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OOTP 23 - General Discussions Everything about the brand new 2022 version of Out of the Park Baseball - officially licensed by MLB and the MLBPA.

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Old 04-07-2022, 09:09 PM   #1
texasmame
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Catcher framing

Noice.


Wonder how this will impact the one-pitch mode I use. Guessing it'll just be another stat to rate catchers defensively.



Me likey.
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Old 04-07-2022, 09:19 PM   #2
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I don't play out games so I love the idea of this being another rating for catchers. It's extremely valuable right now in the game...at least until robo umps
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Old 04-07-2022, 09:20 PM   #3
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Screenshot of it
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Old 04-07-2022, 09:29 PM   #4
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wonders if the catcher will once in a while step aside and let pitch hit umpire when team upset HEHE doesnt happen often but does occur HEHEHE
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Old 04-07-2022, 10:26 PM   #5
Syd Thrift
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Originally Posted by texasmame View Post
Noice.


Wonder how this will impact the one-pitch mode I use. Guessing it'll just be another stat to rate catchers defensively.



Me likey.
The game basically uses a “one pitch mode” behind the scenes, that is, it figures out results on a per plate appearance basis, not a per count basis. So the answer is, 100%.
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Old 04-08-2022, 07:58 AM   #6
Rosco Peabody
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I don’t really understand what it means by this “mode”. I get that it could be another rating, but what does it mean by a “mode”?
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Old 04-09-2022, 12:34 AM   #7
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I don’t really understand what it means by this “mode”. I get that it could be another rating, but what does it mean by a “mode”?
Mode? It says catcher framing model.
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Old 04-09-2022, 12:56 PM   #8
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Well, and beyond that we don't really know what they mean by "model" either. It could be a whole new rating. It could be a new way of extrapolating them - I do feel like basing it off of "ability" which covers things like passed ball rate isn't really great, so maybe the new formula incorporates, for example, leadership rating (since a chunk of what goes into "pitcher framing" is also mound psychology, and I at least like the idea of catcher personality having an effect on pitchers wanting or not wanting to work with them). But, well, the game isn't out yet so who knows?
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Old 04-09-2022, 01:49 PM   #9
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This is a change that perfect team players will find far more impactful and probably noticeable.
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Old 04-09-2022, 02:09 PM   #10
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Or it could just mean the catcher will move outside/inside etc as pitcher stars his windup???
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Old 04-09-2022, 02:55 PM   #11
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I would guess it's going to be much more important than that (for some players).
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Old 04-09-2022, 03:05 PM   #12
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Or it could just mean the catcher will move outside/inside etc as pitcher stars his windup???
I would assume that by “model” they mean much more than “cosmetic changes to 3D presentation”.
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Old 04-09-2022, 03:08 PM   #13
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I would assume that by “model” they mean much more than “cosmetic changes to 3D presentation”.
Same.
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Old 04-15-2022, 12:53 PM   #14
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With MLB going to an automated Strike Zone as soon as next season, with it already in some levels of the MiLB, I am hoping this is a feature we will be able to turn off. There will also need to be a way to set the Strike Zone to 100% accuracy with players unable to argue balls and strikes.
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Old 04-15-2022, 01:34 PM   #15
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Screenshot of it
A screenshot of what though? This is just the standard 3D gameplay. Unless that center angle is new, and that will help show off catcher framing? I'm not sure.

Again, this is what happens when they get so vague about things. The "Road to Release" hasn't exactly clarified things either, as the only two left are for Perfect Team, and we still have little idea about what these new features are going to be like.

Also, just as a nitpick, the D-Backs haven't used that wordmark in the screenshot in over half a decade, can that please be scrubbed from the scoreboard in modern day MLB games in game?
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Old 04-15-2022, 01:36 PM   #16
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With MLB going to an automated Strike Zone as soon as next season, with it already in some levels of the MiLB, I am hoping this is a feature we will be able to turn off. There will also need to be a way to set the Strike Zone to 100% accuracy with players unable to argue balls and strikes.
This is one of my pet peeves as well, especially when playing a long-term save. It would be cool to be able to have a 100% accurate strike zone option in the game to reflect the soon-to-be-coming automated strike zone.
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Old 04-15-2022, 01:42 PM   #17
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Yes, you will be able to adjust the framing impact on a scale. So modern day will play at one level, and historical games where framing was likely less pervasive will play at lower levels. And you can obviously turn it off entirely if you wish your robo umps to never be fooled
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Old 04-15-2022, 01:49 PM   #18
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So modern day will play at one level, and historical games where framing was likely less pervasive will play at lower levels.

Not sure what you mean by that. Catchers have been framing pitches for decades. The day the umpire set up behind the catcher is the day the catcher did his best to receive a borderline pitch in such a way as to get a strike for his pitcher.
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Old 04-15-2022, 03:16 PM   #19
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Maybe a foolish question but - how is this different from "catcher ability"?
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Old 04-15-2022, 03:56 PM   #20
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Not sure what you mean by that. Catchers have been framing pitches for decades. The day the umpire set up behind the catcher is the day the catcher did his best to receive a borderline pitch in such a way as to get a strike for his pitcher.
I’m hoping he means that there’s a bigger spread for historical leagues because historically speaking fewer catchers did pitch framing well and up until the study was done in in the early 2010s there was some amount of controversy that it even did anything.
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