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| OOTP 16 - General Discussions Discuss the new 2015 version of Out of the Park Baseball here! |
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#1 |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,422
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How about some bullpen love
How about more functionality regarding the bullpen. We can't even see who the other team is warming up. For a baseball sim this area is lacking big times and is never being addressed versions after versions.
Will we see an improvement ? For the people that play their games out, that's a very important feature. |
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#2 |
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Hall Of Famer
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 6,218
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that's the main reason why I just set warm up to off
__________________
"Cannonball Coming!" Go Bucs!! Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com An Un-Official Guide to Minor League Management in OOTP 21 Ratings Scale Conversion Cross-Reference Cheat Sheet |
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#3 |
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All Star Starter
Join Date: Jul 2009
Posts: 1,713
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I think this is another "too hard to code" IIRC addressed quite a bit. Wouldn't hold your breath.
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#4 |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,422
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I also play that way but it takes the realism factor away.
Old games use to have it, it was fun to see the AI in action. I just hope Markus will give some attention to it. The number one baseball sim should not be lacking this so important aspect of the game. |
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#5 | |
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Minors (Rookie Ball)
Join Date: Jun 2011
Location: Brooklyn, NY
Posts: 36
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Quote:
I loath to turn the warm-up rule off. It's a huge part of managing a baseball game. |
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#6 |
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All Star Starter
Join Date: Mar 2005
Location: Guarding The Line
Posts: 1,220
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Even if it is hard to code it needs to stay on the agenda. I leave it on and concede it as a small advantage to the AI.
__________________
"...If you want to look ahead to the bottom of the ninth, the Mets will be sending up Buddy Harrelson, Jerry Buchek , and Don Bosch, we'll be right back after this word from Rheingold Beer" The late great Lindsey Nelson |
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#7 |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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I completely agree with the request and the desire to see who is warming up for the opposition. My question is, did the older games actually get it right? Did the AI anticipate multiple situations accurately before they occurred and have the right pitchers warmed up? Did the AI make mistakes as we know human managers do? If it didn't, then any realism is compromised from that alone. I'm a little skeptical that older games had genuine capability in that area. Since my experience with those games was limited, I'd happily be proved wrong.
![]() For the AI to warm up pitchers it must have the ability to anticipate multiple potential in-game events several (3-6?) outs away. It's easy for human brains and their huge resources to do that, not so easy within the finite resources of coding software and wide commercial suitability. Not making excuses but I remain skeptical that any game of general availability comes close to genuine human abilities of anticipation and strategic preparation/planning. I think the bottom line is that an AI warmup feature is highly likely to be a human exploit and tough to justify in the big picture.
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Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#8 | |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,422
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#9 | |
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Hall Of Famer
Join Date: May 2004
Posts: 10,612
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I don't think the AI uses the warmup rule even if you have it enabled. IIRC it's strictly a player thing.
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#10 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 6,023
Infractions: 1/1 (1)
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Heck, I wouldn't mind if there was just a switch where the AI said, "get a guy warmed up" and then put two guys in for me to see they're warming someone up and then brought in the right player for the circumstance - even if it wasn't one of the guys that was warming up. Just transfer the "tired/ready" over to him based on who was in the bullpen.
I wouldn't mind to fake it to a certain extent to even the playing field a little bit. |
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#11 |
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All Star Starter
Join Date: Mar 2003
Location: Miami, FL
Posts: 1,348
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I hear you saying it's too hard for the AI but lots of lesser sims and games have done it. Tony LaRussa 3 did it. MLB The Show and all the other console games do it. Do they do it to the realistic level of OOTP? Maybe not, but I doubt it cannot be done.
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#12 | |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Quote:
Several issues would spoil it for me. The AI has two RH RP warming for the 8th. You get 3-4 batters in then use 2XLH pinch hitters.
YMMV
__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#13 | |
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Bat Boy
Join Date: Feb 2015
Posts: 4
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#14 | |
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All Star Starter
Join Date: May 2014
Location: paper st.
Posts: 1,055
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Quote:
I just start warming up RPs @ the first sign of a sprinkle. |
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#15 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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I don't use the feature. I want the additions that have been mentioned and petition them almost every year. But here's the thing, and I understand it. Yes, it's a lot of permutations and will likely slow the game down. There are ways to 'fake' it or put an artificial top-coat on the process cosmetically, but it won't happen. If I know one thing with certainty about Markus, it's that he won't do it unless it's done correctly, and models the game as closely as possible, supported by real world data. I am confident that a future version will contain this feature and make it attractive to me. I am equally confident that future is one very distant.
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#16 |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,697
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If this could\can be done to an almost human realistic degree then please do add it in. Until then I could care less if the AI has to warmup anyone. The AI is at enough of a disadvantage that this "little" advantage it gets is fine by me.
I don't begrudge anyone asking for and wanting this and I do hope it gets in done "right". If it does make it please also add toggles so it can be turned off or on for both human or AI independently so I can leave human on and turn off AI if I so desire. |
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