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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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All Star Reserve
Join Date: Dec 2001
Posts: 664
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Big problems with trade AI in 5.10 historical league
I just started up a league in 1915. When I click on Rogers Hornsby (18 yo SS, B range, BGBAGG talents, 5-star prospect, #1 prospect in the league), the computer lists about 25 players from my A's organization that it would accept, including 2B Jack Barry (27 yo 2B, D range, 445049, AFAPAB, 1-star player), among other very mediocre players. Scouts/finances are off, so that's not the problem.
If I ask for Miller Huggins, a 36 year old 2 star 2B, along with Hornsby, there are no players on my team that the computer would accept.
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#2 |
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All Star Reserve
Join Date: Dec 2001
Posts: 664
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...and it's pretty much the same in my fictional league- the #1 prospect in the league, (636654, GFGBBG) can be had for a 3 star MR prospect.
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#3 |
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Global Moderator
Join Date: Nov 2002
Posts: 12,036
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I think a lot of people were waiting for someone else to first bring this up. I see the same thing.
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#4 |
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Hall Of Famer
Join Date: Jun 2002
Location: OTBL Forums
Posts: 3,532
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Likewise. HUGE flaw. Makes it very hard to use the trade function as I don't really like taking advantage of the AI.
Edit- This is a GForce league, so that makes it 3 for 3. Historical, fictional, modern.
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#5 | |
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Hall Of Famer
Join Date: May 2002
Location: fort worth, tx
Posts: 10,850
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Quote:
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#6 |
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Minors (Single A)
Join Date: Nov 2002
Location: Michigan
Posts: 99
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I was somewhat put off that the trade AI would take Steve Avery from my Tigers for a 2-4-6 A/A/G (reduced ratings) 4 star pitching prospect that was only 24. Then when I got him, his ratings were reduced to 3 1/2 stars so I'm not sure what that means.
At first I was horrified..then I realized for whatever reason Avery was 4, 5, 6 even at 31 and 1 star... Regardless I do question the validity of having the trade AI "show you what it'll take". If there are any flaws or questions over it's logic, they're sure to be exposed if the engine will "show it's cards". Seems like instead of tweaking the engine to improve upon what the computer will logically want, Markus took a big risk in an effort to provide some sort of trade block which I didn't realize was the the biggest trade AI beef. Having said that, perhaps the engine knows something I don't and this guy will completely tank it. -Nick
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#7 |
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Minors (Single A)
Join Date: Aug 2002
Location: Helsinki, Finland
Posts: 64
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Check out thread:
http://www.400softwarestudios.com/bo...threadid=31770 Personally I think that the AI is improved, especially with regard to evaluating prospects. But at least it will take some systematic, objective tests to check it out. |
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#8 | |
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All Star Reserve
Join Date: Dec 2001
Posts: 664
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Quote:
Also, I just noticed that half of the players in my historical league with AVG ratings over 6 have been released to free agent pool. I've never said this about any new version or patch, but the game as it is now is unplayable.
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#9 |
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Hall Of Famer
Join Date: Dec 2001
Location: Sioux Falls, SD
Posts: 5,031
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I've also seen this. I traded 7 million dollar Jeff Cirillo for Marlon Byrd. Straight up. Cirillo is junk and Byrd was a 4.5 prospect
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#10 |
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Global Moderator
Join Date: Nov 2002
Location: Queens, NY
Posts: 9,848
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Don't trust those blue stars. It's very rare for one to actually live up to the hype. Remember, the stars are generalizations. Take a look at the player's ratings, talents, and age. If a guy is 23 and has a 1 in average, he's not likely to become a great average hitter, even if he's brilliant in that category. In other words, he's overrated.
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#11 | |
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All Star Starter
Join Date: Dec 2001
Location: Atlanta
Posts: 1,044
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Quote:
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#12 |
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Hall Of Famer
Join Date: Dec 2001
Location: Sioux Falls, SD
Posts: 5,031
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Even if it doesn't affect online leagues solo play is a lot of fun for most owner. Anyways Byrd is young and filled out basically. hes going to be a a 4-5 star big leaguer unless he gets injured...
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#13 |
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All Star Starter
Join Date: Dec 2001
Posts: 1,113
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Do any of you have 3 years down the road type evaluations of those trades? I think its real easy to make suppositions about future potentials and performance but maybe doing a study and making several of these trades and then evaluating there creadence at that point might give you a better feel for the AI trading effectiveness.
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#14 |
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All Star Starter
Join Date: Dec 2001
Location: Atlanta
Posts: 1,044
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for me too, I just wanted to make the point for some of the newer players so they would understand.
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blmeanie email me at blmeanie Above link works for some email client programs but not all, email me at blmeanie33@earthlink.net |
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#15 |
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All Star Reserve
Join Date: Dec 2001
Posts: 664
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Right, I mean the computer GM AI. I'm not aware of any big problems with the in-game AI, so on-line leagues shouldn't be affected at all.
Here's an experiment that won't take several seasons of tests: take the 1962 Mets. Before starting the season, trade away mediocre players for 4 and 5 star prospects. Bundle the 4 and 5 star prospects together and trade them for good players. See how many games you win. I will try this out later on if I have time (though I probably won't). I would bet an experienced OOTP player could turn the '62 Mets into a 90 win team right away.
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#16 | |
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Minors (Single A)
Join Date: Aug 2002
Location: Helsinki, Finland
Posts: 64
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Quote:
), regardless of whether they are 3,4 or 5 *. He will happily give up 5* prospect SPs, but then they are 24-25, with 1-3 ERA - definite no-hopers.
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#17 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 7,076
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Quote:
As Steve said in numerous other threads on numerous occasions trading AI will never be perfect. This is only a problem in solo leagues so I can only ask why would anyone do this? I mean one AI team certainly doesn't do this to another AI team does it?Of course Markus can tighten up the trading and then as we've seen the next guy comes in and says "I can't make any trades", so here we go again ![]() Would I like it to be perfect? Of course but that's not going to happen. Why not just base your trades in some sort of reality and have fun instead of wasting time figuring out how to rip off the AI? Let's remember we are the human player and are in control, none of this happens unless we do it. So if you can't control yourself enjoy all your championships, I'll be content just trying to get to the top in as realistic a way as possible ![]() Ok flame away I'll be enjoying my solo league while you do. Maybe I'll check back in when I see this thread has reached 10 or 20 pages.
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#18 |
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All Star Reserve
Join Date: Mar 2003
Posts: 599
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I agree with Sweed. It will never be perfect.
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#19 |
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Hall Of Famer
Join Date: Jun 2002
Location: OTBL Forums
Posts: 3,532
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I agree with the fanboys, the game is perfect. Let's not fix any bugs and just pretend there are no problems with the game until a new game comes along and OOTP dies. We could be just like High Heat.
__________________
Back to work, but not drawing a paycheck. TonyJ et. al.'s alias “I confused it with the chicken’s neck,” Mocanu, who was admitted to the emergency hospital in Galati, was quoted as saying. “I cut it ... and the dog rushed and ate it.” |
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#20 |
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Minors (Double A)
Join Date: Jan 2003
Posts: 135
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Aw, jeez. This deteriorated quickly.
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