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Old 03-21-2026, 12:59 PM   #1
Ratbelly
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How to make game more difficult

What things do you guys do to make game more difficult?

Here are some things i do. Looking for other suggestions:

1. Player development has to be 3 million below the highest spending team.
2. Coaches must have good reputation mesh with other coaches and i have to pick between a coaching style, i.e sabermetric or tactician. I also turn coaching cohesion impact to less.
3. Dont hire coaches from other teams.
4. Dont do rule 5 draft or take waiver wire players.
5. Disabled team chemisty. Wonder if i need to disable player morale.
6. Scouting has to be with a 5 million of baseliine
7. Have to keep underperforming stars and fan favorites until at least lsst year of contract.


Any other thought? Does reducing scouting accuracy make the AI less accurate?

It isnt that I win the World Series all the time, just that it doesnt take me generally more than about 2 years to turn a team into a contemder.
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Old 03-21-2026, 01:16 PM   #2
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There are now harder settings giving the AI team slight advantages that grow over time/
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Old 03-21-2026, 01:20 PM   #3
Ratbelly
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There are now harder settings giving the AI team slight advantages that grow over time/

I am still in 26 waiting for a few issues to get.sorted in 27. Probably should have posted there. Any success with this setting so far?
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Old 03-21-2026, 01:28 PM   #4
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I have not used it.
2 of my house rules, any hitter that is less than 100% (rest) must sit, and can only come into the game as a last resort, even if someone has to play out of position.

If the trainer comes out, that player must leave the game. Pitcher can finish the inning or till a relief pitcher is ready/
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Old 03-21-2026, 01:58 PM   #5
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There are now harder settings giving the AI team slight advantages that grow over time/
All easily overcome with money.
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Old 03-21-2026, 02:09 PM   #6
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All easily overcome with money.
Sure, but why turn it on then? It kinda defeats the purpose.
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Old 03-21-2026, 02:49 PM   #7
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Sure, but why turn it on then? It kinda defeats the purpose.
Why turn what on? Money?
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Old 03-21-2026, 03:12 PM   #8
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Why turn what on? Money?
No - the harder settings.
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Old 03-22-2026, 12:13 AM   #9
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You missed the most effective way in my mind: jack up the injury setting as high as you can take without crying. I always have a good laugh in my head when I think of this now banned user who used to advocate only spending your money on starters (batters and pitchers), don't worry about a bench, presumably because he played with the default injury setting.

Another easy one is just don't trade for players that the AI doesn't bring to you.

Quote:
Originally Posted by Ratbelly View Post
5. Disabled team chemisty. Wonder if i need to disable player morale.
This makes the game harder? I'd think it would make it easier. It's an honest question too as I don't pay that much attention to team chemistry.
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Old 03-22-2026, 04:46 PM   #10
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You missed the most effective way in my mind: jack up the injury setting as high as you can take without crying. I always have a good laugh in my head when I think of this now banned user who used to advocate only spending your money on starters (batters and pitchers), don't worry about a bench, presumably because he played with the default injury setting.

Another easy one is just don't trade for players that the AI doesn't bring to you.

I do these. Short-term injuries and fatigue are cranked to highest settings, long-term injury to almost none. And vast majority of trading is handled by AGM. AGM also cuts players I haven't protected.
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Old 03-22-2026, 07:41 PM   #11
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Originally Posted by kq76 View Post
You missed the most effective way in my mind: jack up the injury setting as high as you can take without crying. I always have a good laugh in my head when I think of this now banned user who used to advocate only spending your money on starters (batters and pitchers), don't worry about a bench, presumably because he played with the default injury setting.

Another easy one is just don't trade for players that the AI doesn't bring to you.



This makes the game harder? I'd think it would make it easier. It's an honest question too as I don't pay that much attention to team chemistry.
I do play on realistic setting in 26. I do prefer to see injuries highly impact the game world.
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Old 03-22-2026, 10:35 PM   #12
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If you are dominating the AI then the next step is to try online play with other humans.
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Old 03-22-2026, 11:05 PM   #13
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Thumbs up Ootp 27

I like being challenged to put a team together
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Old 03-23-2026, 11:31 AM   #14
Ratbelly
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If you are dominating the AI then the next step is to try online play with other humans.

I wouldn't say I am dominating, just quick to rebuild. That doesn't mean I win the world series every year.. Just looking for other settings that might make the game more challenging.

Unfortunately I have next to zero interest doing multiplayer leagues. I play on my time.
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Old 03-24-2026, 05:14 PM   #15
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Some pretty simple house rules that I use
1. Im not allowed to make 5 for 1 or 4 for 1 trades
2. I don't make trades between spring training and July 1st - if a star gets injured early in the season, I have to fake it with depth for a couple months. This one is mainly for realism, no good players are traded in April or May
3. If I win the pennant, my league boycotts trading with me, I can only make trades with teams in the other league. If I win two in a row, everyone boycotts my team
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Old 03-24-2026, 05:14 PM   #16
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Makes the game much more fun to have restrictions
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Old 03-24-2026, 05:27 PM   #17
Ratbelly
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Some pretty simple house rules that I use
1. Im not allowed to make 5 for 1 or 4 for 1 trades
2. I don't make trades between spring training and July 1st - if a star gets injured early in the season, I have to fake it with depth for a couple months. This one is mainly for realism, no good players are traded in April or May
3. If I win the pennant, my league boycotts trading with me, I can only make trades with teams in the other league. If I win two in a row, everyone boycotts my team
Yeah, you can overwhelm the computer with prospects or blocked players and essentially get the guy you want. And I do only do trades at the deadline or within the month of the deadline. The other house rule i do is if i trade for a veteran at the deadline the prospect or at least the best prospect has to be within 5 potential of his current. I do hard mode trading so if i trade for a 55 at the deadline the prospect has to be a 50 potential.
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