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Old 12-14-2008, 11:20 PM   #1
StyxNCa
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Park effect formula

Does anyone know how the effect for each category is calculated? I read it someplace years ago but forgot where I saw it.
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Old 12-14-2008, 11:57 PM   #2
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I created all of the historical park factors myself for OOTP9. It was weeks and weeks of work. I used the park data from retrosheet to calcualte the discreet park factors of BA/2B/3B/HR for all parks 1956-present. The park factor each year is actually calculated based on 5 years worth of data with the focus year being half the weight in the analysis. This is how Bill James created his park factors when he created Win Shares. So to see calculate the HR factor for instance you find the HR/AB rate for what a team and their opponent did in the home park and compare it to the HR/AB of what that team and their opponent did on the road.

We don't have 2B and 3B data pre-1956, but we do have Run Scoring data. From the Run Scoring data I had to create a custom formula that involved the Quadratic Formula to create a modifier that could be applied to BA and HR in order to relicate the impact of scoring in each ballpark each season. The variables that go into the Quadratic are different each season for each league.
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Old 12-15-2008, 06:56 AM   #3
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Quote:
Originally Posted by Garlon View Post
I created all of the historical park factors myself for OOTP9. It was weeks and weeks of work. I used the park data from retrosheet to calcualte the discreet park factors of BA/2B/3B/HR for all parks 1956-present. The park factor each year is actually calculated based on 5 years worth of data with the focus year being half the weight in the analysis. This is how Bill James created his park factors when he created Win Shares. So to see calculate the HR factor for instance you find the HR/AB rate for what a team and their opponent did in the home park and compare it to the HR/AB of what that team and their opponent did on the road.

We don't have 2B and 3B data pre-1956, but we do have Run Scoring data. From the Run Scoring data I had to create a custom formula that involved the Quadratic Formula to create a modifier that could be applied to BA and HR in order to relicate the impact of scoring in each ballpark each season. The variables that go into the Quadratic are different each season for each league.
From a historical player like myself,you work has truely been appreciated,thank you.
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Old 12-15-2008, 11:28 AM   #4
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Originally Posted by Garlon View Post
I created all of the historical park factors myself for OOTP9. It was weeks and weeks of work. I used the park data from retrosheet to calcualte the discreet park factors of BA/2B/3B/HR for all parks 1956-present. The park factor each year is actually calculated based on 5 years worth of data with the focus year being half the weight in the analysis. This is how Bill James created his park factors when he created Win Shares. So to see calculate the HR factor for instance you find the HR/AB rate for what a team and their opponent did in the home park and compare it to the HR/AB of what that team and their opponent did on the road.

We don't have 2B and 3B data pre-1956, but we do have Run Scoring data. From the Run Scoring data I had to create a custom formula that involved the Quadratic Formula to create a modifier that could be applied to BA and HR in order to relicate the impact of scoring in each ballpark each season. The variables that go into the Quadratic are different each season for each league.
Ah, ok. Thanks.
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Old 12-15-2008, 11:55 AM   #5
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I have a question somewhat related to this question. What kind of scale are park factors in the game on? For example, a factor of 1.100 for HRs means what % increase in homeruns? The manual states that it is not a straight percentage change, so I know it's not 10% more.

I ask because I put together some charts for a league that I'm in, and I tried to adjust the numbers to account for ballpark. Unfortunately, not knowing the approximate percentage change as related to park factors means I had to guess at the effect.

If anyone knew this it would be a big help.
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Old 12-15-2008, 04:59 PM   #6
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HR are on a per AB basis

2B and 3B are on a per non-HR hit basis.


An offensive park will not only produce more runs, but it will also produce more AB. So if the HR factor is higher relative to the other parks in the league that can turn the lineup over more frequently to, which wll in turn generate more HRs.
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Old 12-16-2008, 12:03 PM   #7
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Originally Posted by Garlon View Post
HR are on a per AB basis

2B and 3B are on a per non-HR hit basis.


An offensive park will not only produce more runs, but it will also produce more AB. So if the HR factor is higher relative to the other parks in the league that can turn the lineup over more frequently to, which wll in turn generate more HRs.
I'm a bit confused. Why couldn't HR's be based on a hit basis? How does the game engine actually translate all of thefactors, on a hit basis, AB basis? Is the BA factor the factor for singles or the overall BA?

Do I ask too many questions?

Last edited by StyxNCa; 12-16-2008 at 12:06 PM.
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Old 12-16-2008, 01:12 PM   #8
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simple answer: the DIPS engine.
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Old 12-16-2008, 01:56 PM   #9
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It might actually be HR per hit. I did it all a year ago. I'd have to go back and look at my notes.
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