasted multiple months. There were too few of the out for a week or so sprains and twinges.
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#7 |
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
Posts: 3,992
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#8 |
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All Star Reserve
Join Date: Mar 2003
Posts: 679
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Does the new injury model allow us to move a player from the 15 to the 60 day DL, or is he stuck on the 15 day DL even if he has a setback?
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#9 |
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Hall Of Famer
Join Date: Mar 2002
Location: Canada
Posts: 3,439
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Let me know when your WHOLE starting 9 is on the DL at the same time.
I am playing my solo fitional league and, no kidding, every player on my team is on the DL right now. I have 3 guys gone for 11 months, 2 guys gone for 2-3 months and 4 guys gone for 1 month. On top of that, my back up Rigth fielder is there 8 months, my back up shortstop is there, 3 weeks and my back up back up right fielder is there for 1 more week. To add to this, 4 of the guys there are possible HOFers and all 4 are now garbage. If you ask me, I detest the injuries. Oh yeah, and 4 pitchers on there too all various over 1 month injury |
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#10 |
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Minors (Double A)
Join Date: Mar 2007
Posts: 195
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#11 | |
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Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Quote:
There is no current method to move from the 15 to the 60 day DL. The 60 day DL is not modeled well. It cannot be used at all until there are 40 men on the roster. When the team has 40, then it can transfer a player to the 60 day DL to free up a roster spot. |
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#12 | |
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All Star Reserve
Join Date: Jul 2008
Posts: 861
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Quote:
I too am seeing, on the classic setting, entire teams being decimated by injuries. This is supposed to be a game, right, a respite from the real world. I guess thats why the "very low" injury setting exists. |
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#13 |
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All Star Reserve
Join Date: Dec 2003
Location: Seattle, WA
Posts: 917
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where is the option to select which injury system to use?
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#14 | |
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Minors (Single A)
Join Date: May 2009
Posts: 91
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Quote:
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#15 |
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All Star Starter
Join Date: Feb 2003
Location: Canada
Posts: 1,719
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#16 |
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Major Leagues
Join Date: Apr 2007
Location: Limbo
Posts: 374
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As of today in the Major League IRL their are 92 pitchers and 59 position players on the DL. Just FYI
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#17 | |
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Minors (Single A)
Join Date: May 2009
Posts: 91
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Quote:
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#18 |
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Major Leagues
Join Date: Jul 2003
Location: Pointe Claire, PQ, CANADA
Posts: 317
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It was pointed out in another thread that when the league is prone to have more injuries, that it actually helps the non AI team becuase as well all know in our personal leauges we play, the AI may have good line ups on some teams, but is never really deep in talent beyond starters.
I couldnt agree with this point more. We human managers normally have teams with depth, good bench players, a good untility IF, 4 decent OF ect ect. Hell I am upset if I dont have 2 good spot starters on my team, let alone 5 decent arms in the rotation. So alot of injuries can actually make it easier for us, becuase AI teams will feel it alot more if they lose a starter than we all personally do. So after mulling this over and wanting to keep at least some sence that I am trying to be fair in my league, I opened up my settings and changed my injuries to 'low', 2 games later my #1 pitcher is lost for 7 months... how deep do I feel my pitching staff is now eh??
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#19 |
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
Posts: 3,992
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I'm not bitching about the injury model, I just need somewhere to complain about the fact that I lost Zack Greinke and my #3 starter to minor injuries for two to three weeks in the same series. I'm in first place early in the season, it'll be interesting to see where I am without Greinke for a while.
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