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Earlier versions of OOTP: New to the game? A place for all new Out of the Park Baseball fans to ask questions about the game.

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Old 08-13-2008, 11:50 PM   #1
blang13
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9.1.6 question

OK, I havent been able to get an answer on this one yet.

If I upgrade to 9.1.6 will I still be able to import files in my online leagues that use 9.1.2?

Any answer would be great. Thanks.
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Old 08-14-2008, 01:07 PM   #2
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OK, I havent been able to get an answer on this one yet.

If I upgrade to 9.1.6 will I still be able to import files in my online leagues that use 9.1.2?

Any answer would be great. Thanks.
There should not be any problem. These builds are permutations of OOTP 9; the big difference is from that version back to OOTP 2007/8, and of course, back to OOTP 6.12/6.5. Leagues from those games require conversion into OOTP 9, as evidenced by the selections on the main menu. I have not read of any problems with uploading leagues saved in 9.12 into a game patched up to 9.1.6.
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Old 08-14-2008, 01:48 PM   #3
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There should not be any problem. These builds are permutations of OOTP 9; the big difference is from that version back to OOTP 2007/8, and of course, back to OOTP 6.12/6.5. Leagues from those games require conversion into OOTP 9, as evidenced by the selections on the main menu. I have not read of any problems with uploading leagues saved in 9.12 into a game patched up to 9.1.6.
I can't say for sure as I haven't tried it myself, but I would definitely anticipate problems running a 9.1.2 league with a 9.1.6 version of the game. Something as small as a slight change in how the game does FA or contract extensions could really screw up your team. As I've said elsewhere, IMO, all online leagues probably should update to the latest stable (i.e. non-beta) version of the game whenever one comes out. You could install two different versions of the game into different directories and redirect shortcuts, but who wants to do that when the game already takes up so much space.
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Old 08-14-2008, 03:07 PM   #4
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9.1.6 works OK with 9.1.2 files but any release before 9.1.2 is a problem
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Old 08-14-2008, 04:42 PM   #5
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Didn't Marcus say that one would be better to start a new league if you update the sim from one version to the next? Maybe I am wrong about that but personally, I have a league created before 9.12 and am using the latest version 9.16 and having no problems running that league! Personally though, I would think it best to start a new league after updating just to be on the side of caution! The changes may be small but there are changes and those could potentially cause problems when running an earlier version of the sim.
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Old 08-14-2008, 08:14 PM   #6
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Didn't Marcus say that one would be better to start a new league if you update the sim from one version to the next? Maybe I am wrong about that but personally, I have a league created before 9.12 and am using the latest version 9.16 and having no problems running that league! Personally though, I would think it best to start a new league after updating just to be on the side of caution! The changes may be small but there are changes and those could potentially cause problems when running an earlier version of the sim.
He's talking about online leagues and in the past there have been issues with the commish using one version and regular members using a different version.

I fully believe rasnell when he says they haven't had a problem, but I'm afraid that it's just a case of not yet or they just haven't noticed it yet. In the end if people are willing to take the risk then that's up to them I guess, but I myself would much rather everybody in online leagues use the same updated version. You're not just talking about possibly screwing up your own team. I dare imagine people using different versions could be the reason why some leagues experience strange behaviour after awhile or, even worse, become corrupted.

I'd even ask Markus to put in an option for a commish where the game checks the version of people's exports and if it's not the same version then it would reject the export.
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Old 08-14-2008, 08:16 PM   #7
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Didn't Marcus say that one would be better to start a new league if you update the sim from one version to the next? Maybe I am wrong about that but personally, I have a league created before 9.12 and am using the latest version 9.16 and having no problems running that league! Personally though, I would think it best to start a new league after updating just to be on the side of caution! The changes may be small but there are changes and those could potentially cause problems when running an earlier version of the sim.
I agree with the note of caution, but if everybody had to start their leagues over with each new patch, or wait until the final one to begin, there would be a lot of unhappy campers out there. If it's feasible to wait for an impending patch, sure it's probably best. However, I can also say that I started my current league no later than 9.1.0 if not 9.0.27 and aside from one glitch when I went to 9.1.6 which I am starting to think was just that, a momentary glitch, I have had no problems with my league with successive patches.
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Old 08-14-2008, 10:08 PM   #8
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I'm the Commissioner of the JL, and my game was patched up to 9.1.6 and some of the owners had older versions, and the older versions' exports did not import correctly. I don't know what the exact versions of the exports were; like Rasnell said, maybe they were older than 9.1.2, but I know that the older version exports did not import correctly into 9.1.6.
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Old 08-15-2008, 05:18 AM   #9
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He's talking about online leagues and in the past there have been issues with the commish using one version and regular members using a different version.

I fully believe rasnell when he says they haven't had a problem, but I'm afraid that it's just a case of not yet or they just haven't noticed it yet. In the end if people are willing to take the risk then that's up to them I guess, but I myself would much rather everybody in online leagues use the same updated version. You're not just talking about possibly screwing up your own team. I dare imagine people using different versions could be the reason why some leagues experience strange behaviour after awhile or, even worse, become corrupted.

I'd even ask Markus to put in an option for a commish where the game checks the version of people's exports and if it's not the same version then it would reject the export.
We've got all 16 GMs updated to 9.1.6, but we had a brief period where some GMs lagged. Definite problems pre-9.1.2, but not after. I agree about trying to keep everyone current.
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Old 08-15-2008, 10:55 AM   #10
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I dare imagine people using different versions could be the reason why some leagues experience strange behaviour after awhile or, even worse, become corrupted.
The only time my game crashes is when I'm importing team exports from my league server. I don't know if it's because I'm trying to import files created with older versions of the game, but it might be. Or if I try to import a team, and they don't have a file on the server, I'll crash.
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Old 08-15-2008, 11:28 AM   #11
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Should not be a problem, but, always play safe, backup the league before you attempt, that way, if there is a problem, then there is no problem.
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Old 08-15-2008, 12:05 PM   #12
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I agree with the note of caution, but if everybody had to start their leagues over with each new patch, or wait until the final one to begin, there would be a lot of unhappy campers out there. If it's feasible to wait for an impending patch, sure it's probably best. However, I can also say that I started my current league no later than 9.1.0 if not 9.0.27 and aside from one glitch when I went to 9.1.6 which I am starting to think was just that, a momentary glitch, I have had no problems with my league with successive patches.

Yes, I understand what you are saying but are there normally this many patches all in the course of a month or so? If there are then I certainly wouldn't want to have to start over. I guess it depends on what changes are made in each patch.
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Old 08-15-2008, 03:51 PM   #13
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Yes, I understand what you are saying but are there normally this many patches all in the course of a month or so? If there are then I certainly wouldn't want to have to start over. I guess it depends on what changes are made in each patch.
That's a good question. I'll give Markus credit for being conscientious in that he will churn out patches right after the release of a new version if he perceives major to moderately significant problems from the feedback in these forums. With all due respect to the beta testers, the best testers are the general public and he listens carefully to us during that time.

So, I would normally wait for the first or second patch because chances are there is a problem that will affect your play that needs fixing. There comes a time, however, when the fixes become pretty obscure. Based on the hindsight of looking at the 9.1.6 fix list, I would say 9.12 was the time to jump in (although I converted earlier because of the darned 2007/8 lefty-righty split ratings merge problem that apparently has affected me psychologically to the point where I cannot shut up about it already ).
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